fix sdl2 joystick events after joystick closed
See: https://bugzilla.libsdl.org/show_bug.cgi?id=4640
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1 changed files with 3 additions and 1 deletions
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@ -1047,7 +1047,7 @@ SDL_JoystickUpdate(void)
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if (joystick->delayed_guide_button) {
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if (joystick->delayed_guide_button) {
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SDL_GameControllerHandleDelayedGuideButton(joystick);
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SDL_GameControllerHandleDelayedGuideButton(joystick);
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}
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}
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}
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if (joystick->force_recentering) {
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if (joystick->force_recentering) {
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/* Tell the app that everything is centered/unpressed... */
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/* Tell the app that everything is centered/unpressed... */
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@ -1067,6 +1067,8 @@ SDL_JoystickUpdate(void)
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joystick->force_recentering = SDL_FALSE;
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joystick->force_recentering = SDL_FALSE;
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}
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}
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}
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}
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}
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SDL_LockJoysticks();
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SDL_LockJoysticks();
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