More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401948
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7 changed files with 242 additions and 86 deletions
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@ -64,7 +64,7 @@ typedef unsigned int uintptr_t;
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#define SDL_HAS_64BIT_TYPE 1
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/* Enabled for SDL 1.2 (binary compatibility) */
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//#define HAVE_LIBC 1
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//#define HAVE_LIBC 1
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#ifdef HAVE_LIBC
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/* Useful headers */
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#define HAVE_STDIO_H 1
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