More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet...

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401948
This commit is contained in:
Sam Lantinga 2006-07-14 06:40:53 +00:00
parent 38e7a926a2
commit 5877021286
7 changed files with 242 additions and 86 deletions

View file

@ -64,7 +64,7 @@ typedef unsigned int uintptr_t;
#define SDL_HAS_64BIT_TYPE 1
/* Enabled for SDL 1.2 (binary compatibility) */
//#define HAVE_LIBC 1
//#define HAVE_LIBC 1
#ifdef HAVE_LIBC
/* Useful headers */
#define HAVE_STDIO_H 1