Removed not needed SDL_WINDOW_SHOWN from iOS example programs.
See bug #1667.
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parent
188729834c
commit
588e67304c
6 changed files with 6 additions and 6 deletions
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@ -172,7 +172,7 @@ main(int argc, char *argv[])
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/* create main window and renderer */
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window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
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SDL_WINDOW_OPENGL |
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SDL_WINDOW_BORDERLESS);
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renderer = SDL_CreateRenderer(window, 0, 0);
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@ -389,7 +389,7 @@ main(int argc, char *argv[])
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/* create main window and renderer */
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window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
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SDL_WINDOW_OPENGL |
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SDL_WINDOW_BORDERLESS);
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context = SDL_GL_CreateContext(window);
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@ -136,7 +136,7 @@ main(int argc, char *argv[])
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fatalError("Could not initialize SDL");
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}
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window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
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SDL_WINDOW_OPENGL |
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SDL_WINDOW_BORDERLESS);
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renderer = SDL_CreateRenderer(window, -1, 0);
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@ -68,7 +68,7 @@ main(int argc, char *argv[])
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_sdl_window = SDL_CreateWindow("fred",
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0, 0,
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sx, sy,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN | SDL_WINDOW_BORDERLESS);
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SDL_WINDOW_OPENGL | SDL_WINDOW_BORDERLESS);
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SDL_SetHint("SDL_HINT_ORIENTATIONS", "LandscapeLeft LandscapeRight");
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@ -88,7 +88,7 @@ main(int argc, char *argv[])
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/* create main window and renderer */
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window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN |
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SDL_WINDOW_OPENGL |
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SDL_WINDOW_BORDERLESS);
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renderer = SDL_CreateRenderer(window, 0, 0);
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@ -67,7 +67,7 @@ main(int argc, char *argv[])
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/* create window and renderer */
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window =
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SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL | SDL_WINDOW_SHOWN);
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SDL_WINDOW_OPENGL);
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if (!window) {
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printf("Could not initialize Window\n");
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return 1;
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