Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG-- rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
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13 changed files with 152 additions and 1387 deletions
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@ -31,8 +31,7 @@ LOCAL_SRC_FILES := \
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$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
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$(wildcard $(LOCAL_PATH)/src/power/*.c) \
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$(wildcard $(LOCAL_PATH)/src/render/*.c) \
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$(wildcard $(LOCAL_PATH)/src/render/opengles/*.c) \
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$(wildcard $(LOCAL_PATH)/src/render/software/*.c) \
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$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
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$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
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$(wildcard $(LOCAL_PATH)/src/thread/*.c) \
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$(wildcard $(LOCAL_PATH)/src/thread/pthread/*.c) \
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@ -41,6 +40,6 @@ LOCAL_SRC_FILES := \
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$(wildcard $(LOCAL_PATH)/src/video/*.c) \
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$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
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LOCAL_LDLIBS := -ldl -lGLESv1_CM -llog
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LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog
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include $(BUILD_SHARED_LIBRARY)
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