Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h
--HG-- rename : src/video/SDL_glfuncs.h => src/render/opengl/SDL_glfuncs.h
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13 changed files with 152 additions and 1387 deletions
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@ -28,12 +28,6 @@
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#ifndef SDL_shaderdata_h_
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#define SDL_shaderdata_h_
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#ifdef __IPHONEOS__
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#include <OpenGLES/ES2/gl.h>
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#else
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#include <GLES2/gl2.h>
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#endif
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typedef struct GLES2_ShaderInstance
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{
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GLenum type;
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