diff --git a/include/SDL_video.h b/include/SDL_video.h index 0063beccb..53fe949b2 100644 --- a/include/SDL_video.h +++ b/include/SDL_video.h @@ -1228,10 +1228,6 @@ extern DECLSPEC int SDLCALL SDL_RenderLine(int x1, int y1, int x2, int y2); * * \brief Fill the current rendering target with the drawing color. * - * \param r The red value used to fill the rendering target - * \param g The green value used to fill the rendering target - * \param b The blue value used to fill the rendering target - * \param a The alpha value used to fill the rendering target, usually SDL_ALPHA_OPAQUE (255) * \param rect A pointer to the destination rectangle, or NULL for the entire rendering target. * * \return 0 on success, or -1 if there is no rendering context current