Applied David MacCormack's patch to fix SDL_WINDOWID on Windows,
and added a function to cache the application handle so DirectInput still works properly. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40146
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9 changed files with 100 additions and 14 deletions
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@ -199,12 +199,16 @@ int console_main(int argc, char *argv[])
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atexit(SDL_Quit);
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#ifndef DISABLE_VIDEO
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/* Create and register our class */
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/* Create and register our class *
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DJM: If we do this here, the user nevers gets a chance to
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putenv(SDL_WINDOWID). This is already called later by
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the (DIB|DX5)_CreateWindow function, so it should be
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safe to comment it out here.
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if ( SDL_RegisterApp(appname, CS_BYTEALIGNCLIENT,
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GetModuleHandle(NULL)) < 0 ) {
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ShowError("WinMain() error", SDL_GetError());
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exit(1);
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}
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}*/
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#endif /* !DISABLE_VIDEO */
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/* Run the application main() code */
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