SDL 1.3 requires a 64-bit type for the platform.

This commit is contained in:
Sam Lantinga 2011-03-25 13:47:49 -07:00
parent da1479c45f
commit 5c01c4797c
16 changed files with 5 additions and 2350 deletions

View file

@ -153,7 +153,6 @@ SDL_Swap32(Uint32 x)
}
#endif
#ifdef SDL_HAS_64BIT_TYPE
#if defined(__GNUC__) && defined(__i386__)
static __inline__ Uint64
SDL_Swap64(Uint64 x)
@ -195,14 +194,6 @@ SDL_Swap64(Uint64 x)
return (x);
}
#endif
#else
/**
* This is mainly to keep compilers from complaining in SDL code.
* If there is no real 64-bit datatype, then compilers will complain about
* the fake 64-bit datatype that SDL provides when it compiles user code.
*/
#define SDL_Swap64(X) (X)
#endif /* SDL_HAS_64BIT_TYPE */
static __inline__ float