From 5c98584a7814e45d8f5a254d266df3ff563c8dba Mon Sep 17 00:00:00 2001 From: Gabriel Jacobo Date: Fri, 24 Aug 2012 11:56:21 -0300 Subject: [PATCH] Fix for #1577, SDL_RenderCopyEx - Runtime check fails when dstrect == NULL and center == NULL Thanks Michael Ehrmann. --- src/render/SDL_render.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/render/SDL_render.c b/src/render/SDL_render.c index ae10b8340..71b999f1a 100755 --- a/src/render/SDL_render.c +++ b/src/render/SDL_render.c @@ -1260,10 +1260,10 @@ SDL_RenderCopyEx(SDL_Renderer * renderer, SDL_Texture * texture, /* We don't intersect the dstrect with the viewport as RenderCopy does because of potential rotation clipping issues... TODO: should we? */ if (dstrect) real_dstrect = *dstrect; else { - real_srcrect.x = 0; - real_srcrect.y = 0; - real_srcrect.w = renderer->viewport.w; - real_srcrect.h = renderer->viewport.h; + real_dstrect.x = 0; + real_dstrect.y = 0; + real_dstrect.w = renderer->viewport.w; + real_dstrect.h = renderer->viewport.h; } if (texture->native) {