Don't hardcode output paths, Visual Studio does the right thing.

This commit is contained in:
Sam Lantinga 2012-01-09 04:53:58 -05:00
parent 93b05747f5
commit 5d1613d59e
25 changed files with 139 additions and 283 deletions

View file

@ -54,9 +54,6 @@
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Release/testsprite.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName=".\Release/"
WarningLevel="3"
SuppressStartupBanner="true"
CompileAs="0"
@ -75,7 +72,6 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Release/testsprite.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
ProgramDatabaseFile=".\Release/testsprite.pdb"
@ -144,9 +140,6 @@
RuntimeLibrary="3"
UsePrecompiledHeader="0"
PrecompiledHeaderFile=".\Debug/testsprite.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName=".\Debug/"
WarningLevel="3"
SuppressStartupBanner="true"
DebugInformationFormat="4"
@ -166,7 +159,6 @@
<Tool
Name="VCLinkerTool"
AdditionalOptions="/MACHINE:I386"
OutputFile=".\Debug/testsprite.exe"
LinkIncremental="2"
SuppressStartupBanner="true"
GenerateDebugInformation="true"