WinRT: removed the "generic" + C++/CX hack-fix, now that a better fix is in official-SDL
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3 changed files with 0 additions and 19 deletions
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@ -148,8 +148,3 @@
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#endif
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#endif /* NULL */
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#endif /* ! Mac OS X - breaks precompiled headers */
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/* HACK: Make sure C++/CX works when compiling WinRT code */
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#if defined(__WINRT__)
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#define generic generic_
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#endif
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