Use SDL_ prefixed versions of C library functions.

FIXME:
Change #include <stdlib.h> to #include "SDL_stdlib.h"
Change #include <string.h> to #include "SDL_string.h"
Make sure nothing else broke because of this...

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401340
This commit is contained in:
Sam Lantinga 2006-02-07 06:59:48 +00:00
parent 00f6d8e5e3
commit 5d53175e4d
212 changed files with 1840 additions and 1884 deletions

View file

@ -238,11 +238,11 @@ static void DSp_DeleteDevice(SDL_VideoDevice *device)
if (device->hidden) {
if (device->hidden->dspinfo)
free(device->hidden->dspinfo);
SDL_free(device->hidden->dspinfo);
free(device->hidden);
SDL_free(device->hidden);
}
free(device);
SDL_free(device);
}
}
@ -251,13 +251,13 @@ static SDL_VideoDevice *DSp_CreateDevice(int devindex)
SDL_VideoDevice *device;
/* Initialize all variables that we clean on shutdown */
device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
device = (SDL_VideoDevice *)SDL_malloc(sizeof(SDL_VideoDevice));
if ( device ) {
memset(device, 0, sizeof (*device));
SDL_memset(device, 0, sizeof (*device));
device->hidden = (struct SDL_PrivateVideoData *)
malloc((sizeof *device->hidden));
SDL_malloc((sizeof *device->hidden));
if (device->hidden)
memset(device->hidden, 0, sizeof ( *(device->hidden) ) );
SDL_memset(device->hidden, 0, sizeof ( *(device->hidden) ) );
}
if ( (device == NULL) || (device->hidden == NULL) ) {
SDL_OutOfMemory();
@ -267,22 +267,22 @@ static SDL_VideoDevice *DSp_CreateDevice(int devindex)
if (device->hidden)
free (device->hidden);
free(device);
SDL_free(device);
}
return(NULL);
}
/* Allocate DrawSprocket information */
device->hidden->dspinfo = (struct DSpInfo *)malloc(
device->hidden->dspinfo = (struct DSpInfo *)SDL_malloc(
(sizeof *device->hidden->dspinfo));
if ( device->hidden->dspinfo == NULL ) {
SDL_OutOfMemory();
free(device->hidden);
free(device);
SDL_free(device->hidden);
SDL_free(device);
return(0);
}
memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo));
SDL_memset(device->hidden->dspinfo, 0, (sizeof *device->hidden->dspinfo));
/* Set the function pointers */
device->VideoInit = DSp_VideoInit;
@ -1384,9 +1384,9 @@ void DSp_VideoQuit(_THIS)
/* Free list of video modes */
if ( SDL_modelist != NULL ) {
for ( i=0; SDL_modelist[i]; i++ ) {
free(SDL_modelist[i]);
SDL_free(SDL_modelist[i]);
}
free(SDL_modelist);
SDL_free(SDL_modelist);
SDL_modelist = NULL;
}