Updated version to 2.0.0

This commit is contained in:
Sam Lantinga 2013-05-09 16:30:44 -07:00
parent 7b5cb0dcbd
commit 5d9de376d2
2 changed files with 5 additions and 4 deletions

View file

@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
// //
VS_VERSION_INFO VERSIONINFO VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,3,0,0 FILEVERSION 2,0,0,0
PRODUCTVERSION 1,3,0,0 PRODUCTVERSION 2,0,0,0
FILEFLAGSMASK 0x3fL FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L FILEFLAGS 0x0L
FILEOS 0x40004L FILEOS 0x40004L
@ -23,12 +23,12 @@ BEGIN
BEGIN BEGIN
VALUE "CompanyName", "\0" VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0" VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "1, 3, 0, 0\0" VALUE "FileVersion", "2, 0, 0, 0\0"
VALUE "InternalName", "SDL\0" VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright © 2013 Sam Lantinga\0" VALUE "LegalCopyright", "Copyright © 2013 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL.dll\0" VALUE "OriginalFilename", "SDL.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0" VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "1, 3, 0, 0\0" VALUE "ProductVersion", "2, 0, 0, 0\0"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"

View file

@ -91,6 +91,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
/* only one window on iOS, always shown */ /* only one window on iOS, always shown */
window->flags &= ~SDL_WINDOW_HIDDEN; window->flags &= ~SDL_WINDOW_HIDDEN;
window->flags |= SDL_WINDOW_SHOWN;
// SDL_WINDOW_BORDERLESS controls whether status bar is hidden. // SDL_WINDOW_BORDERLESS controls whether status bar is hidden.
// This is only set if the window is on the main screen. Other screens // This is only set if the window is on the main screen. Other screens