Updated version to 2.0.0

This commit is contained in:
Sam Lantinga 2013-05-09 16:30:44 -07:00
parent 7b5cb0dcbd
commit 5d9de376d2
2 changed files with 5 additions and 4 deletions

View file

@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,3,0,0
PRODUCTVERSION 1,3,0,0
FILEVERSION 2,0,0,0
PRODUCTVERSION 2,0,0,0
FILEFLAGSMASK 0x3fL
FILEFLAGS 0x0L
FILEOS 0x40004L
@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
VALUE "FileVersion", "1, 3, 0, 0\0"
VALUE "FileVersion", "2, 0, 0, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright © 2013 Sam Lantinga\0"
VALUE "OriginalFilename", "SDL.dll\0"
VALUE "ProductName", "Simple DirectMedia Layer\0"
VALUE "ProductVersion", "1, 3, 0, 0\0"
VALUE "ProductVersion", "2, 0, 0, 0\0"
END
END
BLOCK "VarFileInfo"

View file

@ -91,6 +91,7 @@ static int SetupWindowData(_THIS, SDL_Window *window, UIWindow *uiwindow, SDL_bo
/* only one window on iOS, always shown */
window->flags &= ~SDL_WINDOW_HIDDEN;
window->flags |= SDL_WINDOW_SHOWN;
// SDL_WINDOW_BORDERLESS controls whether status bar is hidden.
// This is only set if the window is on the main screen. Other screens