Renamed SDL_GetWindowDisplay() to SDL_GetWindowDisplayIndex()
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3 changed files with 4 additions and 4 deletions
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@ -339,7 +339,7 @@ extern DECLSPEC SDL_DisplayMode * SDLCALL SDL_GetClosestDisplayMode(int displayI
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* \return the display index of the display containing the center of the
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* window, or -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_GetWindowDisplay(SDL_Window * window);
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extern DECLSPEC int SDLCALL SDL_GetWindowDisplayIndex(SDL_Window * window);
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/**
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* \brief Set the display mode used when a fullscreen window is visible.
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@ -914,7 +914,7 @@ SDL_SetDisplayModeForDisplay(SDL_VideoDisplay * display, const SDL_DisplayMode *
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}
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int
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SDL_GetWindowDisplay(SDL_Window * window)
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SDL_GetWindowDisplayIndex(SDL_Window * window)
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{
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int displayIndex;
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int i, dist;
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@ -976,7 +976,7 @@ SDL_GetWindowDisplay(SDL_Window * window)
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SDL_VideoDisplay *
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SDL_GetDisplayForWindow(SDL_Window *window)
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{
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int displayIndex = SDL_GetWindowDisplay(window);
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int displayIndex = SDL_GetWindowDisplayIndex(window);
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if (displayIndex >= 0) {
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return &_this->displays[displayIndex];
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} else {
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@ -87,7 +87,7 @@ main(int argc, char *argv[])
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event.window.windowID,
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event.window.data1,
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event.window.data2,
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SDL_GetWindowDisplay(window));
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SDL_GetWindowDisplayIndex(window));
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}
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}
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}
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