By default all the real targets have dummy audio/video and disk audio.
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401537
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9 changed files with 51 additions and 271 deletions
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@ -24,11 +24,7 @@
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*/
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#include "SDL_config.h"
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/* Output raw audio data to a file. */
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#if HAVE_STDIO_H
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#include <stdio.h>
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#endif
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/* Output audio to nowhere... */
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#include "SDL_rwops.h"
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#include "SDL_timer.h"
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@ -135,11 +131,6 @@ static void DUMMYAUD_CloseAudio(_THIS)
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static int DUMMYAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
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{
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#if HAVE_STDIO_H
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fprintf(stderr, "\nWARNING: You are using the SDL dummy audio driver!"
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" No sound will be output!\n\n");
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#endif
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/* Allocate mixing buffer */
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this->hidden->mixlen = spec->size;
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this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
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