Changed SDLMain to SDL_main for MacOS X stuff

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40192
This commit is contained in:
Sam Lantinga 2001-09-23 20:42:00 +00:00
parent 01d34a0683
commit 5fb411a341
9 changed files with 26 additions and 27 deletions

View file

@ -51,7 +51,7 @@ will want to do the other steps, too.
tasks when used on MacOS X
Rationale: AM_PATH_SDL copies /usr/local/share/sdl/Info.plist and the folder
/usr/local/share/sdl/SDLMain.nib/ into the directory where configure is invoked.
/usr/local/share/sdl/SDL_main.nib/ into the directory where configure is invoked.
This is essential for the configure script to be able to run the test code
that detects SDL.
@ -68,10 +68,10 @@ will want to do the other steps, too.
APP_NAME.app: EXE_NAME
mkdir -p $@/Contents/MacOS
mkdir -p $@/Contents/Resources
mkdir -p $@/Contents/Resources/SDLMain.nib
mkdir -p $@/Contents/Resources/SDL_main.nib
echo "APPL????" > $@/Contents/PkgInfo
$(INSTALL_DATA) Info.plist $@/Contents/
$(INSTALL_DATA) SDLMain.nib/*.nib $@/Contents/Resources/
$(INSTALL_DATA) SDL_main.nib/*.nib $@/Contents/Resources/
$(INSTALL_PROGRAM) $< $@/Contents/MacOS/
You should replace EXE_NAME with the name of the executable. APP_NAME is what
@ -153,13 +153,13 @@ following locations:
- Setting up a new project by hand
Some of you won't want to use the Stationary so I'll give some tips:
* Create a new "Cocoa Application"
* Add src/main/macosx/SDLMain.m , .h and .nib to your project
* Add src/main/macosx/SDL_main.m , .h and .nib to your project
* Remove "main.c" from your project
* Remove "MainMenu.nib" from your project
* Add "$(HOME)/Library/Frameworks/SDL.framework/Headers" to include path
* Add "$(HOME)/Library/Frameworks" to the frameworks search path
* Add "-framework SDL" to the "OTHER_LDFLAGS" variable
* Set the "Main Nib File" under "Application Settings" to "SDLMain.nib"
* Set the "Main Nib File" under "Application Settings" to "SDL_main.nib"
* Add your files
* Clean and build
@ -174,7 +174,7 @@ following locations:
- Implementation Notes
Some things that may be of interest about how it all works...
* Working directory
As defined in the SDLMain.m file, the working directory of your SDL app
As defined in the SDL_main.m file, the working directory of your SDL app
is by default set to its parent. You may wish to change this to better
suit your needs.
* You have a Cocoa App!