Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()

This commit is contained in:
Sam Lantinga 2014-06-04 10:55:26 -07:00
parent de9397e6ae
commit 6006d7a2cb
11 changed files with 99 additions and 6 deletions

View file

@ -576,6 +576,7 @@
#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL