Added an API function to warp the mouse cursor in global screen space: SDL_WarpMouseGlobal()
This commit is contained in:
parent
de9397e6ae
commit
6006d7a2cb
11 changed files with 99 additions and 6 deletions
|
@ -576,6 +576,7 @@
|
|||
#define SDL_GetAssertionHandler SDL_GetAssertionHandler_REAL
|
||||
#define SDL_DXGIGetOutputInfo SDL_DXGIGetOutputInfo_REAL
|
||||
#define SDL_RenderIsClipEnabled SDL_RenderIsClipEnabled_REAL
|
||||
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
|
||||
#define SDL_WarpMouseGlobal SDL_WarpMouseGlobal_REAL
|
||||
#define SDL_WinRTGetFSPathUNICODE SDL_WinRTGetFSPathUNICODE_REAL
|
||||
#define SDL_WinRTGetFSPathUTF8 SDL_WinRTGetFSPathUTF8_REAL
|
||||
#define SDL_WinRTRunApp SDL_WinRTRunApp_REAL
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue