OSF isn't supported anymore.
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parent
303287a180
commit
6053ae5234
6 changed files with 2 additions and 465 deletions
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@ -64,7 +64,6 @@ extern AudioBootStrap SNDMGR_bootstrap;
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extern AudioBootStrap DISKAUD_bootstrap;
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extern AudioBootStrap DUMMYAUD_bootstrap;
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extern AudioBootStrap DCAUD_bootstrap;
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extern AudioBootStrap MMEAUDIO_bootstrap;
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extern AudioBootStrap DART_bootstrap;
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extern AudioBootStrap NDSAUD_bootstrap;
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extern AudioBootStrap FUSIONSOUND_bootstrap;
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@ -125,9 +124,6 @@ static const AudioBootStrap *const bootstrap[] = {
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#if SDL_AUDIO_DRIVER_DUMMY
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&DUMMYAUD_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_MMEAUDIO
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&MMEAUDIO_bootstrap,
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#endif
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#if SDL_AUDIO_DRIVER_NDS
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&NDSAUD_bootstrap,
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#endif
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@ -1,260 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Tru64 UNIX MME support */
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#include <mme_api.h>
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#include "SDL_timer.h"
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#include "SDL_audio.h"
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#include "../SDL_audio_c.h"
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#include "SDL_mmeaudio.h"
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static BOOL inUse[NUM_BUFFERS];
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static void
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SetMMerror(char *function, MMRESULT code)
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{
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int len;
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char errbuf[MAXERRORLENGTH];
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SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
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len = SDL_strlen(errbuf);
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waveOutGetErrorText(code, errbuf + len, MAXERRORLENGTH - len);
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SDL_SetError("%s", errbuf);
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}
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static void CALLBACK
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MME_Callback(HWAVEOUT hwo,
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UINT uMsg, DWORD dwInstance, LPARAM dwParam1, LPARAM dwParam2)
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{
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WAVEHDR *wp = (WAVEHDR *) dwParam1;
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if (uMsg == WOM_DONE)
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inUse[wp->dwUser] = FALSE;
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}
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static int
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MME_OpenDevice(_THIS, const char *devname, int iscapture)
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{
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int valid_format = 0;
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MMRESULT result;
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Uint8 *mixbuf = NULL;
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int i;
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/* Initialize all variables that we clean on shutdown */
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this->hidden = (struct SDL_PrivateAudioData *)
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SDL_malloc((sizeof *this->hidden));
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if (this->hidden == NULL) {
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SDL_OutOfMemory();
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return 0;
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}
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SDL_memset(this->hidden, 0, (sizeof *this->hidden));
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/* Set basic WAVE format parameters */
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this->hidden->shm = mmeAllocMem(sizeof(*this->hidden->shm));
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if (this->hidden->shm == NULL) {
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MME_CloseDevice(this);
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SDL_OutOfMemory();
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return 0;
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}
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SDL_memset(this->hidden->shm, '\0', sizeof(*this->hidden->shm));
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this->hidden->shm->sound = 0;
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this->hidden->shm->wFmt.wf.wFormatTag = WAVE_FORMAT_PCM;
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/* Determine the audio parameters from the AudioSpec */
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/* Try for a closest match on audio format */
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for (test_format = SDL_FirstAudioFormat(this->spec.format);
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!valid_format && test_format;) {
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valid_format = 1;
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switch (test_format) {
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case AUDIO_U8:
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case AUDIO_S16:
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case AUDIO_S32:
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break;
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default:
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valid_format = 0;
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test_format = SDL_NextAudioFormat();
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}
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}
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if (!valid_format) {
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MME_CloseDevice(this);
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SDL_SetError("Unsupported audio format");
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return 0;
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}
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this->spec.format = test_format;
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this->hidden->shm->wFmt.wBitsPerSample = SDL_AUDIO_BITSIZE(test_format);
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/* !!! FIXME: Can this handle more than stereo? */
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this->hidden->shm->wFmt.wf.nChannels = this->spec.channels;
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this->hidden->shm->wFmt.wf.nSamplesPerSec = this->spec.freq;
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this->hidden->shm->wFmt.wf.nBlockAlign =
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this->hidden->shm->wFmt.wf.nChannels *
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this->hidden->shm->wFmt.wBitsPerSample / 8;
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this->hidden->shm->wFmt.wf.nAvgBytesPerSec =
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this->hidden->shm->wFmt.wf.nSamplesPerSec *
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this->hidden->shm->wFmt.wf.nBlockAlign;
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/* Check the buffer size -- minimum of 1/4 second (word aligned) */
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if (this->spec.samples < (this->spec.freq / 4))
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this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
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/* Update the fragment size as size in bytes */
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SDL_CalculateAudioSpec(&this->spec);
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/* Open the audio device */
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result = waveOutOpen(&(this->hidden->shm->sound),
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WAVE_MAPPER,
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&(this->hidden->shm->wFmt.wf),
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MME_Callback,
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NULL, (CALLBACK_FUNCTION | WAVE_OPEN_SHAREABLE));
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if (result != MMSYSERR_NOERROR) {
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MME_CloseDevice(this);
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SetMMerror("waveOutOpen()", result);
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return 0;
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}
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/* Create the sound buffers */
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mixbuf = (Uint8 *) mmeAllocBuffer(NUM_BUFFERS * (this->spec.size));
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if (mixbuf == NULL) {
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MME_CloseDevice(this);
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SDL_OutOfMemory();
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return 0;
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}
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this->hidden->mixbuf = mixbuf;
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for (i = 0; i < NUM_BUFFERS; i++) {
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this->hidden->shm->wHdr[i].lpData = &mixbuf[i * (this->spec.size)];
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this->hidden->shm->wHdr[i].dwBufferLength = this->spec.size;
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this->hidden->shm->wHdr[i].dwFlags = 0;
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this->hidden->shm->wHdr[i].dwUser = i;
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this->hidden->shm->wHdr[i].dwLoops = 0; /* loop control counter */
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this->hidden->shm->wHdr[i].lpNext = NULL; /* reserved for driver */
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this->hidden->shm->wHdr[i].reserved = 0;
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inUse[i] = FALSE;
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}
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this->hidden->next_buffer = 0;
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return 1;
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}
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static void
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MME_WaitDevice(_THIS)
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{
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while (inUse[this->hidden->next_buffer]) {
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mmeWaitForCallbacks();
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mmeProcessCallbacks();
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}
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}
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static Uint8 *
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MME_GetDeviceBuf(_THIS)
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{
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void *retval = this->hidden->shm->wHdr[this->hidden->next_buffer].lpData;
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inUse[this->hidden->next_buffer] = TRUE;
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return (Uint8 *) retval;
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}
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static void
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MME_PlayDevice(_THIS)
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{
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/* Queue it up */
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waveOutWrite(this->hidden->shm->sound,
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&(this->hidden->shm->wHdr[this->hidden->next_buffer]),
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sizeof(WAVEHDR));
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this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
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}
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static void
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MME_WaitDone(_THIS)
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{
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MMRESULT result;
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int i;
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if (this->hidden->shm->sound) {
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for (i = 0; i < NUM_BUFFERS; i++)
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while (inUse[i]) {
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mmeWaitForCallbacks();
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mmeProcessCallbacks();
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}
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result = waveOutReset(this->hidden->shm->sound);
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if (result != MMSYSERR_NOERROR)
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SetMMerror("waveOutReset()", result);
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mmeProcessCallbacks();
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}
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}
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static void
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MME_CloseDevice(_THIS)
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{
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if (this->hidden != NULL) {
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MMRESULT result;
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if (this->hidden->mixbuf) {
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result = mmeFreeBuffer(this->hidden->mixbuf);
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if (result != MMSYSERR_NOERROR)
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SetMMerror("mmeFreeBuffer", result);
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this->hidden->mixbuf = NULL;
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}
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if (this->hidden->shm) {
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if (this->hidden->shm->sound) {
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result = waveOutClose(this->hidden->shm->sound);
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if (result != MMSYSERR_NOERROR)
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SetMMerror("waveOutClose()", result);
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mmeProcessCallbacks();
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}
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result = mmeFreeMem(this->hidden->shm);
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if (result != MMSYSERR_NOERROR)
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SetMMerror("mmeFreeMem()", result);
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this->hidden->shm = NULL;
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}
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SDL_free(this->hidden);
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this->hidden = NULL;
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}
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}
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static int
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MME_Init(SDL_AudioDriverImpl * impl)
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{
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/* Set the function pointers */
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impl->OpenDevice = MME_OpenDevice;
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impl->WaitDevice = MME_WaitDevice;
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impl->WaitDone = MME_WaitDone;
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impl->PlayDevice = MME_PlayDevice;
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impl->GetDeviceBuf = MME_GetDeviceBuf;
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impl->CloseDevice = MME_CloseDevice;
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impl->OnlyHasDefaultOutputDevice = 1;
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return 1; /* this audio target is available. */
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}
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/* !!! FIXME: Windows "windib" driver is called waveout, too */
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AudioBootStrap MMEAUDIO_bootstrap = {
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"waveout", "Tru64 MME WaveOut", MME_Init, 0
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};
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/* vi: set ts=4 sw=4 expandtab: */
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@ -1,51 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2011 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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/* Allow access to a raw mixing buffer */
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#ifndef _SDL_mmeaudio_h
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#define _SDL_mmeaudio_h
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#include "../SDL_sysaudio.h"
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/* Hidden "this" pointer for the audio functions */
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#define _THIS SDL_AudioDevice *this
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#define NUM_BUFFERS 2
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struct SharedMem
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{
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HWAVEOUT sound;
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WAVEHDR wHdr[NUM_BUFFERS];
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PCMWAVEFORMAT wFmt;
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};
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struct SDL_PrivateAudioData
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{
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Uint8 *mixbuf; /* The raw allocated mixing buffer */
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struct SharedMem *shm;
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int next_buffer;
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};
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#endif /* _SDL_mmeaudio_h */
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/* vi: set ts=4 sw=4 expandtab: */
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