Build the SDL library as a shared object on Android, so it will work correctly with SDL_image and SDL_ttf.

This commit is contained in:
Sam Lantinga 2011-01-06 16:11:21 -08:00
parent e92a0428c3
commit 606b0cda7f
20 changed files with 179 additions and 1286 deletions

View file

@ -0,0 +1,30 @@
/* Include the SDL main definition header */
#include "SDL_main.h"
/*******************************************************************************
Functions called by JNI
*******************************************************************************/
#include <jni.h>
// Called before SDL_main() to initialize JNI bindings in SDL library
extern "C" void SDL_Android_Init(JNIEnv* env);
// Library init
extern "C" jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
return JNI_VERSION_1_4;
}
// Start up the SDL app
extern "C" void Java_org_libsdl_app_SDLActivity_nativeInit( JNIEnv* env, jobject obj )
{
/* This interface could expand with ABI negotiation, calbacks, etc. */
SDL_Android_Init(env);
/* Run the application code! */
char *argv[2];
argv[0] = strdup("SDL_app");
argv[1] = NULL;
SDL_main(1, argv);
}