Date: Wed, 15 Aug 2007 01:08:38 +0200

From: Couriersud
Subject: Some SDL1.3 patches

LoadLibrary will call X11_GL_Initialize. If LoadLibrary is called before
a window is created, it will crash since structures are not properly set
up.

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%402605
This commit is contained in:
Sam Lantinga 2007-08-15 03:34:14 +00:00
parent bb3b316228
commit 6113055717

View file

@ -90,6 +90,9 @@ X11_GL_LoadLibrary(_THIS, const char *path)
return -1;
}
// LoadLibrary may be called before WindowCreate!
X11_GL_Initialize(_this);
/* Load new function pointers */
_this->gl_data->glXGetProcAddress =
(void *(*)(const GLubyte *)) GL_LoadFunction(handle,