Significant performance boost with blend mode none
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403384
This commit is contained in:
parent
5ab1d77623
commit
63191e7a8b
1 changed files with 1 additions and 1 deletions
|
@ -444,7 +444,7 @@ SetBlendMode(GL_RenderData * data, int blendMode)
|
||||||
if (blendMode != data->blendMode) {
|
if (blendMode != data->blendMode) {
|
||||||
switch (blendMode) {
|
switch (blendMode) {
|
||||||
case SDL_BLENDMODE_NONE:
|
case SDL_BLENDMODE_NONE:
|
||||||
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
|
data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
||||||
data->glDisable(GL_BLEND);
|
data->glDisable(GL_BLEND);
|
||||||
break;
|
break;
|
||||||
case SDL_BLENDMODE_MASK:
|
case SDL_BLENDMODE_MASK:
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue