Fixed 2D video on Android
There was a dummy renderer left in there which was overriding the OpenGL ES renderer.
This commit is contained in:
parent
fc43aba7be
commit
63925f3c8f
5 changed files with 15 additions and 389 deletions
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@ -28,6 +28,7 @@ SOURCES = \
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src/video/*.c \
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src/video/*.c \
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src/power/*.c \
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src/power/*.c \
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src/audio/android/*.c \
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src/audio/android/*.c \
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src/audio/dummy/*.c \
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src/video/android/*.c \
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src/video/android/*.c \
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src/joystick/android/*.c \
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src/joystick/android/*.c \
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src/haptic/dummy/*.c \
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src/haptic/dummy/*.c \
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@ -55,8 +55,6 @@ typedef unsigned int uint32_t;
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#define HAVE_SIGNAL_H 1
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#define HAVE_SIGNAL_H 1
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/* C library functions */
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/* C library functions */
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_MALLOC 1
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_REALLOC 1
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@ -95,6 +93,9 @@ typedef unsigned int uint32_t;
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#define HAVE_SSCANF 1
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#define HAVE_SSCANF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_SNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI 1
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_CEIL 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COS 1
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@ -117,15 +118,16 @@ typedef unsigned int uint32_t;
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typedef unsigned int size_t;
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typedef unsigned int size_t;
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//typedef unsigned long uintptr_t;
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//typedef unsigned long uintptr_t;
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/* Enable various audio drivers */
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#define SDL_AUDIO_DRIVER_ANDROID 1
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#define SDL_AUDIO_DRIVER_ANDROID 1
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#define SDL_AUDIO_DRIVER_DUMMY 1
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#define SDL_CDROM_DISABLED 1
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/* Enable various input drivers */
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#define SDL_JOYSTICK_ANDROID 1
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#define SDL_HAPTIC_DUMMY 1
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#define SDL_HAPTIC_DISABLED 1
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DUMMY 1
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#define SDL_JOYSTICK_ANDROID 1
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#define SDL_LOADSO_DISABLED 1
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/* Enable various threading systems */
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD 1
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@ -134,14 +136,11 @@ typedef unsigned int size_t;
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/* Enable various timer systems */
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/* Enable various timer systems */
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#define SDL_TIMER_UNIX 1
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#define SDL_TIMER_UNIX 1
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/* Enable various video drivers */
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#define SDL_VIDEO_DRIVER_ANDROID 1
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#define SDL_VIDEO_DRIVER_ANDROID 1
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#define HAVE_STDIO_H 1
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/* Enable OpenGL ES */
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#define HAVE_SYS_TYPES_H 1
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#define SDL_VIDEO_OPENGL_ES 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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#define HAVE_M_PI 1
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#define SDL_VIDEO_RENDER_OGL_ES 1
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#endif /* _SDL_config_minimal_h */
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#endif /* _SDL_config_minimal_h */
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@ -1,344 +0,0 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2010 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_video.h"
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#include "../SDL_sysvideo.h"
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#include "../SDL_yuv_sw_c.h"
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#include "../SDL_renderer_sw.h"
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/* SDL surface based renderer implementation */
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static SDL_Renderer *Android_CreateRenderer(SDL_Window * window,
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Uint32 flags);
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static int Android_RenderDrawPoints(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int Android_RenderDrawLines(SDL_Renderer * renderer,
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const SDL_Point * points, int count);
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static int Android_RenderDrawRects(SDL_Renderer * renderer,
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const SDL_Rect ** rects, int count);
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static int Android_RenderFillRects(SDL_Renderer * renderer,
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const SDL_Rect ** rects, int count);
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static int Android_RenderCopy(SDL_Renderer * renderer,
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SDL_Texture * texture,
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const SDL_Rect * srcrect,
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const SDL_Rect * dstrect);
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static int Android_RenderReadPixels(SDL_Renderer * renderer,
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const SDL_Rect * rect,
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Uint32 format,
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void * pixels, int pitch);
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static int Android_RenderWritePixels(SDL_Renderer * renderer,
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const SDL_Rect * rect,
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Uint32 format,
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const void * pixels, int pitch);
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static void Android_RenderPresent(SDL_Renderer * renderer);
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static void Android_DestroyRenderer(SDL_Renderer * renderer);
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SDL_RenderDriver Android_RenderDriver = {
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Android_CreateRenderer,
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{
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"dummy",
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(SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTCOPY |
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SDL_RENDERER_PRESENTFLIP2 | SDL_RENDERER_PRESENTFLIP3 |
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SDL_RENDERER_PRESENTDISCARD),
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}
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};
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typedef struct
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{
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int current_screen;
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SDL_Surface *screens[3];
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} Android_RenderData;
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SDL_Renderer *
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Android_CreateRenderer(SDL_Window * window, Uint32 flags)
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{
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SDL_VideoDisplay *display = window->display;
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SDL_DisplayMode *displayMode = &display->current_mode;
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SDL_Renderer *renderer;
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Android_RenderData *data;
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int i, n;
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int bpp;
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Uint32 Rmask, Gmask, Bmask, Amask;
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if (!SDL_PixelFormatEnumToMasks
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(displayMode->format, &bpp, &Rmask, &Gmask, &Bmask, &Amask)) {
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SDL_SetError("Unknown display format");
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return NULL;
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}
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renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer));
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if (!renderer) {
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SDL_OutOfMemory();
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return NULL;
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}
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data = (Android_RenderData *) SDL_malloc(sizeof(*data));
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if (!data) {
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Android_DestroyRenderer(renderer);
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SDL_OutOfMemory();
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return NULL;
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}
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SDL_zerop(data);
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renderer->RenderDrawPoints = Android_RenderDrawPoints;
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renderer->RenderDrawLines = Android_RenderDrawLines;
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renderer->RenderDrawRects = Android_RenderDrawRects;
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renderer->RenderFillRects = Android_RenderFillRects;
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renderer->RenderCopy = Android_RenderCopy;
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renderer->RenderReadPixels = Android_RenderReadPixels;
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renderer->RenderWritePixels = Android_RenderWritePixels;
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renderer->RenderPresent = Android_RenderPresent;
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renderer->DestroyRenderer = Android_DestroyRenderer;
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renderer->info.name = Android_RenderDriver.info.name;
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renderer->info.flags = 0;
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renderer->window = window;
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renderer->driverdata = data;
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Setup_SoftwareRenderer(renderer);
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if (flags & SDL_RENDERER_PRESENTFLIP2) {
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renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
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n = 2;
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} else if (flags & SDL_RENDERER_PRESENTFLIP3) {
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renderer->info.flags |= SDL_RENDERER_PRESENTFLIP3;
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n = 3;
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} else {
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renderer->info.flags |= SDL_RENDERER_PRESENTCOPY;
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n = 1;
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}
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for (i = 0; i < n; ++i) {
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data->screens[i] =
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SDL_CreateRGBSurface(0, window->w, window->h, bpp, Rmask, Gmask,
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Bmask, Amask);
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if (!data->screens[i]) {
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Android_DestroyRenderer(renderer);
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return NULL;
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}
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SDL_SetSurfacePalette(data->screens[i], display->palette);
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}
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data->current_screen = 0;
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return renderer;
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}
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static int
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Android_RenderDrawPoints(SDL_Renderer * renderer,
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const SDL_Point * points, int count)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Surface *target = data->screens[data->current_screen];
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if (renderer->blendMode == SDL_BLENDMODE_NONE ||
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renderer->blendMode == SDL_BLENDMODE_MASK) {
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Uint32 color = SDL_MapRGBA(target->format,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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return SDL_DrawPoints(target, points, count, color);
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} else {
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return SDL_BlendPoints(target, points, count, renderer->blendMode,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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}
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}
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static int
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Android_RenderDrawLines(SDL_Renderer * renderer,
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const SDL_Point * points, int count)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Surface *target = data->screens[data->current_screen];
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if (renderer->blendMode == SDL_BLENDMODE_NONE ||
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renderer->blendMode == SDL_BLENDMODE_MASK) {
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Uint32 color = SDL_MapRGBA(target->format,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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return SDL_DrawLines(target, points, count, color);
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} else {
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return SDL_BlendLines(target, points, count, renderer->blendMode,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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}
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}
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static int
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Android_RenderDrawRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
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int count)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Surface *target = data->screens[data->current_screen];
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if (renderer->blendMode == SDL_BLENDMODE_NONE ||
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renderer->blendMode == SDL_BLENDMODE_MASK) {
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Uint32 color = SDL_MapRGBA(target->format,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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return SDL_DrawRects(target, rects, count, color);
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} else {
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return SDL_BlendRects(target, rects, count,
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renderer->blendMode,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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}
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}
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static int
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Android_RenderFillRects(SDL_Renderer * renderer, const SDL_Rect ** rects,
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int count)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Surface *target = data->screens[data->current_screen];
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if (renderer->blendMode == SDL_BLENDMODE_NONE ||
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renderer->blendMode == SDL_BLENDMODE_MASK) {
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Uint32 color = SDL_MapRGBA(target->format,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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return SDL_FillRects(target, rects, count, color);
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} else {
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return SDL_BlendFillRects(target, rects, count,
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renderer->blendMode,
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renderer->r, renderer->g, renderer->b,
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renderer->a);
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}
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}
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static int
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Android_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
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const SDL_Rect * srcrect, const SDL_Rect * dstrect)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
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SDL_VideoDisplay *display = window->display;
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if (SDL_ISPIXELFORMAT_FOURCC(texture->format)) {
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SDL_Surface *target = data->screens[data->current_screen];
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void *pixels =
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(Uint8 *) target->pixels + dstrect->y * target->pitch +
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dstrect->x * target->format->BytesPerPixel;
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return SDL_SW_CopyYUVToRGB((SDL_SW_YUVTexture *) texture->driverdata,
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srcrect, display->current_mode.format,
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dstrect->w, dstrect->h, pixels,
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target->pitch);
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} else {
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SDL_Surface *surface = (SDL_Surface *) texture->driverdata;
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SDL_Surface *target = data->screens[data->current_screen];
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SDL_Rect real_srcrect = *srcrect;
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SDL_Rect real_dstrect = *dstrect;
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return SDL_LowerBlit(surface, &real_srcrect, target, &real_dstrect);
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}
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}
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static int
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Android_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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Uint32 format, void * pixels, int pitch)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
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SDL_VideoDisplay *display = window->display;
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SDL_Surface *screen = data->screens[data->current_screen];
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Uint32 screen_format = display->current_mode.format;
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Uint8 *screen_pixels = (Uint8 *) screen->pixels +
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rect->y * screen->pitch +
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rect->x * screen->format->BytesPerPixel;
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int screen_pitch = screen->pitch;
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return SDL_ConvertPixels(rect->w, rect->h,
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screen_format, screen_pixels, screen_pitch,
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format, pixels, pitch);
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}
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static int
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Android_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect,
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Uint32 format, const void * pixels, int pitch)
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{
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Android_RenderData *data =
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(Android_RenderData *) renderer->driverdata;
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SDL_Window *window = renderer->window;
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SDL_VideoDisplay *display = window->display;
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SDL_Surface *screen = data->screens[data->current_screen];
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Uint32 screen_format = display->current_mode.format;
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Uint8 *screen_pixels = (Uint8 *) screen->pixels +
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rect->y * screen->pitch +
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rect->x * screen->format->BytesPerPixel;
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int screen_pitch = screen->pitch;
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return SDL_ConvertPixels(rect->w, rect->h,
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format, pixels, pitch,
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screen_format, screen_pixels, screen_pitch);
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
Android_RenderPresent(SDL_Renderer * renderer)
|
|
||||||
{
|
|
||||||
static int frame_number;
|
|
||||||
Android_RenderData *data =
|
|
||||||
(Android_RenderData *) renderer->driverdata;
|
|
||||||
|
|
||||||
/* Send the data to the display */
|
|
||||||
if (SDL_getenv("SDL_VIDEO_DUMMY_SAVE_FRAMES")) {
|
|
||||||
char file[128];
|
|
||||||
SDL_snprintf(file, sizeof(file), "SDL_window%d-%8.8d.bmp",
|
|
||||||
renderer->window->id, ++frame_number);
|
|
||||||
SDL_SaveBMP(data->screens[data->current_screen], file);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* Update the flipping chain, if any */
|
|
||||||
if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP2) {
|
|
||||||
data->current_screen = (data->current_screen + 1) % 2;
|
|
||||||
} else if (renderer->info.flags & SDL_RENDERER_PRESENTFLIP3) {
|
|
||||||
data->current_screen = (data->current_screen + 1) % 3;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
Android_DestroyRenderer(SDL_Renderer * renderer)
|
|
||||||
{
|
|
||||||
Android_RenderData *data =
|
|
||||||
(Android_RenderData *) renderer->driverdata;
|
|
||||||
int i;
|
|
||||||
|
|
||||||
if (data) {
|
|
||||||
for (i = 0; i < SDL_arraysize(data->screens); ++i) {
|
|
||||||
if (data->screens[i]) {
|
|
||||||
SDL_FreeSurface(data->screens[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
SDL_free(data);
|
|
||||||
}
|
|
||||||
SDL_free(renderer);
|
|
||||||
}
|
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
|
@ -1,28 +0,0 @@
|
||||||
/*
|
|
||||||
SDL - Simple DirectMedia Layer
|
|
||||||
Copyright (C) 1997-2010 Sam Lantinga
|
|
||||||
|
|
||||||
This library is free software; you can redistribute it and/or
|
|
||||||
modify it under the terms of the GNU Lesser General Public
|
|
||||||
License as published by the Free Software Foundation; either
|
|
||||||
version 2.1 of the License, or (at your option) any later version.
|
|
||||||
|
|
||||||
This library is distributed in the hope that it will be useful,
|
|
||||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
Lesser General Public License for more details.
|
|
||||||
|
|
||||||
You should have received a copy of the GNU Lesser General Public
|
|
||||||
License along with this library; if not, write to the Free Software
|
|
||||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
||||||
|
|
||||||
Sam Lantinga
|
|
||||||
slouken@libsdl.org
|
|
||||||
*/
|
|
||||||
#include "SDL_config.h"
|
|
||||||
|
|
||||||
/* SDL surface based renderer implementation */
|
|
||||||
|
|
||||||
extern SDL_RenderDriver Android_RenderDriver;
|
|
||||||
|
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
|
@ -32,7 +32,6 @@
|
||||||
|
|
||||||
#include "SDL_androidvideo.h"
|
#include "SDL_androidvideo.h"
|
||||||
#include "SDL_androidevents.h"
|
#include "SDL_androidevents.h"
|
||||||
#include "SDL_androidrender.h"
|
|
||||||
|
|
||||||
#define ANDROID_VID_DRIVER_NAME "Android"
|
#define ANDROID_VID_DRIVER_NAME "Android"
|
||||||
|
|
||||||
|
@ -133,7 +132,6 @@ Android_VideoInit(_THIS)
|
||||||
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
|
if (SDL_AddBasicVideoDisplay(&mode) < 0) {
|
||||||
return -1;
|
return -1;
|
||||||
}
|
}
|
||||||
SDL_AddRenderDriver(&_this->displays[0], &Android_RenderDriver);
|
|
||||||
|
|
||||||
SDL_zero(mode);
|
SDL_zero(mode);
|
||||||
SDL_AddDisplayMode(&_this->displays[0], &mode);
|
SDL_AddDisplayMode(&_this->displays[0], &mode);
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue