Haptic: Fix the saturation and deadband parameters' available range.

There was a misconception that Linux's saturation and deadband parameters -
on which the corresponding SDL parameters were based - use only half of the
possible range.

Thanks, Elias!

Partially fixes Bugzilla #2686.
This commit is contained in:
Ryan C. Gordon 2014-08-16 16:47:42 -04:00
parent f703b1b22c
commit 640631c6dc
5 changed files with 20 additions and 21 deletions

View file

@ -924,10 +924,10 @@ SDL_SYS_ToFFEFFECT(SDL_Haptic * haptic, FFEFFECT * dest, SDL_HapticEffect * src)
condition[i].lNegativeCoefficient =
CONVERT(hap_condition->left_coeff[i]);
condition[i].dwPositiveSaturation =
CCONVERT(hap_condition->right_sat[i]);
CCONVERT(hap_condition->right_sat[i] / 2);
condition[i].dwNegativeSaturation =
CCONVERT(hap_condition->left_sat[i]);
condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i]);
CCONVERT(hap_condition->left_sat[i] / 2);
condition[i].lDeadBand = CCONVERT(hap_condition->deadband[i] / 2);
}
dest->cbTypeSpecificParams = sizeof(FFCONDITION) * dest->cAxes;
dest->lpvTypeSpecificParams = condition;