Fixed bug 1173 (No mouse wheel event on linux/x11)
Matthias 2011-03-20 23:07:02 PDT On X11, SDL 1.3 does not generate a mouse wheel event. Instead, button down/buttton up events are generated by SDL. After looking at the code in SDL_x11events.c, I assume this is due to the fact that X11 does not have a dedicated mouse wheel event. I did a little research on the behavior of mouse wheel events on X11 systems. Apparently, mouse wheel events generate a button down/button up event with the same time, i.e. with exact same timestamp. Attached you can find my changes to SDL_x11events.c, which generates SDL mouse wheel events for those button down events that have a button release event immediately following it (for the same button, and with the same timestamp). I did have to make an assumption: As standard X11 implementations know only 5 buttons, I have mapped Button4 to "wheel up" (i.e. +1), and Button5 to "wheel down" (i.e. -1). Note that if you include this patch, no SDL button down/up events will be generated on X11 platforms for mouse wheel events (which is probably a significant change for those that have programmed their code to work with them).
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1 changed files with 38 additions and 1 deletions
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@ -65,6 +65,37 @@ static SDL_bool X11_KeyRepeat(Display *display, XEvent *event)
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return SDL_FALSE;
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}
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static SDL_bool X11_IsWheelEvent(Display * display,XEvent * event,int * ticks)
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{
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XEvent peekevent;
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if (XPending(display)) {
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/* according to the xlib docs, no specific mouse wheel events exist.
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however, mouse wheel events trigger a button press and a button release
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immediately. thus, checking if the same button was released at the same
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time as it was pressed, should be an adequate hack to derive a mouse
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wheel event. */
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XPeekEvent(display,&peekevent);
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if ((peekevent.type == ButtonRelease) &&
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(peekevent.xbutton.button == event->xbutton.button) &&
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(peekevent.xbutton.time == event->xbutton.time)) {
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/* by default, X11 only knows 5 buttons. on most 3 button + wheel mouse,
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Button4 maps to wheel up, Button5 maps to wheel down. */
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if (event->xbutton.button == Button4) {
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*ticks = 1;
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}
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else {
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*ticks = -1;
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}
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/* remove the following release event, as this is now a wheel event */
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XNextEvent(display,&peekevent);
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return SDL_TRUE;
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}
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}
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return SDL_FALSE;
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}
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static void
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X11_DispatchEvent(_THIS)
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{
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@ -316,7 +347,13 @@ X11_DispatchEvent(_THIS)
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break;
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case ButtonPress:{
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SDL_SendMouseButton(data->window, SDL_PRESSED, xevent.xbutton.button);
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int ticks = 0;
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if (X11_IsWheelEvent(display,&xevent,&ticks) == SDL_TRUE) {
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SDL_SendMouseWheel(data->window, 0, ticks);
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}
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else {
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SDL_SendMouseButton(data->window, SDL_PRESSED, xevent.xbutton.button);
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}
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}
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break;
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