Removing old dangerous signal catching code.
* None of the supported platforms are hosed if the program crashes without cleaning up the graphics display connection. * It's very likely to be unsafe to call SDL_Quit() at an arbitrary point from an arbitrary thread. * Catching signals can prevent applications from getting correct stack traces from crashes.
This commit is contained in:
parent
78a7a1b54e
commit
66328f31b9
1 changed files with 0 additions and 103 deletions
103
src/SDL_fatal.c
103
src/SDL_fatal.c
|
@ -20,108 +20,6 @@
|
|||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
/* General fatal signal handling code for SDL */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
|
||||
#include <signal.h>
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_fatal.h"
|
||||
|
||||
/* This installs some signal handlers for the more common fatal signals,
|
||||
so that if the programmer is lazy, the app doesn't die so horribly if
|
||||
the program crashes.
|
||||
*/
|
||||
|
||||
static void
|
||||
SDL_Parachute(int sig)
|
||||
{
|
||||
signal(sig, SIG_DFL);
|
||||
SDL_Quit();
|
||||
raise(sig);
|
||||
}
|
||||
|
||||
static const int SDL_fatal_signals[] = {
|
||||
SIGSEGV,
|
||||
#ifdef SIGBUS
|
||||
SIGBUS,
|
||||
#endif
|
||||
#ifdef SIGFPE
|
||||
SIGFPE,
|
||||
#endif
|
||||
#ifdef SIGQUIT
|
||||
SIGQUIT,
|
||||
#endif
|
||||
0
|
||||
};
|
||||
|
||||
void
|
||||
SDL_InstallParachute(void)
|
||||
{
|
||||
/* Set a handler for any fatal signal not already handled */
|
||||
int i;
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
|
||||
for (i = 0; SDL_fatal_signals[i]; ++i) {
|
||||
sigaction(SDL_fatal_signals[i], NULL, &action);
|
||||
if (action.sa_handler == SIG_DFL) {
|
||||
action.sa_handler = SDL_Parachute;
|
||||
sigaction(SDL_fatal_signals[i], &action, NULL);
|
||||
}
|
||||
}
|
||||
#ifdef SIGALRM
|
||||
/* Set SIGALRM to be ignored -- necessary on Solaris */
|
||||
sigaction(SIGALRM, NULL, &action);
|
||||
if (action.sa_handler == SIG_DFL) {
|
||||
action.sa_handler = SIG_IGN;
|
||||
sigaction(SIGALRM, &action, NULL);
|
||||
}
|
||||
#endif
|
||||
#else
|
||||
void (*ohandler) (int);
|
||||
|
||||
for (i = 0; SDL_fatal_signals[i]; ++i) {
|
||||
ohandler = signal(SDL_fatal_signals[i], SDL_Parachute);
|
||||
if (ohandler != SIG_DFL) {
|
||||
signal(SDL_fatal_signals[i], ohandler);
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_SIGACTION */
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UninstallParachute(void)
|
||||
{
|
||||
/* Remove a handler for any fatal signal handled */
|
||||
int i;
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
|
||||
for (i = 0; SDL_fatal_signals[i]; ++i) {
|
||||
sigaction(SDL_fatal_signals[i], NULL, &action);
|
||||
if (action.sa_handler == SDL_Parachute) {
|
||||
action.sa_handler = SIG_DFL;
|
||||
sigaction(SDL_fatal_signals[i], &action, NULL);
|
||||
}
|
||||
}
|
||||
#else
|
||||
void (*ohandler) (int);
|
||||
|
||||
for (i = 0; SDL_fatal_signals[i]; ++i) {
|
||||
ohandler = signal(SDL_fatal_signals[i], SIG_DFL);
|
||||
if (ohandler != SDL_Parachute) {
|
||||
signal(SDL_fatal_signals[i], ohandler);
|
||||
}
|
||||
}
|
||||
#endif /* HAVE_SIGACTION */
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
/* No signals on this platform, nothing to do.. */
|
||||
|
||||
void
|
||||
SDL_InstallParachute(void)
|
||||
|
@ -135,5 +33,4 @@ SDL_UninstallParachute(void)
|
|||
return;
|
||||
}
|
||||
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue