SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
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2 changed files with 0 additions and 3 deletions
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@ -1573,7 +1573,6 @@ CheckOpenGLX11()
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AC_TRY_COMPILE([
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AC_TRY_COMPILE([
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glx.h>
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#include <GL/glx.h>
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#include <GL/glu.h>
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],[
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],[
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],[
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],[
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video_opengl=yes
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video_opengl=yes
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@ -47,11 +47,9 @@
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#endif
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#endif
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#if defined(__MACOSX__)
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#if defined(__MACOSX__)
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#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
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#include <OpenGL/gl.h> /* Header File For The OpenGL Library */
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#include <OpenGL/glu.h> /* Header File For The GLU Library */
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#define __X_GL_H
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#define __X_GL_H
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#else
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#else
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#include <GL/gl.h> /* Header File For The OpenGL Library */
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#include <GL/gl.h> /* Header File For The OpenGL Library */
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#include <GL/glu.h> /* Header File For The GLU Library */
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#endif
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#endif
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#ifndef NO_SDL_GLEXT
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#ifndef NO_SDL_GLEXT
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#undef __glext_h_
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#undef __glext_h_
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