Android has OpenGL ES too...
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@ -5,7 +5,7 @@
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#include "common.h"
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#include "common.h"
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#ifdef __IPHONEOS__
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#if defined(__IPHONEOS__) || defined(__ANDROID__)
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#define HAVE_OPENGLES
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#define HAVE_OPENGLES
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#endif
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#endif
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