Patched to compile.
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@ -505,7 +505,7 @@ DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
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}
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}
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/* Create the audio buffer to which we write */
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/* Create the audio buffer to which we write */
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this->hidden->num_buffers = CreateSecondary(this, mainwin, &waveformat);
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this->hidden->num_buffers = CreateSecondary(this, NULL, &waveformat);
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if (this->hidden->num_buffers < 0) {
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if (this->hidden->num_buffers < 0) {
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DSOUND_CloseDevice(this);
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DSOUND_CloseDevice(this);
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return 0;
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return 0;
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