Fixed bug 3744 - missing SDLCALL in several functions
Ozkan Sezer The attached patch adds missing SDLCALL to several functions, so that they properly match the headers as intended.
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11 changed files with 18 additions and 18 deletions
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@ -102,7 +102,7 @@ SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
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#endif
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}
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static int
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static int SDLCALL
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SDL_RendererEventWatch(void *userdata, SDL_Event *event)
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{
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SDL_Renderer *renderer = (SDL_Renderer *)userdata;
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