Fixed bug 3744 - missing SDLCALL in several functions

Ozkan Sezer

The attached patch adds missing SDLCALL to several functions, so that
they properly match the headers as intended.
This commit is contained in:
Sam Lantinga 2017-08-13 21:06:52 -07:00
parent fae0fc30b3
commit 67823aa306
11 changed files with 18 additions and 18 deletions

View file

@ -102,7 +102,7 @@ SDL_GetRenderDriverInfo(int index, SDL_RendererInfo * info)
#endif
}
static int
static int SDLCALL
SDL_RendererEventWatch(void *userdata, SDL_Event *event)
{
SDL_Renderer *renderer = (SDL_Renderer *)userdata;