Generalized the XInput user index into a player index

This commit is contained in:
Sam Lantinga 2018-10-25 16:53:14 -07:00
parent 222a3ed235
commit 678ba78382
18 changed files with 138 additions and 18 deletions

View file

@ -42,8 +42,8 @@ struct _SDL_Joystick
{
SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
char *name; /* Joystick name - system dependent */
int player_index; /* Joystick player index, or -1 if unavailable */
SDL_JoystickGUID guid; /* Joystick guid */
int userid; /* XInput user index, if any */
int naxes; /* Number of axis controls on the joystick */
SDL_JoystickAxisInfo *axes;
@ -106,6 +106,9 @@ typedef struct _SDL_JoystickDriver
/* Function to get the device-dependent name of a joystick */
const char *(*GetDeviceName)(int device_index);
/* Function to get the player index of a joystick */
int (*GetDevicePlayerIndex)(int device_index);
/* Function to return the stable GUID for a plugged in device */
SDL_JoystickGUID (*GetDeviceGUID)(int device_index);