Fixed compiling the D3D renderer
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%404262
This commit is contained in:
parent
5bb70a9b91
commit
678d68d0f6
1 changed files with 3 additions and 3 deletions
|
@ -391,7 +391,7 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
|
||||||
pparams.BackBufferHeight = window->h;
|
pparams.BackBufferHeight = window->h;
|
||||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||||
pparams.BackBufferFormat =
|
pparams.BackBufferFormat =
|
||||||
PixelFormatToD3DFMT(display->fullscreen_mode.format);
|
PixelFormatToD3DFMT(window->fullscreen_mode.format);
|
||||||
} else {
|
} else {
|
||||||
pparams.BackBufferFormat = D3DFMT_UNKNOWN;
|
pparams.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||||
}
|
}
|
||||||
|
@ -411,7 +411,7 @@ D3D_CreateRenderer(SDL_Window * window, Uint32 flags)
|
||||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||||
pparams.Windowed = FALSE;
|
pparams.Windowed = FALSE;
|
||||||
pparams.FullScreen_RefreshRateInHz =
|
pparams.FullScreen_RefreshRateInHz =
|
||||||
display->fullscreen_mode.refresh_rate;
|
window->fullscreen_mode.refresh_rate;
|
||||||
} else {
|
} else {
|
||||||
pparams.Windowed = TRUE;
|
pparams.Windowed = TRUE;
|
||||||
pparams.FullScreen_RefreshRateInHz = 0;
|
pparams.FullScreen_RefreshRateInHz = 0;
|
||||||
|
@ -550,7 +550,7 @@ D3D_DisplayModeChanged(SDL_Renderer * renderer)
|
||||||
data->pparams.BackBufferHeight = window->h;
|
data->pparams.BackBufferHeight = window->h;
|
||||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||||
data->pparams.BackBufferFormat =
|
data->pparams.BackBufferFormat =
|
||||||
PixelFormatToD3DFMT(display->fullscreen_mode.format);
|
PixelFormatToD3DFMT(window->fullscreen_mode.format);
|
||||||
} else {
|
} else {
|
||||||
data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
|
data->pparams.BackBufferFormat = D3DFMT_UNKNOWN;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue