The Mac OS X Cocoa video driver is under construction...
Note that SDLmain is no longer necessary on Mac OS X. :) --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401976
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@ -25,11 +25,11 @@
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#include "SDL_stdinc.h"
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/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
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/* Redefine main() on some platforms so that it is called by SDL */
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#if defined(__WIN32__) || \
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(defined(__MWERKS__) && !defined(__BEOS__)) || \
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defined(__MACOS__) || defined(__MACOSX__) || \
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defined(__MACOS__) || \
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defined(__SYMBIAN32__) || defined(QWS)
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#ifdef __cplusplus
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