The Mac OS X Cocoa video driver is under construction...

Note that SDLmain is no longer necessary on Mac OS X. :)

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401976
This commit is contained in:
Sam Lantinga 2006-07-23 09:11:10 +00:00
parent d4e887aa04
commit 6822a805b4
34 changed files with 644 additions and 5151 deletions

View file

@ -25,11 +25,11 @@
#include "SDL_stdinc.h"
/* Redefine main() on Win32 and MacOS so that it is called by winmain.c */
/* Redefine main() on some platforms so that it is called by SDL */
#if defined(__WIN32__) || \
(defined(__MWERKS__) && !defined(__BEOS__)) || \
defined(__MACOS__) || defined(__MACOSX__) || \
defined(__MACOS__) || \
defined(__SYMBIAN32__) || defined(QWS)
#ifdef __cplusplus