Added SDL_SetWindowResizable(). (thanks, Ethan!)

--HG--
extra : rebase_source : a1929f1de6844265f3744a87384620703f960de9
This commit is contained in:
Ryan C. Gordon 2016-09-29 22:52:41 -04:00
parent d7c4e4aa49
commit 68abf12b7b
19 changed files with 138 additions and 0 deletions

View file

@ -606,3 +606,4 @@
#define SDL_RenderSetIntegerScale SDL_RenderSetIntegerScale_REAL
#define SDL_RenderGetIntegerScale SDL_RenderGetIntegerScale_REAL
#define SDL_DequeueAudio SDL_DequeueAudio_REAL
#define SDL_SetWindowResizable SDL_SetWindowResizable_REAL

View file

@ -640,3 +640,4 @@ SDL_DYNAPI_PROC(int,SDL_SetWindowModalFor,(SDL_Window *a, SDL_Window *b),(a,b),r
SDL_DYNAPI_PROC(int,SDL_RenderSetIntegerScale,(SDL_Renderer *a, SDL_bool b),(a,b),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_RenderGetIntegerScale,(SDL_Renderer *a),(a),return)
SDL_DYNAPI_PROC(Uint32,SDL_DequeueAudio,(SDL_AudioDeviceID a, void *b, Uint32 c),(a,b,c),return)
SDL_DYNAPI_PROC(void,SDL_SetWindowResizable,(SDL_Window *a, SDL_bool b),(a,b),)