Fixed bugs related to keyboard handling in gestureSDLTest. Fixed gesture code (dynamic memory allocation). Cleaned up gesture and test code.
This commit is contained in:
parent
c26da073d3
commit
68b3cfb42f
2 changed files with 186 additions and 334 deletions
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@ -26,63 +26,26 @@
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#endif
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#endif
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#define PI 3.1415926535897
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#define PHI ((sqrt(5)-1)/2)
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#define WIDTH 640
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#define HEIGHT 480
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#define BPP 4
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#define DEPTH 32
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#define MAXFINGERS 5
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#define DOLLARNPOINTS 64
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#define DOLLARSIZE 256
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//MUST BE A POWER OF 2!
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#define EVENT_BUF_SIZE 256
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#define VERBOSE SDL_FALSE
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SDL_Event events[EVENT_BUF_SIZE];
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int eventWrite;
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int mousx,mousy;
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int keystat[512];
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int bstatus;
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int colors[7] = {0xFF,0xFF00,0xFF0000,0xFFFF00,0x00FFFF,0xFF00FF,0xFFFFFF};
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SDL_FingerID index2fingerid[MAXFINGERS];
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int fingersDown;
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typedef struct {
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float x,y;
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} Point;
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typedef struct {
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Point p;
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float pressure;
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SDL_FingerID id;
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} Finger;
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typedef struct {
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Finger f;
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Point cv;
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float dtheta,dDist;
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} TouchPoint;
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typedef struct { //dt + s
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Point d,s; //direction, start
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int points;
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} Line;
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typedef struct {
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float length;
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int numPoints;
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Point p[EVENT_BUF_SIZE]; //To be safe
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} DollarPath;
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typedef struct {
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float ang,r;
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Point p;
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@ -90,19 +53,6 @@ typedef struct {
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Knob knob;
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Finger finger[MAXFINGERS];
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DollarPath dollarPath[MAXFINGERS];
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#define MAXTEMPLATES 4
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Point dollarTemplate[MAXTEMPLATES][DOLLARNPOINTS];
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int numDollarTemplates = 0;
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#ifdef DRAW_VECTOR_EST
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Line gestureLine[MAXFINGERS];
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#endif
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void handler (int sig)
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{
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printf ("\exiting...(%d)\n", sig);
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@ -115,7 +65,6 @@ void perror_exit (char *error)
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handler (9);
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}
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void setpix(SDL_Surface *screen, int x, int y, unsigned int col)
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{
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Uint32 *pixmem32;
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@ -150,13 +99,10 @@ void drawLine(SDL_Surface *screen,int x0,int y0,int x1,int y1,unsigned int col)
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for(t=0;t<1;t+=1.f/SDL_max(abs(x0-x1),abs(y0-y1)))
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setpix(screen,x1+t*(x0-x1),y1+t*(y0-y1),col);
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}
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void drawCircle(SDL_Surface* screen,int x,int y,int r,unsigned int c)
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{
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float a;
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int tx;
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int ty;
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int tx,ty;
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float xr;
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for(ty = -abs(r);ty <= abs(r);ty++) {
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xr = sqrt(r*r - ty*ty);
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@ -173,50 +119,24 @@ void drawCircle(SDL_Surface* screen,int x,int y,int r,unsigned int c)
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}
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void drawKnob(SDL_Surface* screen,Knob k) {
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//printf("Knob: x = %f, y = %f, r = %f, a = %f\n",k.p.x,k.p.y,k.r,k.ang);
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drawCircle(screen,k.p.x*screen->w,k.p.y*screen->h,k.r*screen->w,0xFFFFFF);
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drawCircle(screen,k.p.x*screen->w,k.p.y*screen->h,k.r*screen->w,0xFFFFFF);
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drawCircle(screen,(k.p.x+k.r/2*cos(k.ang))*screen->w,
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(k.p.y+k.r/2*sin(k.ang))*screen->h,k.r/4*screen->w,0);
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}
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void DrawScreen(SDL_Surface* screen, int h)
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void DrawScreen(SDL_Surface* screen)
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{
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int x, y, xm,ym,c;
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int x, y;
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if(SDL_MUSTLOCK(screen))
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{
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if(SDL_LockSurface(screen) < 0) return;
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}
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for(y = 0; y < screen->h; y++ )
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{
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for( x = 0; x < screen->w; x++ )
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{
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//setpixel(screen, x, y, (x*x)/256+3*y+h, (y*y)/256+x+h, h);
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//xm = (x+h)%screen->w;
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//ym = (y+h)%screen->w;
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//c = sin(h/256*2*PI)*x*y/screen->w/screen->h;
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//setpix(screen,x,y,255*sin(xm/screen->w*2*PI),sin(h/255*2*PI)*255*y/screen->h,c);
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setpix(screen,x,y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
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//setpix(screen,x,y,0); //Inefficient, but that's okay...
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}
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}
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drawCircle(screen,mousx,mousy,-30,0xFFFFFF);
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drawLine(screen,0,0,screen->w,screen->h,0xFFFFFF);
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for(y = 0;y < screen->h;y++)
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for(x = 0;x < screen->w;x++)
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setpix(screen,x,y,((x%255)<<16) + ((y%255)<<8) + (x+y)%255);
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int i;
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//draw Touch History
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TouchPoint gestureLast[MAXFINGERS];
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//printf("------------------Start History------------------\n");
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for(i = 0;i < MAXFINGERS;i++) {
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gestureLast[i].f.id = -1;
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}
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int numDownFingers = 0;
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Point centroid;
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float gdtheta,gdDist;
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//draw Touch History
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for(i = SDL_max(0,eventWrite - EVENT_BUF_SIZE);i < eventWrite;i++) {
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SDL_Event event = events[i&(EVENT_BUF_SIZE-1)];
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int age = eventWrite - i - 1;
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@ -224,13 +144,12 @@ void DrawScreen(SDL_Surface* screen, int h)
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event.type == SDL_FINGERDOWN ||
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event.type == SDL_FINGERUP) {
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SDL_Touch* inTouch = SDL_GetTouch(event.tfinger.touchId);
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//SDL_Finger* inFinger = SDL_GetFinger(inTouch,event.tfinger.fingerId);
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if(inTouch == NULL) continue;
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float x = ((float)event.tfinger.x)/inTouch->xres;
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float y = ((float)event.tfinger.y)/inTouch->yres;
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//draw the touch:
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//draw the touch:
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unsigned int c = colors[event.tfinger.touchId%7];
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unsigned int col =
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((unsigned int)(c*(.1+.85))) |
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@ -243,25 +162,10 @@ void DrawScreen(SDL_Surface* screen, int h)
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}
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}
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/*
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for(i=0;i<MAXFINGERS;i++)
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if(finger[i].p.x >= 0 && finger[i].p.y >= 0)
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if(finger[i].pressure > 0)
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drawCircle(screen,finger[i].p.x*screen->w,finger[i].p.y*screen->h
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,20,0xFF*finger[i].pressure);
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else
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drawCircle(screen,finger[i].p.x*screen->w,finger[i].p.y*screen->h
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,20,0xFF);
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*/
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keystat[32] = 0;
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if(knob.p.x > 0)
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drawKnob(screen,knob);
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if(SDL_MUSTLOCK(screen)) SDL_UnlockSurface(screen);
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SDL_Flip(screen);
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}
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@ -275,21 +179,15 @@ int main(int argc, char* argv[])
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{
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SDL_Surface *screen;
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SDL_Event event;
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int keypress = 0;
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int h=0,s=1,i,j;
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//gesture variables
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int numDownFingers = 0;
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float gdtheta = 0,gdDist = 0;
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Point centroid;
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knob.r = .1;
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knob.ang = 0;
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TouchPoint gestureLast[MAXFINGERS];
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SDL_bool quitting = SDL_FALSE;
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SDL_RWops *src;
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memset(keystat,0,512*sizeof(keystat[0]));
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if (SDL_Init(SDL_INIT_VIDEO) < 0 ) return 1;
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if (!(screen = initScreen(WIDTH,HEIGHT)))
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@ -298,8 +196,7 @@ int main(int argc, char* argv[])
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return 1;
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}
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while(!keystat[27]) {
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//Poll SDL
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while(!quitting) {
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while(SDL_PollEvent(&event))
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{
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//Record _all_ events
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switch (event.type)
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{
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case SDL_QUIT:
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keystat[27] = 1;
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quitting = SDL_TRUE;
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break;
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case SDL_KEYDOWN:
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//printf("%i\n",event.key.keysym.sym);
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keystat[event.key.keysym.sym] = 1;
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if(event.key.keysym.sym == 32) {
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SDL_RecordGesture(-1);
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switch (event.key.keysym.sym)
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{
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case SDLK_SPACE:
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SDL_RecordGesture(-1);
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break;
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case SDLK_s:
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src = SDL_RWFromFile("gestureSave","w");
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printf("Wrote %i templates\n",SDL_SaveAllDollarTemplates(src));
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SDL_RWclose(src);
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break;
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case SDLK_l:
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src = SDL_RWFromFile("gestureSave","r");
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printf("Loaded: %i\n",SDL_LoadDollarTemplates(-1,src));
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SDL_RWclose(src);
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break;
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case SDLK_ESCAPE:
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quitting = SDL_TRUE;
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break;
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}
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else if(event.key.keysym.sym == 115) {
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SDL_RWops *src;
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//fp = fopen("gestureSave","w");
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src = SDL_RWFromFile("gestureSave","w");
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printf("Wrote %i templates\n",SDL_SaveAllDollarTemplates(src));
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//fclose(fp);
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SDL_RWclose(src);
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}
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else if(event.key.keysym.sym == 108) {
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SDL_RWops *src;
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//fp = fopen("gestureSave","r");
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src = SDL_RWFromFile("gestureSave","r");
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printf("Loaded: %i\n",SDL_LoadDollarTemplates(-1,src));
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//fclose(fp);
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SDL_RWclose(src);
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}
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//keypress = 1;
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break;
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case SDL_KEYUP:
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//printf("%i\n",event.key.keysym.sym);
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keystat[event.key.keysym.sym] = 0;
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//keypress = 1;
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break;
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case SDL_VIDEORESIZE:
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if (!(screen = initScreen(event.resize.w,
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return 1;
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}
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break;
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case SDL_MOUSEMOTION:
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mousx = event.motion.x;
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mousy = event.motion.y;
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break;
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case SDL_MOUSEBUTTONDOWN:
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bstatus |= (1<<(event.button.button-1));
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break;
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case SDL_MOUSEBUTTONUP:
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bstatus &= ~(1<<(event.button.button-1));
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break;
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case SDL_FINGERMOTION:
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;
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//printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
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// event.tfinger.x,event.tfinger.y);
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#if VERBOSE
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printf("Finger: %i,x: %i, y: %i\n",event.tfinger.fingerId,
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event.tfinger.x,event.tfinger.y);
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#endif
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SDL_Touch* inTouch = SDL_GetTouch(event.tfinger.touchId);
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SDL_Finger* inFinger = SDL_GetFinger(inTouch,event.tfinger.fingerId);
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/*
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for(i = 0;i<MAXFINGERS;i++)
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if(index2fingerid[i] == event.tfinger.fingerId)
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break;
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if(i == MAXFINGERS) break;
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if(inTouch > 0) {
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finger[i].p.x = ((float)event.tfinger.x)/
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inTouch->xres;
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finger[i].p.y = ((float)event.tfinger.y)/
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inTouch->yres;
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finger[i].pressure =
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((float)event.tfinger.pressure)/inTouch->pressureres;
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*/
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/*
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printf("Finger: %i, Pressure: %f Pressureres: %i\n",
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event.tfinger.fingerId,
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finger[i].pressure,
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inTouch->pressureres);
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*/
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//printf("Finger: %i, pressure: %f\n",event.tfinger.fingerId,
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// finger[event.tfinger.fingerId].pressure);
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//}
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break;
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case SDL_FINGERDOWN:
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//printf("Finger: %"PRIs64" down - x: %i, y: %i\n",event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
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/*
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for(i = 0;i<MAXFINGERS;i++)
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if(index2fingerid[i] == -1) {
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index2fingerid[i] = event.tfinger.fingerId;
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break;
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}
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finger[i].p.x = event.tfinger.x;
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finger[i].p.y = event.tfinger.y;
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#if VERBOSE
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printf("Finger: %"PRIs64" down - x: %i, y: %i\n",
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event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
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#endif
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break;
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case SDL_FINGERUP:
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//printf("Finger: %"PRIs64" up - x: %i, y: %i\n",event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
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for(i = 0;i<MAXFINGERS;i++)
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if(index2fingerid[i] == event.tfinger.fingerId) {
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index2fingerid[i] = -1;
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break;
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}
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finger[i].p.x = -1;
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finger[i].p.y = -1;
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*/
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#if VERBOSE
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printf("Finger: %"PRIs64" up - x: %i, y: %i\n",
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event.tfinger.fingerId,event.tfinger.x,event.tfinger.y);
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#endif
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break;
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case SDL_MULTIGESTURE:
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/*
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#if VERBOSE
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printf("Multi Gesture: x = %f, y = %f, dAng = %f, dR = %f\n",
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event.mgesture.x,
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event.mgesture.y,
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event.mgesture.dTheta,
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event.mgesture.dDist);
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printf("MG: numDownTouch = %i\n",event.mgesture.numFingers);
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*/
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#endif
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knob.p.x = event.mgesture.x;
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knob.p.y = event.mgesture.y;
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knob.ang += event.mgesture.dTheta;
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@ -437,13 +282,9 @@ int main(int argc, char* argv[])
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break;
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}
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}
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DrawScreen(screen,h);
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//for(i = 0; i < 256; i++)
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// if(keystat[i])
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// printf("Key %i down\n",i);
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DrawScreen(screen);
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}
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SDL_Quit();
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SDL_Quit();
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return 0;
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}
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