Switch OpenGL contexts when switching render contexts.
Query the maximum texture size and show the current render parameters. --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401968
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4 changed files with 31 additions and 9 deletions
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@ -610,7 +610,7 @@ CommonInit(CommonState * state)
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if (n == 0) {
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fprintf(stderr, "No built-in render drivers\n");
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} else {
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fprintf(stderr, "Built-in render video drivers:\n");
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fprintf(stderr, "Built-in render drivers:\n");
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for (i = 0; i < n; ++i) {
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SDL_GetRendererInfo(i, &info);
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PrintRenderer(&info);
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@ -690,6 +690,13 @@ CommonInit(CommonState * state)
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SDL_GetError());
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return SDL_FALSE;
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}
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if (state->verbose & VERBOSE_RENDER) {
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SDL_RendererInfo info;
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fprintf(stderr, "Current renderer:\n");
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SDL_GetRendererInfo(-1, &info);
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PrintRenderer(&info);
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}
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}
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}
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SDL_SelectRenderer(state->windows[0]);
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