WinRT: merged with latest, official, SDL 2.x sources
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commit
6a01cdf7f3
17 changed files with 169 additions and 107 deletions
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@ -124,11 +124,11 @@ typedef enum
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/**
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* \brief Fields shared by every event
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*/
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typedef struct SDL_GenericEvent
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typedef struct SDL_CommonEvent
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{
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Uint32 type;
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Uint32 timestamp;
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} SDL_GenericEvent;
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} SDL_CommonEvent;
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/**
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* \brief Window state change event data (event.window.*)
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@ -464,7 +464,7 @@ typedef struct SDL_SysWMEvent
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typedef union SDL_Event
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{
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Uint32 type; /**< Event type, shared with all events */
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SDL_GenericEvent generic; /**< Generic event data */
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SDL_CommonEvent common; /**< Common event data */
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SDL_WindowEvent window; /**< Window event data */
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SDL_KeyboardEvent key; /**< Keyboard event data */
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SDL_TextEditingEvent edit; /**< Text editing event data */
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@ -47,18 +47,18 @@ typedef struct SDL_Cursor SDL_Cursor; /* Implementation dependent */
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*/
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typedef enum
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{
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SDL_SYSTEM_CURSOR_ARROW, // Arrow
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SDL_SYSTEM_CURSOR_IBEAM, // I-beam
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SDL_SYSTEM_CURSOR_WAIT, // Wait
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SDL_SYSTEM_CURSOR_CROSSHAIR, // Crosshair
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SDL_SYSTEM_CURSOR_WAITARROW, // Small wait cursor (or Wait if not available)
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SDL_SYSTEM_CURSOR_SIZENWSE, // Double arrow pointing northwest and southeast
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SDL_SYSTEM_CURSOR_SIZENESW, // Double arrow pointing northeast and southwest
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SDL_SYSTEM_CURSOR_SIZEWE, // Double arrow pointing west and east
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SDL_SYSTEM_CURSOR_SIZENS, // Double arrow pointing north and south
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SDL_SYSTEM_CURSOR_SIZEALL, // Four pointed arrow pointing north, south, east, and west
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SDL_SYSTEM_CURSOR_NO, // Slashed circle or crossbones
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SDL_SYSTEM_CURSOR_HAND, // Hand
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SDL_SYSTEM_CURSOR_ARROW, /**< Arrow */
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SDL_SYSTEM_CURSOR_IBEAM, /**< I-beam */
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SDL_SYSTEM_CURSOR_WAIT, /**< Wait */
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SDL_SYSTEM_CURSOR_CROSSHAIR, /**< Crosshair */
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SDL_SYSTEM_CURSOR_WAITARROW, /**< Small wait cursor (or Wait if not available) */
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SDL_SYSTEM_CURSOR_SIZENWSE, /**< Double arrow pointing northwest and southeast */
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SDL_SYSTEM_CURSOR_SIZENESW, /**< Double arrow pointing northeast and southwest */
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SDL_SYSTEM_CURSOR_SIZEWE, /**< Double arrow pointing west and east */
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SDL_SYSTEM_CURSOR_SIZENS, /**< Double arrow pointing north and south */
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SDL_SYSTEM_CURSOR_SIZEALL, /**< Four pointed arrow pointing north, south, east, and west */
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SDL_SYSTEM_CURSOR_NO, /**< Slashed circle or crossbones */
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SDL_SYSTEM_CURSOR_HAND, /**< Hand */
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SDL_NUM_SYSTEM_CURSORS
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} SDL_SystemCursor;
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@ -138,7 +138,7 @@ typedef struct SDL_RWops
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struct
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{
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void *data1;
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int data2;
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void *data2;
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} unknown;
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} hidden;
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@ -100,9 +100,11 @@
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#ifdef __cplusplus
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#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
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#define SDL_static_cast(type, expression) static_cast<type>(expression)
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#define SDL_const_cast(type, expression) const_cast<type>(expression)
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#else
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#define SDL_reinterpret_cast(type, expression) ((type)(expression))
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#define SDL_static_cast(type, expression) ((type)(expression))
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#define SDL_const_cast(type, expression) ((type)(expression))
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#endif
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/*@}*//*Cast operators*/
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@ -509,49 +511,25 @@ SDL_FORCE_INLINE char *SDL_strlwr_inline(char *str) { return _strlwr(str); }
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extern DECLSPEC char *SDLCALL SDL_strchr(const char *str, int c);
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#ifdef HAVE_STRCHR
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SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) {
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#ifdef __cplusplus
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return const_cast<char*>(strchr(str, c));
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#else
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return (char*)strchr(str, c);
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#endif
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}
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SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return SDL_const_cast(char*,strchr(str, c)); }
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#define SDL_strchr SDL_strchr_inline
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#elif defined(HAVE_INDEX) /* !!! FIXME: is there anywhere that has this but not strchr? */
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SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return index(str, c); }
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SDL_FORCE_INLINE char *SDL_strchr_inline(const char *str, int c) { return SDL_const_cast(char*,index(str, c)); }
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#define SDL_strchr SDL_strchr_inline
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#endif
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extern DECLSPEC char *SDLCALL SDL_strrchr(const char *str, int c);
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#ifdef HAVE_STRRCHR
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SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) {
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#ifdef __cplusplus
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return const_cast<char*>(strrchr(str, c));
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#else
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return (char*)strrchr(str, c);
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#endif
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}
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SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) { return SDL_const_cast(char*,strrchr(str, c)); }
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#define SDL_strrchr SDL_strrchr_inline
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#elif defined(HAVE_RINDEX) /* !!! FIXME: is there anywhere that has this but not strrchr? */
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SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) {
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#ifdef __cplusplus
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return const_cast<char*>(rindex(str, c));
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#else
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return (char*)rindex(str, c);
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#endif
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}
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SDL_FORCE_INLINE char *SDL_strrchr_inline(const char *str, int c) { return SDL_const_cast(char*,rindex(str, c)); }
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#define SDL_strrchr SDL_strrchr_inline
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#endif
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extern DECLSPEC char *SDLCALL SDL_strstr(const char *haystack, const char *needle);
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#ifdef HAVE_STRSTR
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SDL_FORCE_INLINE char *SDL_strstr_inline(const char *haystack, const char *needle) {
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#ifdef __cplusplus
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return const_cast<char*>(strstr(haystack, needle));
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#else
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return (char*)strstr(haystack, needle);
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#endif
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}
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SDL_FORCE_INLINE char *SDL_strstr_inline(const char *haystack, const char *needle) { return SDL_const_cast(char*,strstr(haystack, needle)); }
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#define SDL_strstr SDL_strstr_inline
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#endif
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