It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
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@ -38,6 +38,10 @@
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extern "C" {
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#endif
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/* General keyboard/mouse state definitions */
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#define SDL_RELEASED 0
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#define SDL_PRESSED 1
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/* Event enumerations */
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typedef enum {
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SDL_NOEVENT = 0, /* Unused (do not remove) */
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