It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
This commit is contained in:
parent
5372bfd326
commit
6c3f928cd8
101 changed files with 8882 additions and 601 deletions
|
@ -24,7 +24,6 @@
|
|||
(necessary because SDL audio emulates threads with fork()
|
||||
*/
|
||||
|
||||
#include <stdlib.h>
|
||||
#ifdef FORK_HACK
|
||||
#include <sys/types.h>
|
||||
#include <sys/ipc.h>
|
||||
|
@ -33,6 +32,7 @@
|
|||
#endif
|
||||
|
||||
#include "SDL_audiomem.h"
|
||||
#include "SDL_stdlib.h"
|
||||
|
||||
/* Allocate memory that will be shared between threads (freed on exit) */
|
||||
void *SDL_AllocAudioMem(int size)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue