It's now possible to build SDL without any C runtime at all on Windows,

using Visual C++ 2005

--HG--
extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
This commit is contained in:
Sam Lantinga 2006-02-06 08:28:51 +00:00
parent 5372bfd326
commit 6c3f928cd8
101 changed files with 8882 additions and 601 deletions

View file

@ -24,7 +24,6 @@
(necessary because SDL audio emulates threads with fork()
*/
#include <stdlib.h>
#ifdef FORK_HACK
#include <sys/types.h>
#include <sys/ipc.h>
@ -33,6 +32,7 @@
#endif
#include "SDL_audiomem.h"
#include "SDL_stdlib.h"
/* Allocate memory that will be shared between threads (freed on exit) */
void *SDL_AllocAudioMem(int size)