It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
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@ -22,12 +22,11 @@
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/* Semaphore functions using the Win32 API */
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#include <stdio.h>
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#include <stdlib.h>
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#include <windows.h>
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#include "SDL_windows.h"
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#include "SDL_error.h"
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#include "SDL_thread.h"
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#include "SDL_stdlib.h"
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#if defined(_WIN32_WCE) && (_WIN32_WCE < 300)
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#include "win_ce_semaphore.h"
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#endif
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