It's now possible to build SDL without any C runtime at all on Windows,
using Visual C++ 2005 --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%401334
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@ -20,18 +20,15 @@
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slouken@libsdl.org
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "SDL_error.h"
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#include "SDL_video.h"
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#include "SDL_stdlib.h"
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#include "SDL_string.h"
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#include "SDL_sysvideo.h"
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#include "SDL_cursor_c.h"
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#include "SDL_blit.h"
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#include "SDL_RLEaccel_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_memops.h"
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#include "SDL_leaks.h"
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