More work on Windows build issues.
--HG-- branch : SDL-1.2
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b5187bc2c8
commit
6e00ea067e
4 changed files with 7 additions and 11 deletions
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@ -59,12 +59,7 @@ AC_PROG_CC
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AC_PROG_CXX
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AC_PROG_INSTALL
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AC_PROG_MAKE_SET
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if test -z "$host_alias"; then
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hostaliaswindres=
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else
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hostaliaswindres="$host_alias-windres"
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fi
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AC_CHECK_PROGS(WINDRES, [windres $hostaliaswindres $host_os-windres])
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AC_CHECK_TOOL(WINDRES, [windres], [:])
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dnl Set up the compiler and linker flags
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INCLUDE="-I$srcdir/include"
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@ -65,7 +65,7 @@ typedef struct ThreadStartParms
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pfnSDL_CurrentEndThread pfnCurrentEndThread;
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} tThreadStartParms, *pThreadStartParms;
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static DWORD WINAPI RunThread(LPVOID *data)
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static unsigned __stdcall RunThread(void *data)
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{
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pThreadStartParms pThreadParms = (pThreadStartParms)data;
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pfnSDL_CurrentEndThread pfnCurrentEndThread = NULL;
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@ -99,7 +99,6 @@ int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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pfnSDL_CurrentEndThread pfnEndThread = _endthreadex;
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#endif
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#endif /* SDL_PASSED_BEGINTHREAD_ENDTHREAD */
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DWORD threadid = 0;
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pThreadStartParms pThreadParms = (pThreadStartParms)SDL_malloc(sizeof(tThreadStartParms));
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if (!pThreadParms) {
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SDL_OutOfMemory();
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@ -112,10 +111,12 @@ int SDL_SYS_CreateThread(SDL_Thread *thread, void *args)
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pThreadParms->args = args;
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if (pfnBeginThread) {
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unsigned threadid = 0;
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thread->handle = (SYS_ThreadHandle)
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((size_t) pfnBeginThread(NULL, 0, RunThread,
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pThreadParms, 0, &threadid));
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} else {
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DWORD threadid = 0;
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thread->handle = CreateThread(NULL, 0, RunThread, pThreadParms, 0, &threadid);
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}
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if (thread->handle == NULL) {
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@ -99,7 +99,7 @@ extern void DIB_SwapGamma(_THIS);
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static int codepage;
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static int Is9xME();
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static int GetCodePage();
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static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, BYTE *keystate, LPWSTR wchars, int wsize, UINT flags);
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static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, const BYTE *keystate, LPWSTR wchars, int wsize, UINT flags);
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ToUnicodeFN SDL_ToUnicode = ToUnicode9xME;
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#endif /* !NO_GETKEYBOARDSTATE */
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@ -816,7 +816,7 @@ static int GetCodePage()
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return cp;
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}
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static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, PBYTE keystate, LPWSTR wchars, int wsize, UINT flags)
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static int WINAPI ToUnicode9xME(UINT vkey, UINT scancode, const PBYTE keystate, LPWSTR wchars, int wsize, UINT flags)
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{
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BYTE chars[2];
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@ -947,7 +947,7 @@ int DX5_CreateWindow(_THIS)
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SDL_windowid = (windowid != NULL);
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if ( SDL_windowid ) {
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SDL_Window = (HWND)SDL_strtoull(windowid, NULL, 0);
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SDL_Window = (HWND)((size_t)SDL_strtoull(windowid, NULL, 0));
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if ( SDL_Window == NULL ) {
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SDL_SetError("Couldn't get user specified window");
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return(-1);
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