Clarified inline function documentation, removed obsolete Metrowerks compiler directive.
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1 changed files with 6 additions and 12 deletions
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@ -175,10 +175,6 @@ SDL_COMPILE_TIME_ASSERT(sint64, sizeof(Sint64) == 8);
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enums having the size of an int must be enabled.
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This is "-b" for Borland C/C++ and "-ei" for Watcom C/C++ (v11).
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*/
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/* Enable enums always int in CodeWarrior (for MPW use "-enum int") */
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#ifdef __MWERKS__
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#pragma enumsalwaysint on
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#endif
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/** \cond */
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#ifndef DOXYGEN_SHOULD_IGNORE_THIS
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@ -239,14 +235,12 @@ char *alloca();
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/* SDL stdinc inline functions:
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The theory here is that, by default, we forcibly inline what we can--with
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real inline functions that avoid macro side-effects--and your app will use
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the inline version by default. However, we expose a non-inline version
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too, which internally just wraps the inline version in a real function,
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so the symbol is always available in the library even if your app
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bypassed it with the inline version. The SDL_*_inline versions aren't
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guaranteed to exist, so never call them directly; use SDL_* instead,
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and trust the system to give you the right thing.
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The theory here is that by default we forcibly inline what we can, and your
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app will use the inline version by default. However we expose a non-inline
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version too, so the symbol is always available in the library even if your app
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bypassed the inline version. The SDL_*_inline versions aren't guaranteed to
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exist, so never call them directly; use SDL_* instead, and trust the system
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to give you the right thing.
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The benefit here is that you can dlsym() these functions, which you
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couldn't if you had macros, you can link against a foreign build of SDL
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