Remove ambiguous/useless code
--HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%40989
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1 changed files with 3 additions and 2 deletions
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@ -760,7 +760,6 @@ SDL_Surface *GEM_SetVideoMode(_THIS, SDL_Surface *current,
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#ifdef HAVE_OPENGL
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if (flags & SDL_OPENGL) {
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int conversion_needed = 0;
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GLenum format = OSMESA_COLOR_INDEX; /* 8 bits */
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/* Init OpenGL context using OSMesa */
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@ -1513,7 +1512,9 @@ static void GEM_GL_Convert565le(SDL_Surface *surface)
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for (y=0; y<surface->h; y++) {
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pixel = line;
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for (x=0; x<surface->w; x++) {
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*pixel++ = SDL_Swap16(*pixel);
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unsigned short color = *pixel;
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*pixel++ = SDL_Swap16(color);
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}
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line += pitch;
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