Added SDL_GetLoadedModule to do the equivalent of GetModuleHandle/dlload(NOLOAD)
CR: Jorgen
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3 changed files with 33 additions and 0 deletions
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@ -57,6 +57,16 @@ extern "C" {
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*/
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extern DECLSPEC void *SDLCALL SDL_LoadObject(const char *sofile);
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/**
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* This function returns a handle to an already-loaded shared object and
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* returns a pointer to the object handle. If the object file was not loaded
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* the function returns NULL. This function adds a reference to the shared
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* object, so the caller should call SDL_UnloadObject when they are finished
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* with this reference to ensure that the object can be unloaded.
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* The 'sofile' parameter is a system dependent name of the object file.
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*/
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extern DECLSPEC void *SDLCALL SDL_GetLoadedObject(const char *sofile);
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/**
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* Given an object handle, this function looks up the address of the
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* named function in the shared object and returns it. This address
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