Added functions that generate random boundary values
for Uint16, Uint32 and Uint64 to the fuzzer.
This commit is contained in:
parent
e45c8d7526
commit
716a42e945
3 changed files with 106 additions and 12 deletions
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@ -137,12 +137,14 @@ RandomIntegerInRange(Sint32 pMin, Sint32 pMax)
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* If boundary2 < boundary1, the values are swapped.
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* If boundary1 == boundary2, value of boundary1 will be returned
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*
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* Generating boundary values for Uint8
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* Generating boundary values for Uint8:
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* BoundaryValues(sizeof(Uint8), 10, 20, True) -> [10,11,19,20]
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* BoundaryValues(sizeof(Uint8), 10, 20, False) -> [9,21]
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* BoundaryValues(sizeof(Uint8), 0, 15, True) -> [0, 1, 14, 15]
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* BoundaryValues(sizeof(Uint8), 0, 15, False) -> [16]
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* BoundaryValues(sizeof(Uint8), 0, 255, False) -> []
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* BoundaryValues(sizeof(Uint8), 0, 255, False) -> NULL
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*
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* Generator works the same for other types of unsigned integers.
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*
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* \param maxValue The biggest value that is acceptable for this data type.
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* For instance, for Uint8 -> 255, Uint16 -> 65536 etc.
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@ -154,7 +156,6 @@ RandomIntegerInRange(Sint32 pMin, Sint32 pMax)
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* \param outBufferSize Size of outBuffer
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*
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* \returns NULL on error, outBuffer on success
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*
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*/
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Uint64 *
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GenerateUnsignedBoundaryValues(const Uint64 maxValue,
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@ -183,17 +184,19 @@ GenerateUnsignedBoundaryValues(const Uint64 maxValue,
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}
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else if(validDomain) {
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tempBuf[index++] = boundary1;
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tempBuf[index++] = boundary1 + 1;
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if(boundary1 < UINT64_MAX)
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tempBuf[index++] = boundary1 + 1;
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tempBuf[index++] = boundary2 - 1;
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tempBuf[index++] = boundary2;
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}
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else {
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if(boundary1 != 0) {
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if(boundary1 > 0) {
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tempBuf[index++] = boundary1 - 1;
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}
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if(boundary2 != maxValue) {
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if(boundary2 < maxValue) {
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tempBuf[index++] = boundary2 + 1;
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}
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}
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@ -223,13 +226,13 @@ RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain)
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Uint32 size;
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// max value for Uint8
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const Uint64 maxValue = 255;
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const Uint64 maxValue = UINT8_MAX;
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buffer = GenerateUnsignedBoundaryValues(maxValue,
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(Uint64) boundary1, (Uint64) boundary2,
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validDomain, buffer, &size);
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if(buffer == NULL) {
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return 0; // Change to some better error value? What would be better?
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return -1; // Change to some better error value? What would be better?
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}
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Uint32 index = RandomInteger() % size;
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@ -240,6 +243,77 @@ RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain)
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return retVal;
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}
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Uint16
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RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain)
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{
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Uint64 *buffer = NULL;
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Uint32 size;
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// max value for Uint16
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const Uint64 maxValue = UINT16_MAX;
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buffer = GenerateUnsignedBoundaryValues(maxValue,
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(Uint64) boundary1, (Uint64) boundary2,
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validDomain, buffer, &size);
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if(buffer == NULL) {
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return -1; // Change to some better error value? What would be better?
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}
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Uint32 index = RandomInteger() % size;
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Uint16 retVal = (Uint16) buffer[index];
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SDL_free(buffer);
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return retVal;
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}
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Uint32
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RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain)
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{
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Uint64 *buffer = NULL;
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Uint32 size;
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// max value for Uint32
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const Uint64 maxValue = UINT32_MAX;
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buffer = GenerateUnsignedBoundaryValues(maxValue,
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(Uint64) boundary1, (Uint64) boundary2,
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validDomain, buffer, &size);
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if(buffer == NULL) {
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return -1; // Change to some better error value? What would be better?
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}
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Uint32 index = RandomInteger() % size;
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Uint32 retVal = (Uint32) buffer[index];
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SDL_free(buffer);
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return retVal;
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}
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Uint64
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RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain)
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{
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Uint64 *buffer = NULL;
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Uint32 size;
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// max value for Uint64
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const Uint64 maxValue = UINT64_MAX;
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buffer = GenerateUnsignedBoundaryValues(maxValue,
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(Uint64) boundary1, (Uint64) boundary2,
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validDomain, buffer, &size);
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if(buffer == NULL) {
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return -1; // Change to some better error value? What would be better?
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}
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Uint32 index = RandomInteger() % size;
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Uint64 retVal = (Uint64) buffer[index];
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SDL_free(buffer);
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return retVal;
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}
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Sint8
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RandomSint8BoundaryValue()
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@ -61,6 +61,22 @@ Uint32 RandomPositiveInteger();
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*/
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Uint8 RandomUint8BoundaryValue(Uint8 boundary1, Uint8 boundary2, SDL_bool validDomain);
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/*!
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* todo add markup
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*/
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Uint16 RandomUint16BoundaryValue(Uint16 boundary1, Uint16 boundary2, SDL_bool validDomain);
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/*!
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* todo add markup
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*/
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Uint32 RandomUint32BoundaryValue(Uint32 boundary1, Uint32 boundary2, SDL_bool validDomain);
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/*!
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* todo add markup
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*/
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Uint64 RandomUint64BoundaryValue(Uint64 boundary1, Uint64 boundary2, SDL_bool validDomain);
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/*!
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* todo add markup
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@ -25,6 +25,7 @@
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*/
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#include <stdio.h>
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#include <stdint.h>
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#include <SDL/SDL.h>
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@ -96,13 +97,16 @@ dummycase1(void *arg)
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Log(0, "uint8 (same value): %u", RandomPositiveInteger());
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// */
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//Log(0, "uint8 (same value): %d", RandomUint8BoundaryValue(200, 200, SDL_TRUE));
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Uint64 longlong = UINT64_MAX;
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//printf("max: %llu", longlong);
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for(; 1 ;) {
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Log(0, "uint8: %u", RandomUint8BoundaryValue(10, 20, SDL_FALSE));
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//Log(0, "int8: %d", RandomInt8BoundaryValue());
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//Log(0, "int8: %u", RandomUint8BoundaryValue(0, 255, SDL_FALSE));
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//Log(0, "uint16: %u", RandomUint16BoundaryValue(0, UINT16_MAX, SDL_FALSE));
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//Log(0, "int32: %u", RandomUint32BoundaryValue(0, 0xFFFFFFFE, SDL_FALSE));
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Log(0, "int64: %llu", RandomUint64BoundaryValue(2, 0xFFFFFFFFFFFFFFFE, SDL_FALSE));
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}
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for(; 0 ;) {
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