Add a few keyboard tests; fix missing input validation in SDL_GetKeyFromName

This commit is contained in:
Andreas Schiffler 2013-01-07 07:39:15 -08:00
parent 5220df817b
commit 71eabe59cb
2 changed files with 111 additions and 8 deletions

View file

@ -953,6 +953,9 @@ SDL_GetKeyFromName(const char *name)
{ {
SDL_Keycode key; SDL_Keycode key;
/* Check input */
if (name == NULL) return SDLK_UNKNOWN;
/* If it's a single UTF-8 character, then that's the keycode itself */ /* If it's a single UTF-8 character, then that's the keycode itself */
key = *(const unsigned char *)name; key = *(const unsigned char *)name;
if (key >= 0xF0) { if (key >= 0xF0) {

View file

@ -9,16 +9,12 @@
/* ================= Test Case Implementation ================== */ /* ================= Test Case Implementation ================== */
/*!
* TODO: Add tests for keyboard here
*
*/
/* Test case functions */ /* Test case functions */
/** /**
* @brief Check call to SDL_GetKeyboardState * @brief Check call to SDL_GetKeyboardState with and without numkeys reference.
* *
* @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyboardState
*/ */
int int
keyboard_getKeyboardState(void *arg) keyboard_getKeyboardState(void *arg)
@ -41,15 +37,119 @@ keyboard_getKeyboardState(void *arg)
return TEST_COMPLETED; return TEST_COMPLETED;
} }
/**
* @brief Check call to SDL_GetKeyboardFocus
*
* @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyboardFocus
*/
int
keyboard_getKeyboardFocus(void *arg)
{
SDL_Window* window;
/* Call, but ignore return value */
window = SDL_GetKeyboardFocus();
SDLTest_AssertPass("Call to SDL_GetKeyboardFocus()");
return TEST_COMPLETED;
}
/**
* @brief Check call to SDL_GetKeyFromName for known, unknown and invalid name.
*
* @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyFromName
*/
int
keyboard_getKeyFromName(void *arg)
{
SDL_Keycode result;
/* Case where Key is known, 1 character input */
result = SDL_GetKeyFromName("A");
SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/single)");
SDLTest_AssertCheck(result == SDLK_a, "Verify result from call, expected: %i, got: %i", SDLK_a, result);
/* Case where Key is known, 2 character input */
result = SDL_GetKeyFromName("F1");
SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/double)");
SDLTest_AssertCheck(result == SDLK_F1, "Verify result from call, expected: %i, got: %i", SDLK_F1, result);
/* Case where Key is known, 3 character input */
result = SDL_GetKeyFromName("End");
SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/triple)");
SDLTest_AssertCheck(result == SDLK_END, "Verify result from call, expected: %i, got: %i", SDLK_END, result);
/* Case where Key is known, 4 character input */
result = SDL_GetKeyFromName("Find");
SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/quad)");
SDLTest_AssertCheck(result == SDLK_FIND, "Verify result from call, expected: %i, got: %i", SDLK_FIND, result);
/* Case where Key is known, multiple character input */
result = SDL_GetKeyFromName("AudioStop");
SDLTest_AssertPass("Call to SDL_GetKeyFromName(known/multi)");
SDLTest_AssertCheck(result == SDLK_AUDIOSTOP, "Verify result from call, expected: %i, got: %i", SDLK_AUDIOSTOP, result);
/* Case where Key is unknown */
result = SDL_GetKeyFromName("NotThere");
SDLTest_AssertPass("Call to SDL_GetKeyFromName(unknown)");
SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
/* Case where input is NULL/invalid */
result = SDL_GetKeyFromName(NULL);
SDLTest_AssertPass("Call to SDL_GetKeyFromName(NULL)");
SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
return TEST_COMPLETED;
}
/**
* @brief Check call to SDL_GetKeyFromScancode
*
* @sa http://wiki.libsdl.org/moin.cgi/SDL_GetKeyFromScancode
*/
int
keyboard_getKeyFromScancode(void *arg)
{
SDL_Keycode result;
/* Case where input is valid */
result = SDL_GetKeyFromScancode(SDL_SCANCODE_A);
SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(valid)");
SDLTest_AssertCheck(result == SDLK_a, "Verify result from call, expected: %i, got: %i", SDLK_a, result);
/* Case where input is zero */
result = SDL_GetKeyFromScancode(0);
SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(zero)");
SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
/* Case where input is invalid */
result = SDL_GetKeyFromScancode(-999);
SDLTest_AssertPass("Call to SDL_GetKeyFromScancode(invalid)");
SDLTest_AssertCheck(result == SDLK_UNKNOWN, "Verify result from call is UNKNOWN, expected: %i, got: %i", SDLK_UNKNOWN, result);
return TEST_COMPLETED;
}
/* ================= Test References ================== */ /* ================= Test References ================== */
/* Keyboard test cases */ /* Keyboard test cases */
static const SDLTest_TestCaseReference keyboardTest1 = static const SDLTest_TestCaseReference keyboardTest1 =
{ (SDLTest_TestCaseFp)keyboard_getKeyboardState, "keyboard_getKeyboardState", "Check call to SDL_GetKeyboardState", TEST_ENABLED }; { (SDLTest_TestCaseFp)keyboard_getKeyboardState, "keyboard_getKeyboardState", "Check call to SDL_GetKeyboardState with and without numkeys reference", TEST_ENABLED };
static const SDLTest_TestCaseReference keyboardTest2 =
{ (SDLTest_TestCaseFp)keyboard_getKeyboardFocus, "keyboard_getKeyboardFocus", "Check call to SDL_GetKeyboardFocus", TEST_ENABLED };
static const SDLTest_TestCaseReference keyboardTest3 =
{ (SDLTest_TestCaseFp)keyboard_getKeyFromName, "keyboard_getKeyFromName", "Check call to SDL_GetKeyFromName for known, unknown and invalid name", TEST_ENABLED };
static const SDLTest_TestCaseReference keyboardTest4 =
{ (SDLTest_TestCaseFp)keyboard_getKeyFromScancode, "keyboard_getKeyFromScancode", "Check call to SDL_GetKeyFromScancode", TEST_ENABLED };
/* Sequence of Keyboard test cases */ /* Sequence of Keyboard test cases */
static const SDLTest_TestCaseReference *keyboardTests[] = { static const SDLTest_TestCaseReference *keyboardTests[] = {
&keyboardTest1, NULL &keyboardTest1, &keyboardTest2, &keyboardTest3, &keyboardTest4, NULL
}; };
/* Keyboard test suite (global) */ /* Keyboard test suite (global) */