Fixed compiling with Visual Studio 2008
This commit is contained in:
parent
adc9598f1a
commit
7411f7531b
7 changed files with 94 additions and 52 deletions
|
@ -76,7 +76,7 @@
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="msimg32.lib winmm.lib"
|
AdditionalDependencies="msimg32.lib winmm.lib imm32.lib version.lib"
|
||||||
OutputFile="$(IntDir)\SDL.dll"
|
OutputFile="$(IntDir)\SDL.dll"
|
||||||
IgnoreAllDefaultLibraries="true"
|
IgnoreAllDefaultLibraries="true"
|
||||||
GenerateDebugInformation="true"
|
GenerateDebugInformation="true"
|
||||||
|
@ -249,7 +249,7 @@
|
||||||
/>
|
/>
|
||||||
<Tool
|
<Tool
|
||||||
Name="VCLinkerTool"
|
Name="VCLinkerTool"
|
||||||
AdditionalDependencies="msimg32.lib winmm.lib"
|
AdditionalDependencies="msimg32.lib winmm.lib imm32.lib version.lib"
|
||||||
OutputFile="$(IntDir)\SDL.dll"
|
OutputFile="$(IntDir)\SDL.dll"
|
||||||
IgnoreAllDefaultLibraries="true"
|
IgnoreAllDefaultLibraries="true"
|
||||||
SubSystem="2"
|
SubSystem="2"
|
||||||
|
@ -839,6 +839,14 @@
|
||||||
RelativePath="..\..\src\video\win32\SDL_gdirender.h"
|
RelativePath="..\..\src\video\win32\SDL_gdirender.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\events\SDL_gesture.c"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\events\SDL_gesture_c.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\stdlib\SDL_getenv.c"
|
RelativePath="..\..\src\stdlib\SDL_getenv.c"
|
||||||
>
|
>
|
||||||
|
@ -1003,6 +1011,14 @@
|
||||||
RelativePath="..\..\src\file\SDL_rwops.c"
|
RelativePath="..\..\src\file\SDL_rwops.c"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\video\SDL_shape.c"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\video\SDL_shape_internals.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\stdlib\SDL_stdlib.c"
|
RelativePath="..\..\src\stdlib\SDL_stdlib.c"
|
||||||
>
|
>
|
||||||
|
@ -1095,6 +1111,14 @@
|
||||||
RelativePath="..\..\src\timer\SDL_timer_c.h"
|
RelativePath="..\..\src\timer\SDL_timer_c.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\events\SDL_touch.c"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\events\SDL_touch_c.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\SDL_video.c"
|
RelativePath="..\..\src\video\SDL_video.c"
|
||||||
>
|
>
|
||||||
|
@ -1167,6 +1191,14 @@
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32opengl.h"
|
RelativePath="..\..\src\video\win32\SDL_win32opengl.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\video\win32\SDL_win32shape.c"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\video\win32\SDL_win32shape.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\video\win32\SDL_win32video.c"
|
RelativePath="..\..\src\video\win32\SDL_win32video.c"
|
||||||
>
|
>
|
||||||
|
|
|
@ -44,7 +44,6 @@
|
||||||
|
|
||||||
#define ENABLE_DOLLAR
|
#define ENABLE_DOLLAR
|
||||||
|
|
||||||
//PHI = ((sqrt(5)-1)/2)
|
|
||||||
#define PHI 0.618033989
|
#define PHI 0.618033989
|
||||||
|
|
||||||
typedef struct {
|
typedef struct {
|
||||||
|
@ -80,7 +79,8 @@ SDL_GestureTouch *SDL_gestureTouch;
|
||||||
int SDL_numGestureTouches = 0;
|
int SDL_numGestureTouches = 0;
|
||||||
SDL_bool recordAll;
|
SDL_bool recordAll;
|
||||||
|
|
||||||
void SDL_PrintPath(SDL_FloatPoint *path) {
|
#if 0
|
||||||
|
static void PrintPath(SDL_FloatPoint *path) {
|
||||||
int i;
|
int i;
|
||||||
printf("Path:");
|
printf("Path:");
|
||||||
for(i=0;i<DOLLARNPOINTS;i++) {
|
for(i=0;i<DOLLARNPOINTS;i++) {
|
||||||
|
@ -88,6 +88,7 @@ void SDL_PrintPath(SDL_FloatPoint *path) {
|
||||||
}
|
}
|
||||||
printf("\n");
|
printf("\n");
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
int SDL_RecordGesture(SDL_TouchID touchId) {
|
int SDL_RecordGesture(SDL_TouchID touchId) {
|
||||||
int i;
|
int i;
|
||||||
|
@ -177,7 +178,7 @@ static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch,SDL_FloatPoint* path)
|
||||||
|
|
||||||
templ =
|
templ =
|
||||||
&inTouch->dollarTemplate[inTouch->numDollarTemplates];
|
&inTouch->dollarTemplate[inTouch->numDollarTemplates];
|
||||||
memcpy(templ->path,path,DOLLARNPOINTS*sizeof(SDL_FloatPoint));
|
SDL_memcpy(templ->path,path,DOLLARNPOINTS*sizeof(SDL_FloatPoint));
|
||||||
templ->hash = SDL_HashDollar(templ->path);
|
templ->hash = SDL_HashDollar(templ->path);
|
||||||
inTouch->numDollarTemplates++;
|
inTouch->numDollarTemplates++;
|
||||||
}
|
}
|
||||||
|
@ -196,7 +197,7 @@ static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch,SDL_FloatPoint* path)
|
||||||
|
|
||||||
templ =
|
templ =
|
||||||
&inTouch->dollarTemplate[inTouch->numDollarTemplates];
|
&inTouch->dollarTemplate[inTouch->numDollarTemplates];
|
||||||
memcpy(templ->path,path,DOLLARNPOINTS*sizeof(SDL_FloatPoint));
|
SDL_memcpy(templ->path,path,DOLLARNPOINTS*sizeof(SDL_FloatPoint));
|
||||||
templ->hash = SDL_HashDollar(templ->path);
|
templ->hash = SDL_HashDollar(templ->path);
|
||||||
inTouch->numDollarTemplates++;
|
inTouch->numDollarTemplates++;
|
||||||
return inTouch->numDollarTemplates - 1;
|
return inTouch->numDollarTemplates - 1;
|
||||||
|
@ -222,14 +223,14 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src) {
|
||||||
DOLLARNPOINTS) break;
|
DOLLARNPOINTS) break;
|
||||||
|
|
||||||
if(touchId >= 0) {
|
if(touchId >= 0) {
|
||||||
printf("Adding loaded gesture to 1 touch\n");
|
//printf("Adding loaded gesture to 1 touch\n");
|
||||||
if(SDL_AddDollarGesture(touch,templ.path)) loaded++;
|
if(SDL_AddDollarGesture(touch,templ.path)) loaded++;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
printf("Adding to: %i touches\n",SDL_numGestureTouches);
|
//printf("Adding to: %i touches\n",SDL_numGestureTouches);
|
||||||
for(i = 0;i < SDL_numGestureTouches; i++) {
|
for(i = 0;i < SDL_numGestureTouches; i++) {
|
||||||
touch = &SDL_gestureTouch[i];
|
touch = &SDL_gestureTouch[i];
|
||||||
printf("Adding loaded gesture to + touches\n");
|
//printf("Adding loaded gesture to + touches\n");
|
||||||
//TODO: What if this fails?
|
//TODO: What if this fails?
|
||||||
SDL_AddDollarGesture(touch,templ.path);
|
SDL_AddDollarGesture(touch,templ.path);
|
||||||
}
|
}
|
||||||
|
@ -247,9 +248,9 @@ float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float ang) {
|
||||||
SDL_FloatPoint p;
|
SDL_FloatPoint p;
|
||||||
int i;
|
int i;
|
||||||
for(i = 0; i < DOLLARNPOINTS; i++) {
|
for(i = 0; i < DOLLARNPOINTS; i++) {
|
||||||
p.x = (float)(points[i].x * cos(ang) - points[i].y * sin(ang));
|
p.x = (float)(points[i].x * SDL_cos(ang) - points[i].y * SDL_sin(ang));
|
||||||
p.y = (float)(points[i].x * sin(ang) + points[i].y * cos(ang));
|
p.y = (float)(points[i].x * SDL_sin(ang) + points[i].y * SDL_cos(ang));
|
||||||
dist += (float)(sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+
|
dist += (float)(SDL_sqrt((p.x-templ[i].x)*(p.x-templ[i].x)+
|
||||||
(p.y-templ[i].y)*(p.y-templ[i].y)));
|
(p.y-templ[i].y)*(p.y-templ[i].y)));
|
||||||
}
|
}
|
||||||
return dist/DOLLARNPOINTS;
|
return dist/DOLLARNPOINTS;
|
||||||
|
@ -267,7 +268,7 @@ float bestDollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ) {
|
||||||
float f1 = dollarDifference(points,templ,x1);
|
float f1 = dollarDifference(points,templ,x1);
|
||||||
float x2 = (float)((1-PHI)*ta + PHI*tb);
|
float x2 = (float)((1-PHI)*ta + PHI*tb);
|
||||||
float f2 = dollarDifference(points,templ,x2);
|
float f2 = dollarDifference(points,templ,x2);
|
||||||
while(fabs(ta-tb) > dt) {
|
while(SDL_fabs(ta-tb) > dt) {
|
||||||
if(f1 < f2) {
|
if(f1 < f2) {
|
||||||
tb = x2;
|
tb = x2;
|
||||||
x2 = x1;
|
x2 = x1;
|
||||||
|
@ -310,7 +311,7 @@ int dollarNormalize(SDL_DollarPath path,SDL_FloatPoint *points) {
|
||||||
path.p[i-1].x;
|
path.p[i-1].x;
|
||||||
float dy = path.p[i ].y -
|
float dy = path.p[i ].y -
|
||||||
path.p[i-1].y;
|
path.p[i-1].y;
|
||||||
path.length += (float)(sqrt(dx*dx+dy*dy));
|
path.length += (float)(SDL_sqrt(dx*dx+dy*dy));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -322,7 +323,7 @@ int dollarNormalize(SDL_DollarPath path,SDL_FloatPoint *points) {
|
||||||
|
|
||||||
//printf("(%f,%f)\n",path.p[path.numPoints-1].x,path.p[path.numPoints-1].y);
|
//printf("(%f,%f)\n",path.p[path.numPoints-1].x,path.p[path.numPoints-1].y);
|
||||||
for(i = 1;i < path.numPoints;i++) {
|
for(i = 1;i < path.numPoints;i++) {
|
||||||
float d = (float)(sqrt((path.p[i-1].x-path.p[i].x)*(path.p[i-1].x-path.p[i].x)+
|
float d = (float)(SDL_sqrt((path.p[i-1].x-path.p[i].x)*(path.p[i-1].x-path.p[i].x)+
|
||||||
(path.p[i-1].y-path.p[i].y)*(path.p[i-1].y-path.p[i].y)));
|
(path.p[i-1].y-path.p[i].y)*(path.p[i-1].y-path.p[i].y)));
|
||||||
//printf("d = %f dist = %f/%f\n",d,dist,interval);
|
//printf("d = %f dist = %f/%f\n",d,dist,interval);
|
||||||
while(dist + d > interval) {
|
while(dist + d > interval) {
|
||||||
|
@ -339,7 +340,7 @@ int dollarNormalize(SDL_DollarPath path,SDL_FloatPoint *points) {
|
||||||
dist += d;
|
dist += d;
|
||||||
}
|
}
|
||||||
if(numPoints < DOLLARNPOINTS-1) {
|
if(numPoints < DOLLARNPOINTS-1) {
|
||||||
printf("ERROR: NumPoints = %i\n",numPoints);
|
SDL_SetError("ERROR: NumPoints = %i\n",numPoints);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
//copy the last point
|
//copy the last point
|
||||||
|
@ -356,16 +357,16 @@ int dollarNormalize(SDL_DollarPath path,SDL_FloatPoint *points) {
|
||||||
ymin = centroid.y;
|
ymin = centroid.y;
|
||||||
ymax = centroid.y;
|
ymax = centroid.y;
|
||||||
|
|
||||||
ang = (float)(atan2(centroid.y - points[0].y,
|
ang = (float)(SDL_atan2(centroid.y - points[0].y,
|
||||||
centroid.x - points[0].x));
|
centroid.x - points[0].x));
|
||||||
|
|
||||||
for(i = 0;i<numPoints;i++) {
|
for(i = 0;i<numPoints;i++) {
|
||||||
float px = points[i].x;
|
float px = points[i].x;
|
||||||
float py = points[i].y;
|
float py = points[i].y;
|
||||||
points[i].x = (float)((px - centroid.x)*cos(ang) -
|
points[i].x = (float)((px - centroid.x)*SDL_cos(ang) -
|
||||||
(py - centroid.y)*sin(ang) + centroid.x);
|
(py - centroid.y)*SDL_sin(ang) + centroid.x);
|
||||||
points[i].y = (float)((px - centroid.x)*sin(ang) +
|
points[i].y = (float)((px - centroid.x)*SDL_sin(ang) +
|
||||||
(py - centroid.y)*cos(ang) + centroid.y);
|
(py - centroid.y)*SDL_cos(ang) + centroid.y);
|
||||||
|
|
||||||
|
|
||||||
if(points[i].x < xmin) xmin = points[i].x;
|
if(points[i].x < xmin) xmin = points[i].x;
|
||||||
|
@ -389,10 +390,10 @@ float dollarRecognize(SDL_DollarPath path,int *bestTempl,SDL_GestureTouch* touch
|
||||||
|
|
||||||
SDL_FloatPoint points[DOLLARNPOINTS];
|
SDL_FloatPoint points[DOLLARNPOINTS];
|
||||||
int numPoints = dollarNormalize(path,points);
|
int numPoints = dollarNormalize(path,points);
|
||||||
//SDL_PrintPath(points);
|
|
||||||
int i;
|
int i;
|
||||||
|
|
||||||
float bestDiff = 10000;
|
float bestDiff = 10000;
|
||||||
|
|
||||||
|
//PrintPath(points);
|
||||||
*bestTempl = -1;
|
*bestTempl = -1;
|
||||||
for(i = 0;i < touch->numDollarTemplates;i++) {
|
for(i = 0;i < touch->numDollarTemplates;i++) {
|
||||||
float diff = bestDollarDifference(points,touch->dollarTemplate[i].path);
|
float diff = bestDollarDifference(points,touch->dollarTemplate[i].path);
|
||||||
|
@ -430,10 +431,10 @@ int SDL_GestureAddTouch(SDL_Touch* touch) {
|
||||||
|
|
||||||
int SDL_GestureRemoveTouch(SDL_TouchID id) {
|
int SDL_GestureRemoveTouch(SDL_TouchID id) {
|
||||||
int i;
|
int i;
|
||||||
for(i = 0;i < SDL_numGestureTouches; i++) {
|
for (i = 0; i < SDL_numGestureTouches; i++) {
|
||||||
if(SDL_gestureTouch[i].id == id) {
|
if (SDL_gestureTouch[i].id == id) {
|
||||||
SDL_numGestureTouches--;
|
SDL_numGestureTouches--;
|
||||||
SDL_gestureTouch[i] = SDL_gestureTouch[SDL_numGestureTouches];
|
SDL_memcpy(&SDL_gestureTouch[i], &SDL_gestureTouch[SDL_numGestureTouches], sizeof(SDL_gestureTouch[i]));
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -528,7 +529,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
||||||
if(inTouch->recording) {
|
if(inTouch->recording) {
|
||||||
inTouch->recording = SDL_FALSE;
|
inTouch->recording = SDL_FALSE;
|
||||||
dollarNormalize(inTouch->dollarPath,path);
|
dollarNormalize(inTouch->dollarPath,path);
|
||||||
//SDL_PrintPath(path);
|
//PrintPath(path);
|
||||||
if(recordAll) {
|
if(recordAll) {
|
||||||
index = SDL_AddDollarGesture(NULL,path);
|
index = SDL_AddDollarGesture(NULL,path);
|
||||||
for(i = 0;i < SDL_numGestureTouches; i++)
|
for(i = 0;i < SDL_numGestureTouches; i++)
|
||||||
|
@ -579,7 +580,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
||||||
(path->p[path->numPoints].x-path->p[path->numPoints-1].x);
|
(path->p[path->numPoints].x-path->p[path->numPoints-1].x);
|
||||||
pathDy =
|
pathDy =
|
||||||
(path->p[path->numPoints].y-path->p[path->numPoints-1].y);
|
(path->p[path->numPoints].y-path->p[path->numPoints-1].y);
|
||||||
path->length += (float)sqrt(pathDx*pathDx + pathDy*pathDy);
|
path->length += (float)SDL_sqrt(pathDx*pathDx + pathDy*pathDy);
|
||||||
path->numPoints++;
|
path->numPoints++;
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -596,20 +597,20 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
||||||
//lv = inTouch->gestureLast[j].cv;
|
//lv = inTouch->gestureLast[j].cv;
|
||||||
lv.x = lastP.x - lastCentroid.x;
|
lv.x = lastP.x - lastCentroid.x;
|
||||||
lv.y = lastP.y - lastCentroid.y;
|
lv.y = lastP.y - lastCentroid.y;
|
||||||
lDist = (float)sqrt(lv.x*lv.x + lv.y*lv.y);
|
lDist = (float)SDL_sqrt(lv.x*lv.x + lv.y*lv.y);
|
||||||
//printf("lDist = %f\n",lDist);
|
//printf("lDist = %f\n",lDist);
|
||||||
v.x = x - inTouch->centroid.x;
|
v.x = x - inTouch->centroid.x;
|
||||||
v.y = y - inTouch->centroid.y;
|
v.y = y - inTouch->centroid.y;
|
||||||
//inTouch->gestureLast[j].cv = v;
|
//inTouch->gestureLast[j].cv = v;
|
||||||
Dist = (float)sqrt(v.x*v.x+v.y*v.y);
|
Dist = (float)SDL_sqrt(v.x*v.x+v.y*v.y);
|
||||||
// cos(dTheta) = (v . lv)/(|v| * |lv|)
|
// SDL_cos(dTheta) = (v . lv)/(|v| * |lv|)
|
||||||
|
|
||||||
//Normalize Vectors to simplify angle calculation
|
//Normalize Vectors to simplify angle calculation
|
||||||
lv.x/=lDist;
|
lv.x/=lDist;
|
||||||
lv.y/=lDist;
|
lv.y/=lDist;
|
||||||
v.x/=Dist;
|
v.x/=Dist;
|
||||||
v.y/=Dist;
|
v.y/=Dist;
|
||||||
dtheta = (float)atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y);
|
dtheta = (float)SDL_atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y);
|
||||||
|
|
||||||
dDist = (Dist - lDist);
|
dDist = (Dist - lDist);
|
||||||
if(lDist == 0) {dDist = 0;dtheta = 0;} //To avoid impossible values
|
if(lDist == 0) {dDist = 0;dtheta = 0;} //To avoid impossible values
|
||||||
|
|
|
@ -366,7 +366,10 @@ SDL_SendFingerDown(SDL_TouchID id, SDL_FingerID fingerid, SDL_bool down,
|
||||||
return posted;
|
return posted;
|
||||||
}
|
}
|
||||||
else {
|
else {
|
||||||
if(finger == NULL) {printf("Finger not found...\n");return 0;}
|
if(finger == NULL) {
|
||||||
|
SDL_SetError("Finger not found.");
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
posted = 0;
|
posted = 0;
|
||||||
if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
|
if (SDL_GetEventState(SDL_FINGERUP) == SDL_ENABLE) {
|
||||||
SDL_Event event;
|
SDL_Event event;
|
||||||
|
@ -552,12 +555,14 @@ SDL_GetTouchName(SDL_TouchID id)
|
||||||
}
|
}
|
||||||
|
|
||||||
int SDL_TouchNotFoundError(SDL_TouchID id) {
|
int SDL_TouchNotFoundError(SDL_TouchID id) {
|
||||||
int i;
|
//int i;
|
||||||
printf("ERROR: Cannot send touch on non-existent device with id: %li make sure SDL_AddTouch has been called\n",id);
|
SDL_SetError("ERROR: Cannot send touch on non-existent device with id: %li make sure SDL_AddTouch has been called\n",id);
|
||||||
|
#if 0
|
||||||
printf("ERROR: There are %i touches installed with Id's:\n",SDL_num_touch);
|
printf("ERROR: There are %i touches installed with Id's:\n",SDL_num_touch);
|
||||||
for(i=0;i < SDL_num_touch;i++) {
|
for(i=0;i < SDL_num_touch;i++) {
|
||||||
printf("ERROR: %li\n",SDL_touchPads[i]->id);
|
printf("ERROR: %li\n",SDL_touchPads[i]->id);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
/* vi: set ts=4 sw=4 expandtab: */
|
/* vi: set ts=4 sw=4 expandtab: */
|
||||||
|
|
|
@ -52,8 +52,9 @@ NDS_EZF_OpenNorWrite()
|
||||||
GBA_BUS[0x0020000] = 0x1500;
|
GBA_BUS[0x0020000] = 0x1500;
|
||||||
GBA_BUS[0x0E20000] = 0x1500;
|
GBA_BUS[0x0E20000] = 0x1500;
|
||||||
GBA_BUS[0x0FE0000] = 0x1500;
|
GBA_BUS[0x0FE0000] = 0x1500;
|
||||||
}
void
|
}
|
||||||
|
|
||||||
|
void
|
||||||
NDS_EZF_CloseNorWrite()
|
NDS_EZF_CloseNorWrite()
|
||||||
{
|
{
|
||||||
GBA_BUS[0x0FF0000] = 0xD200;
|
GBA_BUS[0x0FF0000] = 0xD200;
|
||||||
|
|
|
@ -39,6 +39,12 @@ __declspec(selectany) int _fltused = 1;
|
||||||
|
|
||||||
#else
|
#else
|
||||||
|
|
||||||
|
void
|
||||||
|
__declspec(naked)
|
||||||
|
_chkstk()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
/* Float to long */
|
/* Float to long */
|
||||||
void
|
void
|
||||||
__declspec(naked)
|
__declspec(naked)
|
||||||
|
|
|
@ -20,11 +20,6 @@
|
||||||
slouken@libsdl.org
|
slouken@libsdl.org
|
||||||
*/
|
*/
|
||||||
|
|
||||||
#if (_WIN32_WINNT < 0x601)
|
|
||||||
#undef _WIN32_WINNT
|
|
||||||
#define _WIN32_WINNT 0x601
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
#include "SDL_win32video.h"
|
#include "SDL_win32video.h"
|
||||||
|
@ -35,12 +30,11 @@
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
#define WMMSG_DEBUG
|
/*#define WMMSG_DEBUG*/
|
||||||
#ifdef WMMSG_DEBUG
|
#ifdef WMMSG_DEBUG
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#include "wmmsg.h"
|
#include "wmmsg.h"
|
||||||
#endif
|
#endif
|
||||||
//#include <stdio.h>
|
|
||||||
|
|
||||||
/* Masks for processing the windows KEYDOWN and KEYUP messages */
|
/* Masks for processing the windows KEYDOWN and KEYUP messages */
|
||||||
#define REPEATED_KEYMASK (1<<30)
|
#define REPEATED_KEYMASK (1<<30)
|
||||||
|
@ -61,6 +55,12 @@
|
||||||
#ifndef WM_INPUT
|
#ifndef WM_INPUT
|
||||||
#define WM_INPUT 0x00ff
|
#define WM_INPUT 0x00ff
|
||||||
#endif
|
#endif
|
||||||
|
#ifndef WM_GESTURE
|
||||||
|
#define WM_GESTURE 0x0119
|
||||||
|
#endif
|
||||||
|
#ifndef WM_TOUCH
|
||||||
|
#define WM_TOUCH 0x0240
|
||||||
|
#endif
|
||||||
|
|
||||||
static WPARAM
|
static WPARAM
|
||||||
RemapVKEY(WPARAM wParam, LPARAM lParam)
|
RemapVKEY(WPARAM wParam, LPARAM lParam)
|
||||||
|
@ -138,8 +138,8 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
fprintf(log, " -- 0x%X, 0x%X\n", wParam, lParam);
|
fprintf(log, " -- 0x%X, 0x%X\n", wParam, lParam);
|
||||||
fclose(log);
|
fclose(log);
|
||||||
}
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (IME_HandleMessage(hwnd, msg, wParam, &lParam, data->videodata))
|
if (IME_HandleMessage(hwnd, msg, wParam, &lParam, data->videodata))
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
|
@ -522,6 +522,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
//printf("Got Touch Event!\n");
|
//printf("Got Touch Event!\n");
|
||||||
|
|
||||||
|
#ifdef WMMSG_DEBUG
|
||||||
FILE *log = fopen("wmmsg.txt", "a");
|
FILE *log = fopen("wmmsg.txt", "a");
|
||||||
fprintf(log, "Received Touch Message: %p ", hwnd);
|
fprintf(log, "Received Touch Message: %p ", hwnd);
|
||||||
if (msg > MAX_WMMSG) {
|
if (msg > MAX_WMMSG) {
|
||||||
|
@ -531,6 +532,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
}
|
}
|
||||||
fprintf(log, "WM_TOUCH = %d -- 0x%X, 0x%X\n",msg, wParam, lParam);
|
fprintf(log, "WM_TOUCH = %d -- 0x%X, 0x%X\n",msg, wParam, lParam);
|
||||||
fclose(log);
|
fclose(log);
|
||||||
|
#endif
|
||||||
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -538,6 +540,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
{
|
{
|
||||||
//printf("Got Touch Event!\n");
|
//printf("Got Touch Event!\n");
|
||||||
|
|
||||||
|
#ifdef WMMSG_DEBUG
|
||||||
FILE *log = fopen("wmmsg.txt", "a");
|
FILE *log = fopen("wmmsg.txt", "a");
|
||||||
fprintf(log, "Received Gesture Message: %p ", hwnd);
|
fprintf(log, "Received Gesture Message: %p ", hwnd);
|
||||||
if (msg > MAX_WMMSG) {
|
if (msg > MAX_WMMSG) {
|
||||||
|
@ -547,7 +550,7 @@ WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
|
||||||
}
|
}
|
||||||
fprintf(log, "WM_GESTURE = %d -- 0x%X, 0x%X\n",msg, wParam, lParam);
|
fprintf(log, "WM_GESTURE = %d -- 0x%X, 0x%X\n",msg, wParam, lParam);
|
||||||
fclose(log);
|
fclose(log);
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -32,13 +32,7 @@
|
||||||
#define UNICODE
|
#define UNICODE
|
||||||
#endif
|
#endif
|
||||||
#undef WINVER
|
#undef WINVER
|
||||||
//#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
|
#define WINVER 0x500 /* Need 0x410 for AlphaBlend() and 0x500 for EnumDisplayDevices() */
|
||||||
#define WINVER 0x601 /* Need 0x600 (_WIN32_WINNT_WIN7) for WM_Touch */
|
|
||||||
#if (_WIN32_WINNT < 0x601)
|
|
||||||
#undef _WIN32_WINNT
|
|
||||||
#define _WIN32_WINNT 0x601
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
#include <windows.h>
|
#include <windows.h>
|
||||||
|
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue