WinRT: made the device's screen size be retrieve-able via SDL_GetDisplayMode()

--HG--
rename : src/video/windowsrt/SDL_winrtevents.c => src/video/windowsrt/SDL_winrtevents.cpp
rename : src/video/windowsrt/SDL_winrtframebuffer.c => src/video/windowsrt/SDL_winrtframebuffer.cpp
rename : src/video/windowsrt/SDL_winrtvideo.c => src/video/windowsrt/SDL_winrtvideo.cpp
This commit is contained in:
David Ludwig 2012-10-28 18:45:33 -04:00
parent 4c0105454c
commit 75ffd25009
8 changed files with 80 additions and 21 deletions

View file

@ -125,9 +125,16 @@
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
</ClCompile>
<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtevents.c" />
<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtframebuffer.c" />
<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtvideo.c" />
<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtevents.cpp" />
<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtframebuffer.cpp" />
<ClCompile Include="..\..\src\video\windowsrt\SDL_winrtvideo.cpp">
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">true</CompileAsWinRT>
<CompileAsWinRT Condition="'$(Configuration)|$(Platform)'=='Release|x64'">true</CompileAsWinRT>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\include\begin_code.h" />