Date: Sun, 31 Aug 2008 17:53:59 +0200
From: Couriersud Subject: Re: Updated DirectFB driver for SDL1.3 attached is a patch which brings the directfb driver in line with current svn. In addition: * driver now is in line with the structure of the X11 driver. This adds a couple of files. * driver now supports relative mouse movements --HG-- extra : convert_revision : svn%3Ac70aab31-4412-0410-b14c-859654838e24/trunk%403190
This commit is contained in:
parent
9be698fbe6
commit
771abd3620
12 changed files with 1704 additions and 1245 deletions
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@ -47,22 +47,20 @@ DirectFB_SetContext(_THIS, SDL_WindowID id)
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#if (DIRECTFB_MAJOR_VERSION >= 1)
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/* FIXME: does not work on 1.0/1.2 with radeon driver
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* the approach did work with the matrox driver
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* Perhaps make this depending on env var, e.g. SDLDIRECTFB_SWITCHCONTEXT_SUPPORTED
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* This has simply no effect.
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*/
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if (getenv("SDLDIRECTFB_SWITCHCONTEXT_SUPPORTED") != NULL) {
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SDL_DFB_DEVICEDATA(_this);
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SDL_Window *window = SDL_GetWindowFromID(id);
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SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
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DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
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if (dispdata->vidID >= 0 && dispdata->vidIDinuse) {
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IDirectFBDisplayLayer *lay = NULL;
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devdata->dfb->GetDisplayLayer(devdata->dfb, dispdata->vidID,
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&lay);
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if (lay)
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lay->SwitchContext(lay, DFB_TRUE);
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}
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}
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SDL_Window *window = SDL_GetWindowFromID(id);
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SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
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DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
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int ret;
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if (dispdata->vidIDinuse)
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SDL_DFB_CHECKERR(dispdata->vidlayer->
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SwitchContext(dispdata->vidlayer, DFB_TRUE));
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error:
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return;
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#endif
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}
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@ -73,14 +71,24 @@ DirectFB_PumpEventsWindow(_THIS)
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SDL_DFB_DEVICEDATA(_this);
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DFB_WindowData *p;
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DFBWindowEvent evt;
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DFBInputEvent ievt;
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SDL_WindowID grabbed_window;
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char text[5];
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grabbed_window = -1;
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for (p = devdata->firstwin; p != NULL; p = p->next) {
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SDL_Window *w = SDL_GetWindowFromID(p->id);
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if (w->flags & SDL_WINDOW_INPUT_GRABBED) {
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grabbed_window = p->id;
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}
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while (p->eventbuffer->GetEvent(p->eventbuffer,
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DFB_EVENT(&evt)) == DFB_OK) {
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SDL_keysym keysym;
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if (evt.clazz = DFEC_WINDOW) {
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if (evt.clazz == DFEC_WINDOW) {
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switch (evt.type) {
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case DWET_BUTTONDOWN:
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SDL_SendMouseButton(devdata->mouse, SDL_PRESSED,
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@ -91,7 +99,9 @@ DirectFB_PumpEventsWindow(_THIS)
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DirectFB_TranslateButton(evt.button));
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break;
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case DWET_MOTION:
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SDL_SendMouseMotion(devdata->mouse, 0, evt.cx, evt.cy);
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if (!(w->flags & SDL_WINDOW_INPUT_GRABBED))
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SDL_SendMouseMotion(devdata->mouse, 0, evt.cx, evt.cy,
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0);
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break;
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case DWET_KEYDOWN:
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DirectFB_TranslateKey(_this, &evt, &keysym);
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@ -111,18 +121,22 @@ DirectFB_PumpEventsWindow(_THIS)
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keysym.scancode);
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break;
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case DWET_POSITION_SIZE:
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_MOVED, evt.x,
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evt.y);
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_RESIZED, evt.w,
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evt.h);
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if (evt.x != w->x || evt.y != w->y)
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_MOVED,
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evt.x, evt.y);
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if (evt.w != w->w || evt.h != w->h)
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_RESIZED,
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evt.w, evt.h);
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break;
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case DWET_POSITION:
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_MOVED, evt.x,
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evt.y);
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if (evt.x != w->x || evt.y != w->y)
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_MOVED,
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evt.x, evt.y);
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break;
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case DWET_SIZE:
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_RESIZED, evt.w,
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evt.h);
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if (evt.w != w->w || evt.h != w->h)
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_RESIZED,
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evt.w, evt.h);
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break;
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case DWET_CLOSE:
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_CLOSE, 0, 0);
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@ -139,18 +153,41 @@ DirectFB_PumpEventsWindow(_THIS)
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SDL_SetKeyboardFocus(devdata->keyboard, 0);
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break;
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case DWET_ENTER:
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//SDL_DirectFB_ReshowCursor(_this, 0);
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/* SDL_DirectFB_ReshowCursor(_this, 0); */
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SDL_SetMouseFocus(devdata->mouse, p->id);
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_ENTER, 0, 0);
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break;
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case DWET_LEAVE:
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SDL_SendWindowEvent(p->id, SDL_WINDOWEVENT_LEAVE, 0, 0);
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SDL_SetMouseFocus(devdata->mouse, 0);
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//SDL_DirectFB_ReshowCursor(_this, 1);
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/* SDL_DirectFB_ReshowCursor(_this, 1); */
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break;
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default:
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;
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}
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} else
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printf("Event Clazz %d\n", evt.clazz);
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}
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}
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/* Now get relative events in case we need them */
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while (devdata->events->GetEvent(devdata->events,
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DFB_EVENT(&ievt)) == DFB_OK) {
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if (grabbed_window >= 0) {
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switch (ievt.type) {
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case DIET_AXISMOTION:
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if (ievt.flags & DIEF_AXISREL) {
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if (ievt.axis == DIAI_X)
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SDL_SendMouseMotion(devdata->mouse, 1, ievt.axisrel,
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0, 0);
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else if (ievt.axis == DIAI_Y)
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SDL_SendMouseMotion(devdata->mouse, 1, 0,
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ievt.axisrel, 0);
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}
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break;
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default:
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;
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}
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}
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}
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@ -231,9 +268,10 @@ DirectFB_InitOSKeymap(_THIS)
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keymap[DIKI_META_R - DIKI_UNKNOWN] = SDL_SCANCODE_RGUI;
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keymap[DIKI_SUPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
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keymap[DIKI_SUPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
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//FIXME:Do we read hyper keys ?
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//keymap[DIKI_HYPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
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//keymap[DIKI_HYPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
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/* FIXME:Do we read hyper keys ?
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* keymap[DIKI_HYPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
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* keymap[DIKI_HYPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
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*/
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keymap[DIKI_TAB - DIKI_UNKNOWN] = SDL_SCANCODE_TAB;
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keymap[DIKI_ENTER - DIKI_UNKNOWN] = SDL_SCANCODE_RETURN;
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keymap[DIKI_SPACE - DIKI_UNKNOWN] = SDL_SCANCODE_SPACE;
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@ -290,7 +328,7 @@ DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt, SDL_keysym * keysym)
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if (evt->key_code >= 0
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&& evt->key_code < SDL_arraysize(linux_scancode_table))
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keysym->scancode = linux_scancode_table[evt->key_code]; // key_id;
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keysym->scancode = linux_scancode_table[evt->key_code];
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else
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keysym->scancode = SDL_SCANCODE_UNKNOWN;
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@ -331,7 +369,6 @@ input_device_cb(DFBInputDeviceID device_id, DFBInputDeviceDescription desc,
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{
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DFB_DeviceData *devdata = callbackdata;
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SDL_Keyboard keyboard;
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SDL_scancode scancode;
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SDLKey keymap[SDL_NUM_SCANCODES];
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if ((desc.caps & DIDTF_KEYBOARD) && device_id == DIDID_KEYBOARD) {
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@ -360,6 +397,16 @@ DirectFB_InitKeyboard(_THIS)
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EnumInputDevices(devdata->dfb, input_device_cb, devdata));
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}
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void
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DirectFB_QuitKeyboard(_THIS)
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{
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SDL_DFB_DEVICEDATA(_this);
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int ret;
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SDL_DelKeyboard(devdata->keyboard);
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}
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#if 0
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/* FIXME: Remove once determined this is not needed in fullscreen mode */
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void
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@ -383,25 +430,33 @@ DirectFB_PumpEvents(_THIS)
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switch (evt.type) {
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case DIET_BUTTONPRESS:
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posted += SDL_PrivateMouseButton(SDL_PRESSED,
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DirectFB_TranslateButton
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(evt.button), 0, 0);
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DirectFB_TranslateButton(evt.
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button),
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0, 0);
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break;
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case DIET_BUTTONRELEASE:
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posted += SDL_PrivateMouseButton(SDL_RELEASED,
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DirectFB_TranslateButton
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(evt.button), 0, 0);
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DirectFB_TranslateButton(evt.
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button),
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0, 0);
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break;
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case DIET_KEYPRESS:
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posted += SDL_PrivateKeyboard(SDL_PRESSED,
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DirectFB_TranslateKey
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(evt.key_id, evt.key_symbol,
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mod, &keysym));
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DirectFB_TranslateKey(evt.
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key_id,
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evt.
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key_symbol,
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mod,
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&keysym));
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break;
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case DIET_KEYRELEASE:
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posted += SDL_PrivateKeyboard(SDL_RELEASED,
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DirectFB_TranslateKey
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(evt.key_id, evt.key_symbol,
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mod, &keysym));
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DirectFB_TranslateKey(evt.
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key_id,
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evt.
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key_symbol,
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mod,
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&keysym));
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break;
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case DIET_AXISMOTION:
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if (evt.flags & DIEF_AXISREL) {
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@ -25,5 +25,6 @@
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/* Functions to be exported */
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extern void DirectFB_InitKeyboard(_THIS);
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extern void DirectFB_QuitKeyboard(_THIS);
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extern void DirectFB_PumpEventsWindow(_THIS);
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extern SDLKey DirectFB_GetLayoutKey(_THIS, SDLKey physicalKey);
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507
src/video/directfb/SDL_DirectFB_modes.c
Normal file
507
src/video/directfb/SDL_DirectFB_modes.c
Normal file
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@ -0,0 +1,507 @@
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/*
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SDL - Simple DirectMedia Layer
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Copyright (C) 1997-2006 Sam Lantinga
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to the Free Software
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Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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Sam Lantinga
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slouken@libsdl.org
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*/
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#include "SDL_config.h"
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#include "SDL_DirectFB_video.h"
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#define DFB_MAX_MODES 200
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struct scn_callback_t
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{
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int numscreens;
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DFBScreenID screenid[DFB_MAX_SCREENS];
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DFBDisplayLayerID gralayer[DFB_MAX_SCREENS];
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DFBDisplayLayerID vidlayer[DFB_MAX_SCREENS];
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int aux; /* auxiliary integer for callbacks */
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};
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struct modes_callback_t
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{
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int nummodes;
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SDL_DisplayMode *modelist;
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};
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static int
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DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat, Uint32 * fmt)
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{
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switch (pixelformat) {
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case DSPF_ALUT44:
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*fmt = SDL_PIXELFORMAT_INDEX4LSB;
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break;
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case DSPF_LUT8:
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*fmt = SDL_PIXELFORMAT_INDEX8;
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break;
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case DSPF_RGB332:
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*fmt = SDL_PIXELFORMAT_RGB332;
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break;
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case DSPF_ARGB4444:
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*fmt = SDL_PIXELFORMAT_ARGB4444;
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break;
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case SDL_PIXELFORMAT_ARGB1555:
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*fmt = SDL_PIXELFORMAT_ARGB1555;
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break;
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case DSPF_RGB16:
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*fmt = SDL_PIXELFORMAT_RGB565;
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break;
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case DSPF_RGB24:
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*fmt = SDL_PIXELFORMAT_RGB24;
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break;
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case DSPF_RGB32:
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*fmt = SDL_PIXELFORMAT_RGB888;
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break;
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case DSPF_ARGB:
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*fmt = SDL_PIXELFORMAT_ARGB8888;
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break;
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case DSPF_YV12:
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*fmt = SDL_PIXELFORMAT_YV12;
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break; /* Planar mode: Y + V + U (3 planes) */
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case DSPF_I420:
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*fmt = SDL_PIXELFORMAT_IYUV;
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break; /* Planar mode: Y + U + V (3 planes) */
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case DSPF_YUY2:
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*fmt = SDL_PIXELFORMAT_YUY2;
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break; /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
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case DSPF_UYVY:
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*fmt = SDL_PIXELFORMAT_UYVY;
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break; /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
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default:
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return -1;
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}
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return 0;
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}
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static DFBSurfacePixelFormat
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SDLToDFBPixelFormat(Uint32 format)
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{
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switch (format) {
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case SDL_PIXELFORMAT_INDEX4LSB:
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return DSPF_ALUT44;
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case SDL_PIXELFORMAT_INDEX8:
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return DSPF_LUT8;
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case SDL_PIXELFORMAT_RGB332:
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return DSPF_RGB332;
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case SDL_PIXELFORMAT_RGB555:
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return DSPF_ARGB1555;
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case SDL_PIXELFORMAT_ARGB4444:
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return DSPF_ARGB4444;
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case SDL_PIXELFORMAT_ARGB1555:
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return DSPF_ARGB1555;
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case SDL_PIXELFORMAT_RGB565:
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return DSPF_RGB16;
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case SDL_PIXELFORMAT_RGB24:
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return DSPF_RGB24;
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case SDL_PIXELFORMAT_RGB888:
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return DSPF_RGB32;
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case SDL_PIXELFORMAT_ARGB8888:
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return DSPF_ARGB;
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case SDL_PIXELFORMAT_YV12:
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return DSPF_YV12; /* Planar mode: Y + V + U (3 planes) */
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case SDL_PIXELFORMAT_IYUV:
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return DSPF_I420; /* Planar mode: Y + U + V (3 planes) */
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case SDL_PIXELFORMAT_YUY2:
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return DSPF_YUY2; /* Packed mode: Y0+U0+Y1+V0 (1 plane) */
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case SDL_PIXELFORMAT_UYVY:
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return DSPF_UYVY; /* Packed mode: U0+Y0+V0+Y1 (1 plane) */
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case SDL_PIXELFORMAT_YVYU:
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return DSPF_UNKNOWN; /* Packed mode: Y0+V0+Y1+U0 (1 plane) */
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case SDL_PIXELFORMAT_INDEX1LSB:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_INDEX1MSB:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_INDEX4MSB:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_RGB444:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_BGR24:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_BGR888:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_RGBA8888:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_ABGR8888:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_BGRA8888:
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return DSPF_UNKNOWN;
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case SDL_PIXELFORMAT_ARGB2101010:
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return DSPF_UNKNOWN;
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default:
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return DSPF_UNKNOWN;
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}
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}
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static DFBEnumerationResult
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EnumModesCallback(int width, int height, int bpp, void *data)
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{
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struct modes_callback_t *modedata = (struct modes_callback_t *) data;
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SDL_DisplayMode mode;
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mode.w = width;
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mode.h = height;
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mode.refresh_rate = 0;
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mode.driverdata = NULL;
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mode.format = SDL_PIXELFORMAT_UNKNOWN;
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if (modedata->nummodes < DFB_MAX_MODES) {
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modedata->modelist[modedata->nummodes++] = mode;
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}
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SDL_DFB_DEBUG("w %d h %d bpp %d\n", width, height, bpp);
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return DFENUM_OK;
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}
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static DFBEnumerationResult
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cbScreens(DFBScreenID screen_id, DFBScreenDescription desc,
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void *callbackdata)
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{
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struct scn_callback_t *devdata = (struct scn_callback_t *) callbackdata;
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||||
devdata->screenid[devdata->numscreens++] = screen_id;
|
||||
return DFENUM_OK;
|
||||
}
|
||||
|
||||
DFBEnumerationResult
|
||||
cbLayers(DFBDisplayLayerID layer_id, DFBDisplayLayerDescription desc,
|
||||
void *callbackdata)
|
||||
{
|
||||
struct scn_callback_t *devdata = (struct scn_callback_t *) callbackdata;
|
||||
|
||||
if (desc.caps & DLCAPS_SURFACE) {
|
||||
if ((desc.type & DLTF_GRAPHICS) && (desc.type & DLTF_VIDEO)) {
|
||||
if (devdata->vidlayer[devdata->aux] == -1)
|
||||
devdata->vidlayer[devdata->aux] = layer_id;
|
||||
} else if (desc.type & DLTF_GRAPHICS) {
|
||||
if (devdata->gralayer[devdata->aux] == -1)
|
||||
devdata->gralayer[devdata->aux] = layer_id;
|
||||
}
|
||||
}
|
||||
return DFENUM_OK;
|
||||
}
|
||||
|
||||
static void
|
||||
CheckSetDisplayMode(_THIS, DFB_DisplayData * data, SDL_DisplayMode * mode)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
DFBDisplayLayerConfig config;
|
||||
DFBDisplayLayerConfigFlags failed;
|
||||
int ret;
|
||||
|
||||
SDL_DFB_CHECKERR(data->layer->
|
||||
SetCooperativeLevel(data->layer, DLSCL_ADMINISTRATIVE));
|
||||
config.width = mode->w;
|
||||
config.height = mode->h;
|
||||
config.pixelformat = SDLToDFBPixelFormat(mode->format);
|
||||
config.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
|
||||
if (devdata->use_yuv_underlays) {
|
||||
config.flags |= DLCONF_OPTIONS;
|
||||
config.options = DLOP_ALPHACHANNEL;
|
||||
}
|
||||
failed = 0;
|
||||
data->layer->TestConfiguration(data->layer, &config, &failed);
|
||||
SDL_DFB_CHECKERR(data->layer->
|
||||
SetCooperativeLevel(data->layer, DLSCL_SHARED));
|
||||
if (failed == 0)
|
||||
SDL_AddDisplayMode(_this->current_display, mode);
|
||||
else
|
||||
SDL_DFB_DEBUG("Mode %d x %d not available: %x\n", mode->w, mode->h,
|
||||
failed);
|
||||
|
||||
return;
|
||||
error:
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_InitModes(_THIS)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
IDirectFBDisplayLayer *layer = NULL;
|
||||
SDL_VideoDisplay display;
|
||||
DFB_DisplayData *dispdata;
|
||||
SDL_DisplayMode mode;
|
||||
#if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23)
|
||||
DFBCardCapabilities caps;
|
||||
#else
|
||||
DFBGraphicsDeviceDescription caps;
|
||||
#endif
|
||||
DFBDisplayLayerConfig dlc;
|
||||
struct scn_callback_t *screencbdata;
|
||||
|
||||
int tcw[DFB_MAX_SCREENS];
|
||||
int tch[DFB_MAX_SCREENS];
|
||||
int i;
|
||||
DFBResult ret;
|
||||
|
||||
SDL_DFB_CALLOC(screencbdata, 1, sizeof(*screencbdata));
|
||||
|
||||
screencbdata->numscreens = 0;
|
||||
|
||||
for (i = 0; i < DFB_MAX_SCREENS; i++) {
|
||||
screencbdata->gralayer[i] = -1;
|
||||
screencbdata->vidlayer[i] = -1;
|
||||
}
|
||||
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
EnumScreens(devdata->dfb, &cbScreens, screencbdata));
|
||||
|
||||
for (i = 0; i < screencbdata->numscreens; i++) {
|
||||
IDirectFBScreen *screen;
|
||||
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
GetScreen(devdata->dfb, screencbdata->screenid[i],
|
||||
&screen));
|
||||
|
||||
screencbdata->aux = i;
|
||||
SDL_DFB_CHECKERR(screen->
|
||||
EnumDisplayLayers(screen, &cbLayers, screencbdata));
|
||||
#if (DIRECTFB_MAJOR_VERSION >= 1)
|
||||
screen->GetSize(screen, &tcw[i], &tch[i]);
|
||||
#else
|
||||
/* FIXME: this is only used to center windows
|
||||
* Should be done otherwise, e.g. get surface from layer
|
||||
*/
|
||||
tcw[i] = 800;
|
||||
tch[i] = 600;
|
||||
#endif
|
||||
screen->Release(screen);
|
||||
}
|
||||
|
||||
/* Query card capabilities */
|
||||
|
||||
devdata->dfb->GetDeviceDescription(devdata->dfb, &caps);
|
||||
|
||||
SDL_DFB_DEBUG("SDL directfb video driver - %s %s\n", __DATE__, __TIME__);
|
||||
SDL_DFB_DEBUG("Using %s (%s) driver.\n", caps.name, caps.vendor);
|
||||
SDL_DFB_DEBUG("Found %d screens\n", devdata->numscreens);
|
||||
|
||||
for (i = 0; i < screencbdata->numscreens; i++) {
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
GetDisplayLayer(devdata->dfb,
|
||||
screencbdata->gralayer[i], &layer));
|
||||
|
||||
SDL_DFB_CHECKERR(layer->
|
||||
SetCooperativeLevel(layer, DLSCL_ADMINISTRATIVE));
|
||||
layer->EnableCursor(layer, 1);
|
||||
SDL_DFB_CHECKERR(layer->SetCursorOpacity(layer, 0xC0));
|
||||
|
||||
if (devdata->use_yuv_underlays) {
|
||||
dlc.flags = DLCONF_PIXELFORMAT | DLCONF_OPTIONS;
|
||||
dlc.pixelformat = DSPF_ARGB;
|
||||
dlc.options = DLOP_ALPHACHANNEL;
|
||||
|
||||
ret = layer->SetConfiguration(layer, &dlc);
|
||||
if (ret) {
|
||||
/* try AiRGB if the previous failed */
|
||||
dlc.pixelformat = DSPF_AiRGB;
|
||||
ret = layer->SetConfiguration(layer, &dlc);
|
||||
}
|
||||
}
|
||||
|
||||
SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer, DLSCL_SHARED));
|
||||
|
||||
/* Query layer configuration to determine the current mode and pixelformat */
|
||||
layer->GetConfiguration(layer, &dlc);
|
||||
|
||||
if (DFBToSDLPixelFormat(dlc.pixelformat, &mode.format) != 0) {
|
||||
SDL_DFB_ERR("Unknown dfb pixelformat %x !\n", dlc.pixelformat);
|
||||
goto error;
|
||||
}
|
||||
|
||||
mode.w = dlc.width;
|
||||
mode.h = dlc.height;
|
||||
mode.refresh_rate = 0;
|
||||
mode.driverdata = NULL;
|
||||
|
||||
SDL_DFB_CALLOC(dispdata, 1, sizeof(*dispdata));
|
||||
|
||||
dispdata->layer = layer;
|
||||
dispdata->pixelformat = dlc.pixelformat;
|
||||
dispdata->cw = tcw[i];
|
||||
dispdata->ch = tch[i];
|
||||
|
||||
/* YUV - Video layer */
|
||||
|
||||
dispdata->vidID = screencbdata->vidlayer[i];
|
||||
dispdata->vidIDinuse = 0;
|
||||
|
||||
SDL_zero(display);
|
||||
|
||||
display.desktop_mode = mode;
|
||||
display.current_mode = mode;
|
||||
display.driverdata = dispdata;
|
||||
|
||||
SDL_AddVideoDisplay(&display);
|
||||
}
|
||||
SDL_DFB_FREE(screencbdata);
|
||||
return;
|
||||
error:
|
||||
/* FIXME: Cleanup not complete, Free existing displays */
|
||||
SDL_DFB_FREE(dispdata);
|
||||
SDL_DFB_RELEASE(layer);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_GetDisplayModes(_THIS)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
DFB_DisplayData *dispdata =
|
||||
(DFB_DisplayData *) SDL_CurrentDisplay.driverdata;
|
||||
SDL_DisplayMode mode;
|
||||
struct modes_callback_t data;
|
||||
int i;
|
||||
int ret;
|
||||
|
||||
data.nummodes = 0;
|
||||
/* Enumerate the available fullscreen modes */
|
||||
SDL_DFB_CALLOC(data.modelist, DFB_MAX_MODES, sizeof(SDL_DisplayMode));
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
EnumVideoModes(devdata->dfb, EnumModesCallback, &data));
|
||||
|
||||
for (i = 0; i < data.nummodes; ++i) {
|
||||
mode = data.modelist[i];
|
||||
|
||||
mode.format = SDL_PIXELFORMAT_ARGB8888;
|
||||
CheckSetDisplayMode(_this, dispdata, &mode);
|
||||
mode.format = SDL_PIXELFORMAT_RGB888;
|
||||
CheckSetDisplayMode(_this, dispdata, &mode);
|
||||
mode.format = SDL_PIXELFORMAT_RGB24;
|
||||
CheckSetDisplayMode(_this, dispdata, &mode);
|
||||
mode.format = SDL_PIXELFORMAT_RGB565;
|
||||
CheckSetDisplayMode(_this, dispdata, &mode);
|
||||
mode.format = SDL_PIXELFORMAT_INDEX8;
|
||||
CheckSetDisplayMode(_this, dispdata, &mode);
|
||||
}
|
||||
SDL_DFB_FREE(data.modelist);
|
||||
return;
|
||||
error:
|
||||
SDL_DFB_FREE(data.modelist);
|
||||
return;
|
||||
}
|
||||
|
||||
int
|
||||
DirectFB_SetDisplayMode(_THIS, SDL_DisplayMode * mode)
|
||||
{
|
||||
/*
|
||||
* FIXME: video mode switch is currently broken for 1.2.0
|
||||
*
|
||||
*/
|
||||
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
DFB_DisplayData *data = (DFB_DisplayData *) SDL_CurrentDisplay.driverdata;
|
||||
DFBDisplayLayerConfig config, rconfig;
|
||||
DFBDisplayLayerConfigFlags fail = 0;
|
||||
DFBResult ret;
|
||||
|
||||
SDL_DFB_CHECKERR(data->layer->
|
||||
SetCooperativeLevel(data->layer, DLSCL_ADMINISTRATIVE));
|
||||
|
||||
SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &config));
|
||||
config.flags = DLCONF_WIDTH | DLCONF_HEIGHT;
|
||||
if (mode->format != SDL_PIXELFORMAT_UNKNOWN) {
|
||||
config.flags |= DLCONF_PIXELFORMAT;
|
||||
config.pixelformat = SDLToDFBPixelFormat(mode->format);
|
||||
data->pixelformat = config.pixelformat;
|
||||
}
|
||||
config.width = mode->w;
|
||||
config.height = mode->h;
|
||||
|
||||
if (devdata->use_yuv_underlays) {
|
||||
config.flags |= DLCONF_OPTIONS;
|
||||
config.options = DLOP_ALPHACHANNEL;
|
||||
}
|
||||
|
||||
data->layer->TestConfiguration(data->layer, &config, &fail);
|
||||
|
||||
if (fail &
|
||||
(DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT | DLCONF_OPTIONS))
|
||||
{
|
||||
SDL_DFB_ERR("Error setting mode %dx%d-%x\n", mode->w, mode->h,
|
||||
mode->format);
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_DFB_DEBUG("Trace\n");
|
||||
config.flags &= ~fail;
|
||||
SDL_DFB_CHECKERR(data->layer->SetConfiguration(data->layer, &config));
|
||||
|
||||
/* Double check */
|
||||
SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &rconfig));
|
||||
SDL_DFB_CHECKERR(data->layer->
|
||||
SetCooperativeLevel(data->layer, DLSCL_SHARED));
|
||||
|
||||
if ((config.width != rconfig.width) ||
|
||||
(config.height != rconfig.height) ||
|
||||
((mode->format != SDL_PIXELFORMAT_UNKNOWN)
|
||||
&& (config.pixelformat != rconfig.pixelformat))) {
|
||||
SDL_DFB_ERR("Error setting mode %dx%d-%x\n", mode->w, mode->h,
|
||||
mode->format);
|
||||
return -1;
|
||||
}
|
||||
|
||||
data->pixelformat = rconfig.pixelformat;
|
||||
data->cw = config.width;
|
||||
data->ch = config.height;
|
||||
SDL_CurrentDisplay.current_mode = *mode;
|
||||
|
||||
return 0;
|
||||
error:
|
||||
return -1;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_QuitModes(_THIS)
|
||||
{
|
||||
DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
|
||||
SDL_DisplayMode tmode;
|
||||
DFBResult ret;
|
||||
int i;
|
||||
|
||||
SDL_SelectVideoDisplay(0);
|
||||
|
||||
SDL_GetDesktopDisplayMode(&tmode);
|
||||
tmode.format = SDL_PIXELFORMAT_UNKNOWN;
|
||||
DirectFB_SetDisplayMode(_this, &tmode);
|
||||
|
||||
SDL_GetDesktopDisplayMode(&tmode);
|
||||
DirectFB_SetDisplayMode(_this, &tmode);
|
||||
|
||||
for (i = 0; i < SDL_GetNumVideoDisplays(); i++) {
|
||||
DFB_DisplayData *dispdata =
|
||||
(DFB_DisplayData *) _this->displays[i].driverdata;
|
||||
|
||||
if (dispdata->layer) {
|
||||
SDL_DFB_CHECK(dispdata->layer->
|
||||
SetCooperativeLevel(dispdata->layer,
|
||||
DLSCL_ADMINISTRATIVE));
|
||||
SDL_DFB_CHECK(dispdata->layer->
|
||||
SetCursorOpacity(dispdata->layer, 0x00));
|
||||
SDL_DFB_CHECK(dispdata->layer->
|
||||
SetCooperativeLevel(dispdata->layer, DLSCL_SHARED));
|
||||
}
|
||||
|
||||
SDL_DFB_RELEASE(dispdata->layer);
|
||||
SDL_DFB_RELEASE(dispdata->vidlayer);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
57
src/video/directfb/SDL_DirectFB_modes.h
Normal file
57
src/video/directfb/SDL_DirectFB_modes.h
Normal file
|
@ -0,0 +1,57 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2006 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_directfb_modes_h
|
||||
#define _SDL_directfb_modes_h
|
||||
|
||||
#include "SDL_DirectFB_video.h"
|
||||
|
||||
#define SDL_DFB_DISPLAYDATA(dev, win) DFB_DisplayData *dispdata = ((win && dev) ? (DFB_DisplayData *) (dev)->displays[(win)->display].driverdata : NULL)
|
||||
|
||||
typedef struct _DFB_DisplayData DFB_DisplayData;
|
||||
struct _DFB_DisplayData
|
||||
{
|
||||
IDirectFBDisplayLayer *layer;
|
||||
DFBSurfacePixelFormat pixelformat;
|
||||
/* FIXME: support for multiple video layer.
|
||||
* However, I do not know any card supporting
|
||||
* more than one
|
||||
*/
|
||||
DFBDisplayLayerID vidID;
|
||||
IDirectFBDisplayLayer *vidlayer;
|
||||
|
||||
int vidIDinuse;
|
||||
|
||||
int cw;
|
||||
int ch;
|
||||
};
|
||||
|
||||
|
||||
extern void DirectFB_InitModes(_THIS);
|
||||
extern void DirectFB_GetDisplayModes(_THIS);
|
||||
extern int DirectFB_SetDisplayMode(_THIS, SDL_DisplayMode * mode);
|
||||
extern void DirectFB_QuitModes(_THIS);
|
||||
|
||||
#endif /* _SDL_directfb_modes_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -22,7 +22,6 @@
|
|||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_DirectFB_video.h"
|
||||
#include "SDL_DirectFB_mouse.h"
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../../events/SDL_mouse_c.h"
|
||||
|
@ -49,7 +48,8 @@ DirectFB_InitMouse(_THIS)
|
|||
mouse.FreeCursor = DirectFB_FreeCursor;
|
||||
mouse.WarpMouse = DirectFB_WarpMouse;
|
||||
mouse.FreeMouse = DirectFB_FreeMouse;
|
||||
devdata->mouse = SDL_AddMouse(&mouse, -1);
|
||||
mouse.cursor_shown = 1;
|
||||
devdata->mouse = SDL_AddMouse(&mouse, -1, "Mouse", 0, 0, 1);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -85,23 +85,21 @@ DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
|
|||
dsc.height = surface->h;
|
||||
dsc.pixelformat = DSPF_ARGB;
|
||||
|
||||
SDL_DFB_CHECKERR(devdata->
|
||||
dfb->CreateSurface(devdata->dfb, &dsc, &curdata->surf));
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
CreateSurface(devdata->dfb, &dsc, &curdata->surf));
|
||||
curdata->hotx = hot_x;
|
||||
curdata->hoty = hot_y;
|
||||
cursor->driverdata = curdata;
|
||||
|
||||
SDL_DFB_CHECKERR(curdata->
|
||||
surf->Lock(curdata->surf, DSLF_WRITE, (void *) &dest,
|
||||
&pitch));
|
||||
SDL_DFB_CHECKERR(curdata->surf->
|
||||
Lock(curdata->surf, DSLF_WRITE, (void *) &dest, &pitch));
|
||||
|
||||
//FIXME: Implies a lot of things, e.g. rgba format for SDL_SURFACE ....
|
||||
/* Relies on the fact that this is only called with ARGB surface. */
|
||||
p = surface->pixels;
|
||||
for (i = 0; i < surface->w * surface->h; i++)
|
||||
if (p[i] == 0x00000000)
|
||||
dest[i] = 0x00000000;
|
||||
else
|
||||
dest[i] = p[i];
|
||||
for (i = 0; i < surface->h; i++)
|
||||
memcpy((char *) dest + i * pitch, (char *) p + i * surface->pitch,
|
||||
4 * surface->w);
|
||||
|
||||
curdata->surf->Unlock(curdata->surf);
|
||||
return cursor;
|
||||
error:
|
||||
|
@ -113,37 +111,38 @@ static int
|
|||
DirectFB_ShowCursor(SDL_Cursor * cursor)
|
||||
{
|
||||
SDL_DFB_CURSORDATA(cursor);
|
||||
SDL_VideoDevice *dev = SDL_GetVideoDevice();
|
||||
SDL_DFB_DEVICEDATA(dev);
|
||||
#if 0
|
||||
DFB_DisplayData *dispdata =
|
||||
(DFB_DisplayData *) dev->displays[dev->current_display].driverdata;
|
||||
#endif
|
||||
DFBResult ret;
|
||||
SDL_WindowID wid;
|
||||
|
||||
wid = SDL_GetFocusWindow();
|
||||
if (!wid)
|
||||
if (wid < 0)
|
||||
return -1;
|
||||
else {
|
||||
SDL_Window *window = SDL_GetWindowFromID(wid);
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
||||
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
|
||||
DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
|
||||
|
||||
if (cursor)
|
||||
SDL_DFB_CHECKERR(windata->window->SetCursorShape(windata->window,
|
||||
curdata->surf,
|
||||
curdata->hotx,
|
||||
curdata->hoty));
|
||||
//TODO: Check administrative
|
||||
SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
|
||||
DLSCL_ADMINISTRATIVE));
|
||||
SDL_DFB_CHECKERR(dispdata->layer->SetCursorOpacity(dispdata->layer,
|
||||
cursor ? 0xC0 :
|
||||
0x00));
|
||||
SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
|
||||
DLSCL_SHARED));
|
||||
if (display) {
|
||||
DFB_DisplayData *dispdata =
|
||||
(DFB_DisplayData *) display->driverdata;
|
||||
DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
|
||||
|
||||
if (cursor)
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
SetCursorShape(windata->window,
|
||||
curdata->surf, curdata->hotx,
|
||||
curdata->hoty));
|
||||
|
||||
/* fprintf(stdout, "Cursor is %s\n", cursor ? "on" : "off"); */
|
||||
SDL_DFB_CHECKERR(dispdata->layer->
|
||||
SetCooperativeLevel(dispdata->layer,
|
||||
DLSCL_ADMINISTRATIVE));
|
||||
SDL_DFB_CHECKERR(dispdata->layer->
|
||||
SetCursorOpacity(dispdata->layer,
|
||||
cursor ? 0xC0 : 0x00));
|
||||
SDL_DFB_CHECKERR(dispdata->layer->
|
||||
SetCooperativeLevel(dispdata->layer,
|
||||
DLSCL_SHARED));
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -155,8 +154,7 @@ DirectFB_ShowCursor(SDL_Cursor * cursor)
|
|||
static void
|
||||
DirectFB_MoveCursor(SDL_Cursor * cursor)
|
||||
{
|
||||
SDL_DFB_CURSORDATA(cursor);
|
||||
/* Do we need to do something here ? */
|
||||
|
||||
}
|
||||
|
||||
/* Free a window manager cursor */
|
||||
|
@ -182,8 +180,8 @@ DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_WindowID windowID, int x, int y)
|
|||
int cx, cy;
|
||||
|
||||
SDL_DFB_CHECKERR(windata->window->GetPosition(windata->window, &cx, &cy));
|
||||
SDL_DFB_CHECKERR(dispdata->
|
||||
layer->WarpCursor(dispdata->layer, cx + x, cy + y));
|
||||
SDL_DFB_CHECKERR(dispdata->layer->
|
||||
WarpCursor(dispdata->layer, cx + x, cy + y));
|
||||
|
||||
error:
|
||||
return;
|
||||
|
@ -193,8 +191,7 @@ DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_WindowID windowID, int x, int y)
|
|||
static void
|
||||
DirectFB_FreeMouse(SDL_Mouse * mouse)
|
||||
{
|
||||
// nothing yet
|
||||
|
||||
/* nothing yet */
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
299
src/video/directfb/SDL_DirectFB_opengl.c
Normal file
299
src/video/directfb/SDL_DirectFB_opengl.c
Normal file
|
@ -0,0 +1,299 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2006 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with _this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_DirectFB_video.h"
|
||||
|
||||
#if SDL_DIRECTFB_OPENGL
|
||||
|
||||
struct SDL_GLDriverData
|
||||
{
|
||||
int gl_active; /* to stop switching drivers while we have a valid context */
|
||||
int initialized;
|
||||
DirectFB_GLContext *firstgl; /* linked list */
|
||||
};
|
||||
|
||||
#define OPENGL_REQUIRS_DLOPEN
|
||||
#if defined(OPENGL_REQUIRS_DLOPEN) && defined(SDL_LOADSO_DLOPEN)
|
||||
#include <dlfcn.h>
|
||||
#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
|
||||
#define GL_LoadFunction dlsym
|
||||
#define GL_UnloadObject dlclose
|
||||
#else
|
||||
#define GL_LoadObject SDL_LoadObject
|
||||
#define GL_LoadFunction SDL_LoadFunction
|
||||
#define GL_UnloadObject SDL_UnloadObject
|
||||
#endif
|
||||
|
||||
static void DirectFB_GL_UnloadLibrary(_THIS);
|
||||
|
||||
int
|
||||
DirectFB_GL_Initialize(_THIS)
|
||||
{
|
||||
if (_this->gl_data) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
_this->gl_data =
|
||||
(struct SDL_GLDriverData *) SDL_calloc(1,
|
||||
sizeof(struct
|
||||
SDL_GLDriverData));
|
||||
if (!_this->gl_data) {
|
||||
SDL_OutOfMemory();
|
||||
return -1;
|
||||
}
|
||||
_this->gl_data->initialized = 0;
|
||||
|
||||
++_this->gl_data->initialized;
|
||||
_this->gl_data->firstgl = NULL;
|
||||
|
||||
if (DirectFB_GL_LoadLibrary(_this, NULL) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Initialize extensions */
|
||||
/* FIXME needed?
|
||||
* X11_GL_InitExtensions(_this);
|
||||
*/
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_GL_Shutdown(_THIS)
|
||||
{
|
||||
if (!_this->gl_data || (--_this->gl_data->initialized > 0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
DirectFB_GL_UnloadLibrary(_this);
|
||||
|
||||
SDL_free(_this->gl_data);
|
||||
_this->gl_data = NULL;
|
||||
}
|
||||
|
||||
int
|
||||
DirectFB_GL_LoadLibrary(_THIS, const char *path)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
|
||||
void *handle = NULL;
|
||||
|
||||
SDL_DFB_DEBUG("Loadlibrary : %s\n", path);
|
||||
|
||||
if (_this->gl_data->gl_active) {
|
||||
SDL_SetError("OpenGL context already created");
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
if (path == NULL) {
|
||||
path = SDL_getenv("SDL_VIDEO_GL_DRIVER");
|
||||
if (path == NULL) {
|
||||
path = "libGL.so";
|
||||
}
|
||||
}
|
||||
|
||||
handle = GL_LoadObject(path);
|
||||
if (handle == NULL) {
|
||||
SDL_DFB_ERR("Library not found: %s\n", path);
|
||||
/* SDL_LoadObject() will call SDL_SetError() for us. */
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_DFB_DEBUG("Loaded library: %s\n", path);
|
||||
|
||||
/* Unload the old driver and reset the pointers */
|
||||
DirectFB_GL_UnloadLibrary(_this);
|
||||
|
||||
_this->gl_config.dll_handle = handle;
|
||||
_this->gl_config.driver_loaded = 1;
|
||||
if (path) {
|
||||
SDL_strlcpy(_this->gl_config.driver_path, path,
|
||||
SDL_arraysize(_this->gl_config.driver_path));
|
||||
} else {
|
||||
*_this->gl_config.driver_path = '\0';
|
||||
}
|
||||
|
||||
devdata->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish");
|
||||
devdata->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
DirectFB_GL_UnloadLibrary(_THIS)
|
||||
{
|
||||
int ret;
|
||||
|
||||
if (_this->gl_config.driver_loaded) {
|
||||
|
||||
ret = GL_UnloadObject(_this->gl_config.dll_handle);
|
||||
if (ret)
|
||||
SDL_DFB_ERR("Error #%d trying to unload library.\n", ret);
|
||||
_this->gl_config.dll_handle = NULL;
|
||||
_this->gl_config.driver_loaded = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void *
|
||||
DirectFB_GL_GetProcAddress(_THIS, const char *proc)
|
||||
{
|
||||
void *handle;
|
||||
|
||||
handle = _this->gl_config.dll_handle;
|
||||
return GL_LoadFunction(handle, proc);
|
||||
}
|
||||
|
||||
SDL_GLContext
|
||||
DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
DirectFB_GLContext *context;
|
||||
int ret;
|
||||
|
||||
SDL_DFB_CALLOC(context, 1, sizeof(*context));
|
||||
|
||||
SDL_DFB_CHECKERR(windata->surface->
|
||||
GetGL(windata->surface, &context->context));
|
||||
SDL_DFB_CHECKERR(context->context->Unlock(context->context));
|
||||
|
||||
context->next = _this->gl_data->firstgl;
|
||||
_this->gl_data->firstgl = context;
|
||||
|
||||
if (DirectFB_GL_MakeCurrent(_this, window, context) < 0) {
|
||||
DirectFB_GL_DeleteContext(_this, context);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return context;
|
||||
|
||||
error:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
int
|
||||
DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
|
||||
DirectFB_GLContext *p;
|
||||
|
||||
int ret;
|
||||
|
||||
for (p = _this->gl_data->firstgl; p; p = p->next)
|
||||
p->context->Unlock(p->context);
|
||||
|
||||
if (windata) {
|
||||
int cw, ch;
|
||||
|
||||
windata->gl_context = NULL;
|
||||
/* Everything is unlocked, check for a resize */
|
||||
SDL_DFB_CHECKERR(windata->surface->
|
||||
GetSize(windata->surface, &cw, &ch));
|
||||
if (cw != window->w || ch != window->h)
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
ResizeSurface(windata->window, window->w,
|
||||
window->h));
|
||||
}
|
||||
|
||||
if (ctx != NULL) {
|
||||
SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context));
|
||||
}
|
||||
|
||||
if (windata)
|
||||
windata->gl_context = ctx;
|
||||
|
||||
return 0;
|
||||
error:
|
||||
return -1;
|
||||
}
|
||||
|
||||
int
|
||||
DirectFB_GL_SetSwapInterval(_THIS, int interval)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
return -1;
|
||||
}
|
||||
|
||||
int
|
||||
DirectFB_GL_GetSwapInterval(_THIS)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
return -1;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_GL_SwapWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
int ret;
|
||||
DFBRegion region;
|
||||
|
||||
region.x1 = 0;
|
||||
region.y1 = 0;
|
||||
region.x2 = window->w;
|
||||
region.y2 = window->h;
|
||||
|
||||
if (devdata->glFinish)
|
||||
devdata->glFinish();
|
||||
else if (devdata->glFlush)
|
||||
devdata->glFlush();
|
||||
|
||||
if (1 || windata->gl_context) {
|
||||
/* SDL_DFB_CHECKERR(windata->gl_context->context->Unlock(windata->gl_context->context)); */
|
||||
SDL_DFB_CHECKERR(windata->surface->
|
||||
Flip(windata->surface, ®ion, DSFLIP_ONSYNC));
|
||||
/* SDL_DFB_CHECKERR(windata->gl_context->context->Lock(windata->gl_context->context)); */
|
||||
|
||||
}
|
||||
|
||||
return;
|
||||
error:
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context)
|
||||
{
|
||||
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
|
||||
DirectFB_GLContext *p;
|
||||
|
||||
ctx->context->Unlock(ctx->context);
|
||||
ctx->context->Release(ctx->context);
|
||||
|
||||
p = _this->gl_data->firstgl;
|
||||
while (p && p->next != ctx)
|
||||
p = p->next;
|
||||
if (p)
|
||||
p->next = ctx->next;
|
||||
else
|
||||
_this->gl_data->firstgl = ctx->next;
|
||||
|
||||
SDL_DFB_FREE(ctx);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
55
src/video/directfb/SDL_DirectFB_opengl.h
Normal file
55
src/video/directfb/SDL_DirectFB_opengl.h
Normal file
|
@ -0,0 +1,55 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2006 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_directfb_opengl_h
|
||||
#define _SDL_directfb_opengl_h
|
||||
|
||||
#if SDL_DIRECTFB_OPENGL
|
||||
#include "SDL_opengl.h"
|
||||
|
||||
typedef struct _DirectFB_GLContext DirectFB_GLContext;
|
||||
struct _DirectFB_GLContext
|
||||
{
|
||||
IDirectFBGL *context;
|
||||
DirectFB_GLContext *next;
|
||||
};
|
||||
|
||||
/* OpenGL functions */
|
||||
extern int DirectFB_GL_Initialize(_THIS);
|
||||
extern void DirectFB_GL_Shutdown(_THIS);
|
||||
|
||||
extern int DirectFB_GL_LoadLibrary(_THIS, const char *path);
|
||||
extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc);
|
||||
extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window,
|
||||
SDL_GLContext context);
|
||||
extern int DirectFB_GL_SetSwapInterval(_THIS, int interval);
|
||||
extern int DirectFB_GL_GetSwapInterval(_THIS);
|
||||
extern void DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
|
||||
|
||||
#endif /* SDL_DIRECTFB_OPENGL */
|
||||
|
||||
#endif /* _SDL_directfb_opengl_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -29,11 +29,15 @@
|
|||
#include "../SDL_rect_c.h"
|
||||
#include "../SDL_yuv_sw_c.h"
|
||||
|
||||
/* the following is not yet tested ... */
|
||||
#define USE_DISPLAY_PALETTE (0)
|
||||
|
||||
/* GDI renderer implementation */
|
||||
|
||||
static SDL_Renderer *DirectFB_CreateRenderer(SDL_Window * window,
|
||||
Uint32 flags);
|
||||
static int DirectFB_DisplayModeChanged(SDL_Renderer * renderer);
|
||||
static int DirectFB_ActivateRenderer(SDL_Renderer * renderer);
|
||||
static int DirectFB_CreateTexture(SDL_Renderer * renderer,
|
||||
SDL_Texture * texture);
|
||||
static int DirectFB_QueryTexturePixels(SDL_Renderer * renderer,
|
||||
|
@ -89,11 +93,12 @@ SDL_RenderDriver DirectFB_RenderDriver = {
|
|||
(SDL_TEXTUREBLENDMODE_NONE | SDL_TEXTUREBLENDMODE_MASK |
|
||||
SDL_TEXTUREBLENDMODE_BLEND | SDL_TEXTUREBLENDMODE_ADD |
|
||||
SDL_TEXTUREBLENDMODE_MOD),
|
||||
(SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST),
|
||||
(SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST |
|
||||
SDL_TEXTURESCALEMODE_SLOW | SDL_TEXTURESCALEMODE_BEST),
|
||||
14,
|
||||
{
|
||||
SDL_PIXELFORMAT_INDEX8,
|
||||
SDL_PIXELFORMAT_INDEX4LSB,
|
||||
SDL_PIXELFORMAT_INDEX8,
|
||||
SDL_PIXELFORMAT_RGB332,
|
||||
SDL_PIXELFORMAT_RGB555,
|
||||
SDL_PIXELFORMAT_RGB565,
|
||||
|
@ -115,19 +120,32 @@ typedef struct
|
|||
IDirectFBSurface *surface;
|
||||
DFBSurfaceFlipFlags flipflags;
|
||||
int isyuvdirect;
|
||||
int size_changed;
|
||||
} DirectFB_RenderData;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
IDirectFBDisplayLayer *vidlayer;
|
||||
IDirectFBSurface *surface;
|
||||
Uint32 format;
|
||||
void *pixels;
|
||||
int pitch;
|
||||
IDirectFBPalette *palette;
|
||||
DFB_DisplayData *display;
|
||||
SDL_VideoDisplay *display;
|
||||
SDL_DirtyRectList dirty;
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 2)
|
||||
DFBSurfaceRenderOptions render_options;
|
||||
#endif
|
||||
} DirectFB_TextureData;
|
||||
|
||||
static __inline__ void
|
||||
SDLtoDFBRect(const SDL_Rect * sr, DFBRectangle * dr)
|
||||
{
|
||||
dr->x = sr->x;
|
||||
dr->y = sr->y;
|
||||
dr->h = sr->h;
|
||||
dr->w = sr->w;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_AddRenderDriver(_THIS)
|
||||
{
|
||||
|
@ -136,24 +154,53 @@ DirectFB_AddRenderDriver(_THIS)
|
|||
SDL_AddRenderDriver(i, &DirectFB_RenderDriver);
|
||||
}
|
||||
|
||||
static int
|
||||
DisplayPaletteChanged(void *userdata, SDL_Palette * palette)
|
||||
{
|
||||
#if USE_DISPLAY_PALETTE
|
||||
DirectFB_RenderData *data = (DirectFB_RenderData *) userdata;
|
||||
IDirectFBPalette *surfpal;
|
||||
|
||||
int ret;
|
||||
int i;
|
||||
int ncolors;
|
||||
DFBColor entries[256];
|
||||
|
||||
SDL_DFB_CHECKERR(data->surface->GetPalette(data->surface, &surfpal));
|
||||
|
||||
/* FIXME: number of colors */
|
||||
ncolors = (palette->ncolors < 256 ? palette->ncolors : 256);
|
||||
|
||||
for (i = 0; i < ncolors; ++i) {
|
||||
entries[i].r = palette->colors[i].r;
|
||||
entries[i].g = palette->colors[i].g;
|
||||
entries[i].b = palette->colors[i].b;
|
||||
entries[i].a = palette->colors[i].unused;
|
||||
}
|
||||
SDL_DFB_CHECKERR(surfpal->SetEntries(surfpal, entries, ncolors, 0));
|
||||
return 0;
|
||||
error:
|
||||
#endif
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
SDL_Renderer *
|
||||
DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
||||
SDL_DFB_DEVICEDATA(display->device);
|
||||
SDL_Renderer *renderer = NULL;
|
||||
DirectFB_RenderData *data = NULL;
|
||||
DFBResult ret;
|
||||
DFBSurfaceDescription dsc;
|
||||
DFBSurfaceCapabilities scaps;
|
||||
char *p;
|
||||
int i, n;
|
||||
|
||||
SDL_DFB_CALLOC(renderer, 1, sizeof(*renderer));
|
||||
SDL_DFB_CALLOC(data, 1, sizeof(*data));
|
||||
|
||||
renderer->DisplayModeChanged = DirectFB_DisplayModeChanged;
|
||||
renderer->ActivateRenderer = DirectFB_ActivateRenderer;
|
||||
renderer->CreateTexture = DirectFB_CreateTexture;
|
||||
renderer->QueryTexturePixels = DirectFB_QueryTexturePixels;
|
||||
renderer->SetTexturePalette = DirectFB_SetTexturePalette;
|
||||
|
@ -179,14 +226,16 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTDISCARD;
|
||||
|
||||
data->surface = windata->surface;
|
||||
data->flipflags = 0;
|
||||
data->surface->AddRef(data->surface);
|
||||
|
||||
data->flipflags = DSFLIP_PIPELINE | DSFLIP_BLIT;
|
||||
|
||||
if (flags & SDL_RENDERER_PRESENTVSYNC) {
|
||||
data->flipflags = DSFLIP_ONSYNC;
|
||||
renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC;
|
||||
}
|
||||
|
||||
data->surface->GetCapabilities(data->surface, &scaps);
|
||||
SDL_DFB_CHECKERR(data->surface->GetCapabilities(data->surface, &scaps));
|
||||
if (scaps & DSCAPS_DOUBLE)
|
||||
renderer->info.flags |= SDL_RENDERER_PRESENTFLIP2;
|
||||
else if (scaps & DSCAPS_TRIPLE)
|
||||
|
@ -194,11 +243,16 @@ DirectFB_CreateRenderer(SDL_Window * window, Uint32 flags)
|
|||
else
|
||||
renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER;
|
||||
|
||||
data->isyuvdirect = 1; /* default is on! */
|
||||
p = getenv("SDL_DIRECTFB_YUV_DIRECT");
|
||||
data->isyuvdirect = 0; /* default is off! */
|
||||
p = getenv(DFBENV_USE_YUV_DIRECT);
|
||||
if (p)
|
||||
data->isyuvdirect = atoi(p);
|
||||
|
||||
/* Set up a palette watch on the display palette */
|
||||
if (display->palette) {
|
||||
SDL_AddPaletteWatch(display->palette, DisplayPaletteChanged, data);
|
||||
}
|
||||
|
||||
return renderer;
|
||||
|
||||
error:
|
||||
|
@ -267,25 +321,37 @@ SDLToDFBPixelFormat(Uint32 format)
|
|||
}
|
||||
|
||||
static int
|
||||
DirectFB_DisplayModeChanged(SDL_Renderer * renderer)
|
||||
DirectFB_ActivateRenderer(SDL_Renderer * renderer)
|
||||
{
|
||||
SDL_DFB_RENDERERDATA(renderer);
|
||||
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
||||
SDL_DFB_DEVICEDATA(display->device);
|
||||
DFBResult ret;
|
||||
DFBSurfaceDescription dsc;
|
||||
int i, n;
|
||||
|
||||
/*
|
||||
* Nothing to do here
|
||||
*/
|
||||
if (renddata->size_changed) {
|
||||
int cw, ch;
|
||||
int ret;
|
||||
|
||||
SDL_DFB_CHECKERR(windata->surface->
|
||||
GetSize(windata->surface, &cw, &ch));
|
||||
if (cw != window->w || ch != window->h)
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
ResizeSurface(windata->window, window->w,
|
||||
window->h));
|
||||
}
|
||||
return 0;
|
||||
error:
|
||||
return -1;
|
||||
}
|
||||
|
||||
static int
|
||||
DirectFB_DisplayModeChanged(SDL_Renderer * renderer)
|
||||
{
|
||||
SDL_DFB_RENDERERDATA(renderer);
|
||||
|
||||
renddata->size_changed = SDL_TRUE;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
DirectFB_AcquireVidLayer(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
|
@ -301,36 +367,42 @@ DirectFB_AcquireVidLayer(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
if (renddata->isyuvdirect && (dispdata->vidID >= 0)
|
||||
&& (!dispdata->vidIDinuse)
|
||||
&& SDL_ISPIXELFORMAT_FOURCC(data->format)) {
|
||||
layconf.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
|
||||
layconf.flags =
|
||||
DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
|
||||
DLCONF_SURFACE_CAPS;
|
||||
layconf.width = texture->w;
|
||||
layconf.height = texture->h;
|
||||
layconf.pixelformat = SDLToDFBPixelFormat(data->format);
|
||||
layconf.surface_caps = DSCAPS_VIDEOONLY | DSCAPS_DOUBLE;
|
||||
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
GetDisplayLayer(devdata->dfb, dispdata->vidID,
|
||||
&data->vidlayer));
|
||||
SDL_DFB_CHECKERR(data->vidlayer->
|
||||
SetCooperativeLevel(data->vidlayer,
|
||||
&dispdata->vidlayer));
|
||||
SDL_DFB_CHECKERR(dispdata->vidlayer->
|
||||
SetCooperativeLevel(dispdata->vidlayer,
|
||||
DLSCL_EXCLUSIVE));
|
||||
SDL_DFB_CHECKERR(data->vidlayer->
|
||||
SetConfiguration(data->vidlayer, &layconf));
|
||||
SDL_DFB_CHECKERR(data->vidlayer->
|
||||
GetSurface(data->vidlayer, &data->surface));
|
||||
//SDL_DFB_CHECKERR(data->vidlayer->GetDescription(data->vidlayer, laydsc));
|
||||
dispdata->vidIDinuse = 1;
|
||||
data->display = dispdata;
|
||||
SDL_DFB_DEBUG("Created HW YUV surface\n");
|
||||
|
||||
if (devdata->use_yuv_underlays) {
|
||||
ret = dispdata->vidlayer->SetLevel(dispdata->vidlayer, -1);
|
||||
if (ret != DFB_OK)
|
||||
SDL_DFB_DEBUG("Underlay Setlevel not supported\n");
|
||||
}
|
||||
SDL_DFB_CHECKERR(dispdata->vidlayer->
|
||||
SetConfiguration(dispdata->vidlayer, &layconf));
|
||||
SDL_DFB_CHECKERR(dispdata->vidlayer->
|
||||
GetSurface(dispdata->vidlayer, &data->surface));
|
||||
dispdata->vidIDinuse = 1;
|
||||
data->display = display;
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
error:
|
||||
if (data->vidlayer) {
|
||||
if (dispdata->vidlayer) {
|
||||
SDL_DFB_RELEASE(data->surface);
|
||||
SDL_DFB_CHECKERR(data->vidlayer->
|
||||
SetCooperativeLevel(data->vidlayer,
|
||||
SDL_DFB_CHECKERR(dispdata->vidlayer->
|
||||
SetCooperativeLevel(dispdata->vidlayer,
|
||||
DLSCL_ADMINISTRATIVE));
|
||||
SDL_DFB_RELEASE(data->vidlayer);
|
||||
SDL_DFB_RELEASE(dispdata->vidlayer);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
@ -338,23 +410,18 @@ DirectFB_AcquireVidLayer(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
static int
|
||||
DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
SDL_DFB_RENDERERDATA(renderer);
|
||||
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
||||
SDL_DFB_DEVICEDATA(display->device);
|
||||
DirectFB_TextureData *data;
|
||||
DFBResult ret;
|
||||
DFBSurfaceDescription dsc;
|
||||
DFBDisplayLayerDescription laydsc;
|
||||
DFBDisplayLayerConfig layconf;
|
||||
|
||||
SDL_DFB_CALLOC(data, 1, sizeof(*data));
|
||||
texture->driverdata = data;
|
||||
|
||||
data->format = texture->format;
|
||||
data->pitch = (texture->w * SDL_BYTESPERPIXEL(data->format));
|
||||
data->vidlayer = NULL;
|
||||
|
||||
if (DirectFB_AcquireVidLayer(renderer, texture) != 0) {
|
||||
/* fill surface description */
|
||||
|
@ -365,13 +432,15 @@ DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
/* <1.2 Never use DSCAPS_VIDEOONLY here. It kills performance
|
||||
* No DSCAPS_SYSTEMONLY either - let dfb decide
|
||||
* 1.2: DSCAPS_SYSTEMONLY boosts performance by factor ~8
|
||||
* Depends on other settings as well. Let dfb decide.
|
||||
*/
|
||||
dsc.caps = DSCAPS_PREMULTIPLIED;
|
||||
|
||||
#if 0
|
||||
if (texture->access == SDL_TEXTUREACCESS_STREAMING)
|
||||
dsc.caps |= DSCAPS_SYSTEMONLY;
|
||||
else
|
||||
dsc.caps |= DSCAPS_VIDEOONLY;
|
||||
#endif
|
||||
|
||||
/* find the right pixelformat */
|
||||
|
||||
|
@ -393,6 +462,15 @@ DirectFB_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
}
|
||||
|
||||
}
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 2)
|
||||
data->render_options = DSRO_NONE;
|
||||
#endif
|
||||
|
||||
if (texture->access == SDL_TEXTUREACCESS_STREAMING) {
|
||||
data->pitch = texture->w * SDL_BYTESPERPIXEL(texture->format);
|
||||
SDL_DFB_CALLOC(data->pixels, 1, texture->h * data->pitch);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
||||
error:
|
||||
|
@ -406,13 +484,16 @@ static int
|
|||
DirectFB_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
void **pixels, int *pitch)
|
||||
{
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
DirectFB_TextureData *texturedata =
|
||||
(DirectFB_TextureData *) texture->driverdata;
|
||||
|
||||
/*
|
||||
* Always fail here so in compat mode SDL_HWSURFACE is set !
|
||||
*/
|
||||
|
||||
return -1;
|
||||
if (texturedata->display) {
|
||||
return -1;
|
||||
} else {
|
||||
*pixels = texturedata->pixels;
|
||||
*pitch = texturedata->pitch;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -420,8 +501,6 @@ DirectFB_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
const SDL_Color * colors, int firstcolor,
|
||||
int ncolors)
|
||||
{
|
||||
DirectFB_RenderData *renderdata =
|
||||
(DirectFB_RenderData *) renderer->driverdata;
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
DFBResult ret;
|
||||
|
||||
|
@ -468,6 +547,7 @@ DirectFB_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
colors[i].r = entries[i].r;
|
||||
colors[i].g = entries[i].g;
|
||||
colors[i].b = entries[i].b;
|
||||
colors->unused = SDL_ALPHA_OPAQUE;
|
||||
}
|
||||
return 0;
|
||||
} else {
|
||||
|
@ -510,20 +590,29 @@ DirectFB_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
static int
|
||||
DirectFB_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 2)
|
||||
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
|
||||
switch (texture->scaleMode) {
|
||||
case SDL_TEXTURESCALEMODE_NONE:
|
||||
case SDL_TEXTURESCALEMODE_FAST:
|
||||
return 0;
|
||||
data->render_options = DSRO_NONE;
|
||||
break;
|
||||
case SDL_TEXTURESCALEMODE_SLOW:
|
||||
data->render_options = DSRO_SMOOTH_UPSCALE | DSRO_SMOOTH_DOWNSCALE;
|
||||
break;
|
||||
case SDL_TEXTURESCALEMODE_BEST:
|
||||
SDL_Unsupported();
|
||||
texture->scaleMode = SDL_TEXTURESCALEMODE_FAST;
|
||||
return -1;
|
||||
data->render_options =
|
||||
DSRO_SMOOTH_UPSCALE | DSRO_SMOOTH_DOWNSCALE | DSRO_ANTIALIAS;
|
||||
break;
|
||||
default:
|
||||
SDL_Unsupported();
|
||||
data->render_options = DSRO_NONE;
|
||||
texture->scaleMode = SDL_TEXTURESCALEMODE_NONE;
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -532,8 +621,6 @@ DirectFB_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
const SDL_Rect * rect, const void *pixels, int pitch)
|
||||
{
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
DirectFB_RenderData *renderdata =
|
||||
(DirectFB_RenderData *) renderer->driverdata;
|
||||
DFBResult ret;
|
||||
Uint8 *dpixels;
|
||||
int dpitch;
|
||||
|
@ -566,37 +653,32 @@ DirectFB_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
const SDL_Rect * rect, int markDirty, void **pixels,
|
||||
int *pitch)
|
||||
{
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
DirectFB_TextureData *texturedata =
|
||||
(DirectFB_TextureData *) texture->driverdata;
|
||||
DFBResult ret;
|
||||
void *fdata;
|
||||
int fpitch;
|
||||
|
||||
SDL_DFB_CHECKERR(data->surface->Lock(data->surface,
|
||||
DSLF_WRITE | DSLF_READ, &fdata,
|
||||
&fpitch));
|
||||
data->pixels = fdata;
|
||||
data->pitch = fpitch;
|
||||
|
||||
switch (texture->format) {
|
||||
case SDL_PIXELFORMAT_YV12:
|
||||
case SDL_PIXELFORMAT_IYUV:
|
||||
if (rect
|
||||
&& (rect->x != 0 || rect->y != 0 || rect->w != texture->w
|
||||
|| rect->h != texture->h)) {
|
||||
SDL_SetError
|
||||
("YV12 and IYUV textures only support full surface locks");
|
||||
return -1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
/* Only one plane, no worries */
|
||||
break;
|
||||
if (markDirty) {
|
||||
SDL_AddDirtyRect(&texturedata->dirty, rect);
|
||||
}
|
||||
|
||||
*pitch = data->pitch;
|
||||
*pixels = data->pixels;
|
||||
if (texturedata->display) {
|
||||
void *fdata;
|
||||
int fpitch;
|
||||
|
||||
SDL_DFB_CHECKERR(texturedata->surface->Lock(texturedata->surface,
|
||||
DSLF_WRITE | DSLF_READ,
|
||||
&fdata, &fpitch));
|
||||
*pitch = fpitch;
|
||||
*pixels = fdata;
|
||||
} else {
|
||||
*pixels =
|
||||
(void *) ((Uint8 *) texturedata->pixels +
|
||||
rect->y * texturedata->pitch +
|
||||
rect->x * SDL_BYTESPERPIXEL(texture->format));
|
||||
*pitch = texturedata->pitch;
|
||||
}
|
||||
return 0;
|
||||
|
||||
error:
|
||||
return -1;
|
||||
}
|
||||
|
@ -604,17 +686,25 @@ DirectFB_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
static void
|
||||
DirectFB_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
||||
{
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
DirectFB_TextureData *texturedata =
|
||||
(DirectFB_TextureData *) texture->driverdata;
|
||||
|
||||
data->surface->Unlock(data->surface);
|
||||
data->pixels = NULL;
|
||||
if (texturedata->display) {
|
||||
texturedata->surface->Unlock(texturedata->surface);
|
||||
texturedata->pixels = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
DirectFB_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture,
|
||||
int numrects, const SDL_Rect * rects)
|
||||
{
|
||||
//TODO: DirtyTexture
|
||||
DirectFB_TextureData *data = (DirectFB_TextureData *) texture->driverdata;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < numrects; ++i) {
|
||||
SDL_AddDirtyRect(&data->dirty, &rects[i]);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
|
@ -643,36 +733,51 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
(DirectFB_TextureData *) texture->driverdata;
|
||||
DFBResult ret;
|
||||
|
||||
if (texturedata->vidlayer) {
|
||||
if (texturedata->display) {
|
||||
int px, py;
|
||||
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
||||
SDL_VideoDisplay *display = SDL_GetDisplayFromWindow(window);
|
||||
SDL_DFB_DEVICEDATA(display->device);
|
||||
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
SDL_VideoDisplay *display = texturedata->display;
|
||||
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
|
||||
|
||||
SDL_DFB_CHECKERR(texturedata->vidlayer->
|
||||
SetSourceRectangle(texturedata->vidlayer, srcrect->x,
|
||||
SDL_DFB_CHECKERR(dispdata->vidlayer->
|
||||
SetSourceRectangle(dispdata->vidlayer, srcrect->x,
|
||||
srcrect->y, srcrect->w,
|
||||
srcrect->h));
|
||||
windata->window->GetPosition(windata->window, &px, &py);
|
||||
SDL_DFB_CHECKERR(texturedata->vidlayer->
|
||||
SetScreenRectangle(texturedata->vidlayer,
|
||||
SDL_DFB_CHECKERR(dispdata->vidlayer->
|
||||
SetScreenRectangle(dispdata->vidlayer,
|
||||
px + dstrect->x, py + dstrect->y,
|
||||
dstrect->w, dstrect->h));
|
||||
} else {
|
||||
DFBRectangle sr, dr;
|
||||
DFBSurfaceBlittingFlags flags = 0;
|
||||
|
||||
sr.x = srcrect->x;
|
||||
sr.y = srcrect->y;
|
||||
sr.w = srcrect->w;
|
||||
sr.h = srcrect->h;
|
||||
if (texturedata->dirty.list) {
|
||||
SDL_DirtyRect *dirty;
|
||||
void *pixels;
|
||||
int bpp = SDL_BYTESPERPIXEL(texture->format);
|
||||
int pitch = texturedata->pitch;
|
||||
|
||||
dr.x = dstrect->x;
|
||||
dr.y = dstrect->y;
|
||||
dr.w = dstrect->w;
|
||||
dr.h = dstrect->h;
|
||||
for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) {
|
||||
SDL_Rect *rect = &dirty->rect;
|
||||
pixels =
|
||||
(void *) ((Uint8 *) texturedata->pixels +
|
||||
rect->y * pitch + rect->x * bpp);
|
||||
DirectFB_UpdateTexture(renderer, texture, rect,
|
||||
texturedata->pixels,
|
||||
texturedata->pitch);
|
||||
}
|
||||
SDL_ClearDirtyRects(&texturedata->dirty);
|
||||
}
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 2)
|
||||
SDL_DFB_CHECKERR(data->surface->SetRenderOptions(data->surface,
|
||||
texturedata->
|
||||
render_options));
|
||||
#endif
|
||||
|
||||
SDLtoDFBRect(srcrect, &sr);
|
||||
SDLtoDFBRect(dstrect, &dr);
|
||||
|
||||
if (texture->
|
||||
modMode & (SDL_TEXTUREMODULATE_COLOR | SDL_TEXTUREMODULATE_ALPHA))
|
||||
|
@ -695,6 +800,7 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
|
||||
switch (texture->blendMode) {
|
||||
case SDL_TEXTUREBLENDMODE_NONE:
|
||||
/**< No blending */
|
||||
flags |= DSBLIT_NOFX;
|
||||
data->surface->SetSrcBlendFunction(data->surface, DSBF_ONE);
|
||||
data->surface->SetDstBlendFunction(data->surface, DSBF_ZERO);
|
||||
|
@ -725,10 +831,11 @@ DirectFB_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture,
|
|||
|
||||
SDL_DFB_CHECKERR(data->surface->
|
||||
SetBlittingFlags(data->surface, flags));
|
||||
|
||||
if (srcrect->w == dstrect->w && srcrect->h == dstrect->h) {
|
||||
SDL_DFB_CHECKERR(data->surface->
|
||||
Blit(data->surface, texturedata->surface, &sr,
|
||||
dr.x, dr.y));
|
||||
Blit(data->surface, texturedata->surface,
|
||||
&sr, dr.x, dr.y));
|
||||
} else {
|
||||
SDL_DFB_CHECKERR(data->surface->
|
||||
StretchBlit(data->surface, texturedata->surface,
|
||||
|
@ -746,7 +853,6 @@ DirectFB_RenderPresent(SDL_Renderer * renderer)
|
|||
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
|
||||
SDL_Window *window = SDL_GetWindowFromID(renderer->window);
|
||||
|
||||
SDL_DirtyRect *dirty;
|
||||
DFBRectangle sr;
|
||||
DFBResult ret;
|
||||
|
||||
|
@ -757,7 +863,7 @@ DirectFB_RenderPresent(SDL_Renderer * renderer)
|
|||
|
||||
/* Send the data to the display */
|
||||
SDL_DFB_CHECKERR(data->surface->
|
||||
Flip(data->surface, NULL, data->flipflags));
|
||||
Flip(data->surface, NULL, 0 * data->flipflags));
|
||||
|
||||
return;
|
||||
error:
|
||||
|
@ -775,11 +881,15 @@ DirectFB_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture)
|
|||
SDL_DFB_RELEASE(data->palette);
|
||||
SDL_DFB_RELEASE(data->surface);
|
||||
if (data->display) {
|
||||
data->display->vidIDinuse = 0;
|
||||
data->vidlayer->SetCooperativeLevel(data->vidlayer,
|
||||
DLSCL_ADMINISTRATIVE);
|
||||
DFB_DisplayData *dispdata =
|
||||
(DFB_DisplayData *) data->display->driverdata;
|
||||
dispdata->vidIDinuse = 0;
|
||||
dispdata->vidlayer->SetCooperativeLevel(dispdata->vidlayer,
|
||||
DLSCL_ADMINISTRATIVE);
|
||||
SDL_DFB_RELEASE(dispdata->vidlayer);
|
||||
}
|
||||
SDL_DFB_RELEASE(data->vidlayer);
|
||||
SDL_FreeDirtyRects(&data->dirty);
|
||||
SDL_DFB_FREE(data->pixels);
|
||||
SDL_free(data);
|
||||
texture->driverdata = NULL;
|
||||
}
|
||||
|
@ -788,10 +898,9 @@ static void
|
|||
DirectFB_DestroyRenderer(SDL_Renderer * renderer)
|
||||
{
|
||||
DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
|
||||
int i;
|
||||
|
||||
if (data) {
|
||||
data->surface = NULL;
|
||||
SDL_DFB_RELEASE(data->surface);
|
||||
SDL_free(data);
|
||||
}
|
||||
SDL_free(renderer);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -24,9 +24,14 @@
|
|||
#ifndef _SDL_DirectFB_video_h
|
||||
#define _SDL_DirectFB_video_h
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
#include <directfb.h>
|
||||
#include <directfb_version.h>
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
|
||||
#define DEBUG 0
|
||||
#define LOG_CHANNEL stdout
|
||||
|
||||
#if (DIRECTFB_MAJOR_VERSION == 0) && (DIRECTFB_MINOR_VERSION == 9) && (DIRECTFB_MICRO_VERSION < 23)
|
||||
|
@ -42,10 +47,18 @@
|
|||
#include "SDL_loadso.h"
|
||||
#endif
|
||||
|
||||
#include "SDL_mouse.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "SDL_DirectFB_events.h"
|
||||
/*
|
||||
* #include "SDL_DirectFB_gamma.h"
|
||||
* #include "SDL_DirectFB_keyboard.h"
|
||||
*/
|
||||
#include "SDL_DirectFB_modes.h"
|
||||
#include "SDL_DirectFB_mouse.h"
|
||||
#include "SDL_DirectFB_opengl.h"
|
||||
#include "SDL_DirectFB_window.h"
|
||||
|
||||
#define DEBUG 1
|
||||
#define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY"
|
||||
#define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT"
|
||||
|
||||
#define SDL_DFB_RELEASE(x) do { if ( x ) { x->Release(x); x = NULL; } } while (0)
|
||||
#define SDL_DFB_FREE(x) do { if ( x ) { SDL_free(x); x = NULL; } } while (0)
|
||||
|
@ -102,50 +115,8 @@
|
|||
/* Private display data */
|
||||
|
||||
#define SDL_DFB_DEVICEDATA(dev) DFB_DeviceData *devdata = (DFB_DeviceData *) ((dev)->driverdata)
|
||||
#define SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
|
||||
#define SDL_DFB_DISPLAYDATA(dev, win) DFB_DisplayData *dispdata = ((win && dev) ? (DFB_DisplayData *) (dev)->displays[(win)->display].driverdata : NULL)
|
||||
|
||||
typedef struct _DFB_DisplayData DFB_DisplayData;
|
||||
|
||||
#define DFB_MAX_SCREENS 10
|
||||
#define DFB_MAX_MODES 50
|
||||
|
||||
struct _DFB_DisplayData
|
||||
{
|
||||
IDirectFBDisplayLayer *layer;
|
||||
DFBSurfacePixelFormat pixelformat;
|
||||
//FIXME: support for multiple layer ...
|
||||
DFBDisplayLayerID vidID;
|
||||
|
||||
int vidIDinuse;
|
||||
|
||||
int cw;
|
||||
int ch;
|
||||
|
||||
int nummodes;
|
||||
SDL_DisplayMode *modelist;
|
||||
|
||||
#if 0
|
||||
WMcursor *last_cursor;
|
||||
WMcursor *blank_cursor;
|
||||
WMcursor *default_cursor;
|
||||
#endif
|
||||
};
|
||||
|
||||
|
||||
typedef struct _DFB_WindowData DFB_WindowData;
|
||||
struct _DFB_WindowData
|
||||
{
|
||||
IDirectFBSurface *surface;
|
||||
IDirectFBPalette *palette;
|
||||
IDirectFBWindow *window;
|
||||
IDirectFBGL *gl_context;
|
||||
IDirectFBEventBuffer *eventbuffer;
|
||||
DFBWindowID windowID;
|
||||
int id; /* SDL window id */
|
||||
DFB_WindowData *next;
|
||||
Uint8 opacity;
|
||||
};
|
||||
|
||||
typedef struct _DFB_DeviceData DFB_DeviceData;
|
||||
struct _DFB_DeviceData
|
||||
|
@ -158,25 +129,14 @@ struct _DFB_DeviceData
|
|||
int kbdgeneric;
|
||||
DFB_WindowData *firstwin;
|
||||
|
||||
int numscreens;
|
||||
DFBScreenID screenid[DFB_MAX_SCREENS];
|
||||
DFBDisplayLayerID gralayer[DFB_MAX_SCREENS];
|
||||
DFBDisplayLayerID vidlayer[DFB_MAX_SCREENS];
|
||||
|
||||
int aux; /* auxiliary integer for callbacks */
|
||||
int use_yuv_underlays;
|
||||
|
||||
/* OpenGL */
|
||||
void (*glFinish) (void);
|
||||
void (*glFlush) (void);
|
||||
};
|
||||
|
||||
struct SDL_GLDriverData
|
||||
{
|
||||
int gl_active; /* to stop switching drivers while we have a valid context */
|
||||
|
||||
#if SDL_DIRECTFB_OPENGL
|
||||
IDirectFBGL *gl_context;
|
||||
#endif /* SDL_DIRECTFB_OPENGL */
|
||||
/* global events */
|
||||
IDirectFBEventBuffer *events;
|
||||
};
|
||||
|
||||
#endif /* _SDL_DirectFB_video_h */
|
||||
|
|
325
src/video/directfb/SDL_DirectFB_window.c
Normal file
325
src/video/directfb/SDL_DirectFB_window.c
Normal file
|
@ -0,0 +1,325 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2006 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#include "SDL_syswm.h"
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../../events/SDL_keyboard_c.h"
|
||||
|
||||
#include "SDL_DirectFB_video.h"
|
||||
|
||||
int
|
||||
DirectFB_CreateWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
SDL_DFB_DISPLAYDATA(_this, window);
|
||||
DFB_WindowData *windata;
|
||||
DFBWindowOptions wopts;
|
||||
DFBWindowDescription desc;
|
||||
int ret, x, y;
|
||||
|
||||
SDL_DFB_DEBUG("Trace x %d y %d w %d h %d\n", window->x, window->y,
|
||||
window->w, window->h);
|
||||
window->driverdata = NULL;
|
||||
SDL_DFB_CALLOC(window->driverdata, 1, sizeof(DFB_WindowData));
|
||||
windata = (DFB_WindowData *) window->driverdata;
|
||||
|
||||
SDL_DFB_CHECKERR(devdata->dfb->
|
||||
SetCooperativeLevel(devdata->dfb, DFSCL_NORMAL));
|
||||
SDL_DFB_CHECKERR(dispdata->layer->
|
||||
SetCooperativeLevel(dispdata->layer,
|
||||
DLSCL_ADMINISTRATIVE));
|
||||
|
||||
/* Fill the window description. */
|
||||
if (window->x == SDL_WINDOWPOS_CENTERED) {
|
||||
x = (dispdata->cw - window->w) / 2;
|
||||
} else if (window->x == SDL_WINDOWPOS_UNDEFINED) {
|
||||
x = 0;
|
||||
} else {
|
||||
x = window->x;
|
||||
}
|
||||
if (window->y == SDL_WINDOWPOS_CENTERED) {
|
||||
y = (dispdata->ch - window->h) / 2;
|
||||
} else if (window->y == SDL_WINDOWPOS_UNDEFINED) {
|
||||
y = 0;
|
||||
} else {
|
||||
y = window->y;
|
||||
}
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
desc.flags = DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_PIXELFORMAT;
|
||||
/*| DWDESC_CAPS | DWDESC_SURFACE_CAPS */
|
||||
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
|
||||
/* Needed for 1.2 */
|
||||
desc.flags |= DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
|
||||
desc.posx = x;
|
||||
desc.posy = y;
|
||||
#else
|
||||
if (!(window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
&& window->x != SDL_WINDOWPOS_UNDEFINED
|
||||
&& window->y != SDL_WINDOWPOS_UNDEFINED) {
|
||||
desc.flags |= DWDESC_POSX | DWDESC_POSY;
|
||||
desc.posx = x;
|
||||
desc.posy = y;
|
||||
}
|
||||
#endif
|
||||
|
||||
desc.width = window->w;
|
||||
desc.height = window->h;
|
||||
desc.pixelformat = dispdata->pixelformat;
|
||||
#if 0
|
||||
desc.caps = 0;
|
||||
desc.surface_caps =
|
||||
DSCAPS_DOUBLE | DSCAPS_TRIPLE | DSCAPS_PREMULTIPLIED |
|
||||
DSCAPS_VIDEOONLY;
|
||||
#endif
|
||||
desc.surface_caps = DSCAPS_PREMULTIPLIED;
|
||||
/* DSCAPS_VIDEOONLY has negative impact on performance */
|
||||
|
||||
/* Create the window. */
|
||||
SDL_DFB_CHECKERR(dispdata->layer->
|
||||
CreateWindow(dispdata->layer, &desc, &windata->window));
|
||||
|
||||
windata->window->GetOptions(windata->window, &wopts);
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
|
||||
|
||||
if (window->flags & SDL_WINDOW_RESIZABLE)
|
||||
wopts |= DWOP_SCALE;
|
||||
else
|
||||
wopts |= DWOP_KEEP_SIZE;
|
||||
#else
|
||||
wopts |= DWOP_KEEP_SIZE; /* if not we will crash ... */
|
||||
#endif
|
||||
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
|
||||
|
||||
windata->window->SetOptions(windata->window, wopts);
|
||||
/* Get the window's surface. */
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
GetSurface(windata->window, &windata->surface));
|
||||
windata->window->SetOpacity(windata->window, 0xFF);
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
CreateEventBuffer(windata->window,
|
||||
&(windata->eventbuffer)));
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
EnableEvents(windata->window, DWET_ALL));
|
||||
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN)
|
||||
windata->window->SetStackingClass(windata->window, DWSC_UPPER);
|
||||
/* Make it the top most window. */
|
||||
windata->window->RaiseToTop(windata->window);
|
||||
|
||||
windata->window->GetID(windata->window, &windata->windowID);
|
||||
|
||||
windata->window->GetSize(windata->window, &window->w, &window->h);
|
||||
|
||||
/* remember parent */
|
||||
windata->id = window->id;
|
||||
|
||||
/* Add to list ... */
|
||||
|
||||
windata->next = devdata->firstwin;
|
||||
windata->opacity = 0xFF;
|
||||
devdata->firstwin = windata;
|
||||
|
||||
return 0;
|
||||
error:
|
||||
SDL_DFB_RELEASE(windata->window);
|
||||
SDL_DFB_RELEASE(windata->surface);
|
||||
return -1;
|
||||
}
|
||||
|
||||
int
|
||||
DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
return -1;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
int x, y;
|
||||
|
||||
if (window->y == SDL_WINDOWPOS_UNDEFINED)
|
||||
y = 0;
|
||||
else
|
||||
y = window->y;
|
||||
|
||||
if (window->x == SDL_WINDOWPOS_UNDEFINED)
|
||||
x = 0;
|
||||
else
|
||||
x = window->x;
|
||||
|
||||
if (window->flags & SDL_WINDOW_FULLSCREEN) {
|
||||
x = 0;
|
||||
y = 0;
|
||||
}
|
||||
|
||||
windata->window->MoveTo(windata->window, x, y);
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_SetWindowSize(_THIS, SDL_Window * window)
|
||||
{
|
||||
int ret;
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
|
||||
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
|
||||
#if (DIRECTFB_MAJOR_VERSION == 1) && (DIRECTFB_MINOR_VERSION >= 0)
|
||||
int cw;
|
||||
int ch;
|
||||
|
||||
/* Make sure all events are disabled for this operation ! */
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
DisableEvents(windata->window, DWET_ALL));
|
||||
|
||||
SDL_DFB_CHECKERR(windata->window->GetSize(windata->window, &cw, &ch));
|
||||
if (cw != window->w || ch != window->h)
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
Resize(windata->window, window->w, window->h));
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
EnableEvents(windata->window, DWET_ALL));
|
||||
|
||||
#else
|
||||
SDL_DFB_CHECKERR(windata->window->
|
||||
Resize(windata->window, window->w, window->h));
|
||||
#endif
|
||||
SDL_DFB_CHECKERR(windata->window->GetSize(windata->window, &window->w, &window->h)); /* if a window manager should have decided otherwise */
|
||||
|
||||
SDL_OnWindowResized(window);
|
||||
}
|
||||
return;
|
||||
error:
|
||||
windata->window->EnableEvents(windata->window, DWET_ALL);
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_ShowWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
|
||||
windata->window->SetOpacity(windata->window, windata->opacity);
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_HideWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
|
||||
windata->window->GetOpacity(windata->window, &windata->opacity);
|
||||
windata->window->SetOpacity(windata->window, 0);
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_RaiseWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
|
||||
windata->window->RaiseToTop(windata->window);
|
||||
windata->window->RequestFocus(windata->window);
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
/* FIXME: Size to Desktop ? */
|
||||
|
||||
SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
/* FIXME: Size to 32x32 ? */
|
||||
|
||||
SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_RestoreWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_SetWindowGrab(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
|
||||
if ((window->flags & SDL_WINDOW_INPUT_GRABBED) &&
|
||||
(window->flags & SDL_WINDOW_INPUT_FOCUS)) {
|
||||
windata->window->GrabPointer(windata->window);
|
||||
windata->window->GrabKeyboard(windata->window);
|
||||
} else {
|
||||
windata->window->UngrabPointer(windata->window);
|
||||
windata->window->UngrabKeyboard(windata->window);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
DirectFB_DestroyWindow(_THIS, SDL_Window * window)
|
||||
{
|
||||
SDL_DFB_DEVICEDATA(_this);
|
||||
SDL_DFB_WINDOWDATA(window);
|
||||
DFB_WindowData *p;
|
||||
|
||||
SDL_DFB_DEBUG("Trace\n");
|
||||
|
||||
SDL_DFB_RELEASE(windata->eventbuffer);
|
||||
SDL_DFB_RELEASE(windata->surface);
|
||||
SDL_DFB_RELEASE(windata->window);
|
||||
|
||||
/* Remove from list ... */
|
||||
|
||||
p = devdata->firstwin;
|
||||
while (p && p->next != windata)
|
||||
p = p->next;
|
||||
if (p)
|
||||
p->next = windata->next;
|
||||
else
|
||||
devdata->firstwin = windata->next;
|
||||
SDL_free(windata);
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||
struct SDL_SysWMinfo * info)
|
||||
{
|
||||
SDL_Unsupported();
|
||||
return SDL_FALSE;
|
||||
}
|
61
src/video/directfb/SDL_DirectFB_window.h
Normal file
61
src/video/directfb/SDL_DirectFB_window.h
Normal file
|
@ -0,0 +1,61 @@
|
|||
/*
|
||||
SDL - Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2006 Sam Lantinga
|
||||
|
||||
This library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with this library; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
Sam Lantinga
|
||||
slouken@libsdl.org
|
||||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_directfb_window_h
|
||||
#define _SDL_directfb_window_h
|
||||
|
||||
#define SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
|
||||
|
||||
typedef struct _DFB_WindowData DFB_WindowData;
|
||||
struct _DFB_WindowData
|
||||
{
|
||||
IDirectFBSurface *surface;
|
||||
IDirectFBWindow *window;
|
||||
DirectFB_GLContext *gl_context;
|
||||
IDirectFBEventBuffer *eventbuffer;
|
||||
DFBWindowID windowID;
|
||||
DFB_WindowData *next;
|
||||
Uint8 opacity;
|
||||
SDL_WindowID id;
|
||||
};
|
||||
|
||||
extern int DirectFB_CreateWindow(_THIS, SDL_Window * window);
|
||||
extern int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window,
|
||||
const void *data);
|
||||
extern void DirectFB_SetWindowTitle(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_SetWindowPosition(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_SetWindowSize(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_ShowWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_HideWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_RaiseWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_MaximizeWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_MinimizeWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_RestoreWindow(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_SetWindowGrab(_THIS, SDL_Window * window);
|
||||
extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
|
||||
extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
|
||||
struct SDL_SysWMinfo *info);
|
||||
|
||||
#endif /* _SDL_directfb_window_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Add table
Add a link
Reference in a new issue